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Posted

As most of you will know a new Sega Rally is coming out for 360 & PS3 real soon. I have just discovered that there is also a PSP version coming out which got me wondering why the hell Sega didn't go for a Wii version?

The PSP game has been created seperately from the console versions so surely the PSP game could have been a port of a Wii build (I DON'T want a PSP port)?

 

Getting it for my 360 anyway but just thought it would have been great for Wii to have a proper racing game (as would Burnout Wii - my hope for this is still strong:) )

 

Any thoughts?:wtf:

Posted

Because development didn't start today, neither 6 months ago so they decided that before knowing Wii would be what it is today, simple as that.

 

If the decision was to be taken today... that would be a no brainer (just as Virtua Tennis would), but as is... there's not enough time left before release, maybe afterwards.

 

Also there's few teams on Sega with real GCN/Wii experience (they are growing but still, it's Smilebit, Sonic Team and Amusement Vision) so those teams would have to learn how to deal with the hardware instead of doing a simple PSP port so we could also say lack of resources.

Posted
Because development didn't start today, neither 6 months ago so they decided that before knowing Wii would be what it is today, simple as that.

 

If the decision was to be taken today... that would be a no brainer (just as Virtua Tennis would), but as is... there's not enough time left before release, maybe afterwards.

 

Also there's few teams on Sega with real GCN/Wii experience (they are growing but still, it's Smilebit, Sonic Team and Amusement Vision) so those teams would have to learn how to deal with the hardware instead of doing a simple PSP port so we could also say lack of resources.

 

And Sports Interactive, Secret Level, Creative Assembly, PROPE and Sega Racing Studio :)

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