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Jamba

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Posts posted by Jamba


  1. I'm convinced that, as a forum, we could make a better advert for the system than Nintendo can. I'm sure of it.

     

    I don't understand. The Wii U has some great things going for it, first of which is an online community that is actually a nice place to be.

     

    There's a great article on gamesindustry.biz by Rob Fahey about how Nintendo might actually be looking to essentially ignore the Wii U until they can lower the production costs and start trying to sell it properly then. It's a bizarre article but it does kind of make some Nintendo sense.

     

    Frankly I'm tired of the rhetoric.


  2. Just as a little update for this, I also have 2 Wii remote pluses to sell with this (zelda gold and Mario red) with a nunchuck each.

     

    If vaguely interested then please pm. Happy to negotiate.


  3. So in the attempt to liquidise the assets that I don't use much, I'm selling my Premium Wii U with a stack of games. Everything is in "as new" condition.

     

    Wii U Premium pack

    All of original contents included, particularly Nintendoland (cos it brilliant). Important: It also has an extended battery pack for the Gamepad so it lasts a heft amount of time now. Buyer will also get the original battery pack too.

     

    Lego City Undercover Special Edition - Including Chase McCain figure.

    Zombii U

    Black Ops II

    Assassins' Creed III

    Sonic and SEGA Allstars Racing Transformed


  4. Metroid Prime is brilliant for so many reasons. Super Metroid levels of good.

     

    Metroid Prime 2 should not be measured on the same scale, though. It's a pleasant game with plenty of great set pieces (really cool bosses, there), but the way the world is built... it's just not Metroid enough. Feels way too linear.

    I did greatly enjoy the Dark/Light mechanic, though. Lack of ammunition was never a problem, and the dark worlds were incredibly effective. Plus, the lore/plot was actually pretty cool.

     

    Metroid Prime 3 was just a big disappointment. Level design was even more linear, the set pieces felt phoned in... Music was good, plot/lore was decent, but that's it. I know a lot of effort was made into the motion controls (which work pretty well), but those aren't enough to save the game.

     

    This sums up my thoughts on the trilogy almost entirely.

    MP3 was a disappointment and I think it's due to the fact that it's lacking... soul? The addition of the different species felt pointless as I felt nothing for them due to a lack of any character depth or development. It was like they were put in only for design reasons so they could turn them into bosses.

     

    In the future, if they do want to go the whole "Metroid Universe" route with different characters and races then they need to step it up to Mass Effect level. If not, I'd rather Samus was on her own.

     

    On a side note, I love Metroid Prime. It is literally one of my favourite games of all time due to it's mix of different challenges and the fact that it is a genuine exploration game, something that is done rarely nowadays and done well even less so.


  5. This is 15 quid at Blockbuster. Should I bother with it or have I missed the boat? I'm thinking it'll be a fun multiplayer game. Is the local multiplayer good? Online any good? Enough in single player?

     

    Holy crap flink GET EEEET! I think I actually enjoy this more than MK Wii. The courses are fantastic.


  6. Nintendo tried to get more variety by the very ethos of the system. Instead of Wii...it was also U. U being the 'core' gamer focus. If this was just a marketing ploy why build that ethos into the very name of your system? Why strike an unprescedented partnership with EA or show DiRT3 at the unveil?

    Truth is that Nintendo must have damaged the Wii U's chance of third party redemption before the console even hit the streets. They have continuously had dire relationships with the biggest third party developers but third parties keep giving them extra lives. See GTA Chinatown, Mario and co. appearing in EA games, Dedicated games from Ubisoft.

     

    In reality...Nintendo needed to bend over backwards to get major third party support in the two years before Wii U launched. EA support went awry and when that was untenable, they should have gone after 2K. There are reams of developers who would love Nintendo support, wisdom and assistance in releasing a Wii U title. (Clearly cash would be involved I'm sure...)

     

    Truth is, Nintendo (and Iwata), are primarily developers, focused on making great Nintendo games.

    They aren't really bothered by third parties. Probably moreso with Iwata than the ball-breaking Yamauchi of the past. Reggie and NoA also seem softer than Lincoln etc. from the old days too. And you are up against SONY and Microsoft! Back with the NES/SNES third parties had fewer alternatives. Nintendo make it easy for devs to go elsewhere.

    I can kind of side with Nintendo though - they made a console that sold over 100 million units. And third parties STILL released crap for it, missing opportunities galore...they are all stoopid then!

     

    But the common denominator between the Wii's lack of AAA third party titles, their handhelds getting less western third party content than competitors and the Wii U's lack of software (and subsequent dire sales) is one thing: Nintendo.

     

    They need to reach out more, they need to stop being so incestuous. A culture change is needed.

     

    I agree with this.

     

    However I think there is a deep routed Japan-centric heart in Nintendo. It doesn't recognise the quality or craft in western development enough to court it properly. In fact I would say, aside from the poor sales, a lack of respect from Nintendo is a primary reason for publishers not to give a shit.

     

    Sure it may be a bit entitled of big publishers to expect to be able to demand things of Nintendo but the reality is they need 3rd parties on the system. From my information they have spent years making it a ball-ache for anyone that wasn't a Japanese square peg in a square hole to make anything for one of their systems.

     

    The real question for devs and pubs is, why would they want to put their games on a Nintendo console? The truthful answer is that at the moment everyone else is a better alternative.


  7. If the infrastructure is there for the single player to be on Wii U, how hard is it really to put the multiplayer on it? Surely it is essentially the same engine? It just smells like laziness to me, and completes a self-fulfilling prophecy: small userbase -> less effort and missing features; less effort and missing features -> userbase doesn't buy game, no more games come to console.

     

    No. Each system has a different online infrastructure and just like developing for different rendering architectures in a graphics engine, each online system will require it's own development SKU and testing.


  8. I'm increasingly astonished by how badly Nintendo are handling the Wii U, especially after what went down with the 3DS, you'd think that would've been a massive wake-up call. ::shrug:

     

    Still confident they'll turn things around... again, but the fact that they got themselves into the position to need to do so once more is just bewildering. :wtf:

     

    "Please understand.... we have learnt many lessons from the launch of 3DS."

     


  9. Why should Nintendo have to "push" online when the infrastructure is there? You don't see Sony pushing "look, you can play games online", or Microsoft.

     

    Maybe it has a substantial amount to do with the support they receive or how accommodating those online systems are?

     

    Also I don't get why everyone is upset about this. It's standard business practice to cut where you have to if there are budget restrictions. The game is coming to Wii U because the engine has already been optimised for the Wii U (and I'm sure some kind of deal was made to get Arkham City on it in the first place).

     

    The multiplayer engine will need to be designed from the ground up and if there are budget restrictions then the Wii U version's development is going to be the first one to get axed.


  10. IMO the Wii U's appeal is being attacked on all sides. It needs to get some headway above the incoming new consoles and it needs to be competitively appealing against the current ones.

     

    To this extent, it needs to be cheap AND a great value proposition. £250 with SM3DL and a special edition Wiimote Plus would bring some great multiplayer fun to a house and land people with everything they need to start enjoying the system.

     

    Honestly, for this Christmas though, I don't think there is a good enough reason games wise for people to buy it yet. Summer next year seems like a better time.


  11. Well I'm of the belief that most story driven games would have been better released as movies. I played The Last of Us. Beautiful game, great story but mediocre-at-best gameplay. This seems to be an issue with games in general these days. Too much focus on graphics and narratives, and not as much on gameplay.

     

    I don't know about you lot, but I play games to play games, and for it to be stopped for more than a minute for cutscenes and exposition frustrates me Work a way to incorporate it in the gameplay like Half-Life did, or do not have it at all.

     

    Stop being so selective in your examples. Just because Last of Us might be like that (for you). Mass Effect definitely isn't, Witcher isn't, WoW isn't. You can't simply go contrasting a point about the holes in the Wii U's line up because you're not interested.

     

    On top of that the consumer doesn't care about your opinion and has was voting with it's money on keeping Last of Us top of the charts for 5 weeks running in the UK. Look at the bloody data and stop being so myopic.

     

    game du jour

     

    Seriously Ash? Surely you mean jeu du jour. This obviously makes you're entire post irrelevant.


  12. No, I'm not saying all the other consoles have are that. I'm saying that all the Wii U doesn't have (console genre wise) is that, and even then it's getting CoD.

     

    I think that the story driven IPs that have been very popular on PS3 would beg to differ. I would also classify Mass Effect in with this because releasing it so late by comparison essentially means that it doesn't count.

     

    In short, games aimed at an adult (not man-child) Western audience.


  13. As for the games? How is Mario "acutely Japanese"? Or Dillon's Rolling Western? Or Steel Diver? Or a craptonne of other games they make

     

    You are purposefully misunderstanding what he's saying and it's a poor excuse for not being able to argue against his point properly. daft is being reasonable, level headed and discussing point by point.

     

    You are already attempting to belittle his opinion by suggesting that his concept of all western games are FPS murder simulators. He clearly doesn't. Making that claim only makes you sound childish and biased.

     

    The clear truth is that the Wii U is the perfect platform to bringing some conventionally strong genres from PC back onto console. Why are the likes of Portal 2, Age of Empires, World of Warcraft, Total War and Football Manager not being dragged onto the platform?


  14. The Vita has indie support which Sony have worked hard to cultivate across all their platforms. Big third party support is almost non-existant on the Vita.

     

    Thanks for bringing this up. I think it's important to point out that although not entirely their fault, Nintendo is massively responsible for their 3rd part situation.

     

    Anyway, back to the subject in hand. I have no qualms about hardware being loss leading in fact I think we should be moving more into a monthly payment model like mobile phones. It's how the hardware is going to have to win the perception war against other leisure electronics out there. Maybe tie it into the subscription of the services like PS+ and Live.

     

    In terms of the software development, fuck knows. The whole model is going Atari and it's entirely S-E and Ubi's faults for not reaping the rewards of their talent. There needs to be smarter business models and just smarter executives in terms of making long term decisions for visionary ongoing success.

     

    There is big issue though concerning teams and development in general. How can a developer grow, without having to eventually go AAA? And I mean grow in the business sense. There is a point, where the studio balance has to change. This is where the movie industry is working well, as teams of contract workers are formed for a particular project with a central team. There's none of this keeping on 200 man teams and the fluidity keep things dynamic.


  15. This brings me to the next point. So many believe that third parties are dismissing the Wii U due to power. If so, it brings up a massive problem.

     

    I categorically disagree with this statement. The Wii U is not selling because it presents a poor value proposition to the consumer based on several factors:

     

    1) It does a poor job at presenting itself as a platform for new gaming experiences

    2) It does nothing to cater for the PS3/Xbox crowd.

    3) It is directly competing against established current gen platforms that have equal if not better services and an established catalogue of hundreds of games.

    4) In the current climate, it's value does not approach it's cost.

     

     

    Power is simply the KSP that the new platforms have, which is easy to communicate to the consumer. The fact that they seem to have great services on top of that helps.

     

    Personally I think that Sony have nailed that value judgement and both Nintendo and Microsoft have heavily screwed the pooch.


  16. So I'm surprised that no one has posted this yet but Phil Fish, the maker of Fez has claimed to have quit making the sequel to his popular indie original.

     

    During a video Marcus Beer of Gametrailers fame made quite a personal attack on both Fish and (Jonathan?) Blow, the maker of Braid, for grabbing headlines rather than providing factual information to the press about Microsoft and their ever changing policies on Indie Development. Beer decided to get right down in the gutter and called them a slew horrible things in true high quality journalistic style.

     

    As a response Phil Fish launched an attack on Beer via twitter, including suggestions that Marcus should kill himself, which culminated in him rage quitting on Fez 2 and the games industry all together.

     

    There are plenty of articles all over the internet with a variety of views on the situations. What's the kneeeee take?


  17. +1 for Jamba. He transferred the money for my white 3DSXL into my bank account within a few hours of deciding to purchase. He's also to be commended for trusting a relatively new member such as myself. Cheers, mate!

     

    More than welcome. Many thanks and +1 for @DeadPixel.

    Not only did he provide the essence of a gleeful birthday for Mrs. Jamba but did a bang up job of prepping and delivering that 3DS. Thanks again for the detailed pics and excellent comms.


  18. Right so I owned this game about 9 months ago and tried to play it but something was really stopping me from enjoying it.

    Last night I watched the entire story on youtube:

     

     

    And do you know what occurred to me? There's very little game in this game! It may be that bits were missed out in this video but there's very little environment exploration and it's very point A to point B. Quite glad I didn't spend my time playing it now.

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