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Jamba

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Posts posted by Jamba


  1. If I was getting either of these consoles and I had to choose squarely on the basis of exclusives, it would have to be XBO as Titanfall is the only 'next gen' game that really looks interesting and fresh.

     

    I'll be enjoying it "exclusively" on my PC, that's if it doesn't turn out to be rubbish.


  2. Whilst there has been a lot of great stuff this past generation and games that I've really enjoyed, only the Portal games have stood out for me as something truly different and a design achievement. Minecraft would probably go on that list as well if I'd played it simply because of how wide an appeal it has due to it's lack of reliance on gaming cliches.

     

    Honourable mentions for Ghost Trick, Uncharted 2 and Mario Galaxy.


  3. Was anyone not particularly impressed with The Binding of Isaac? It got a whole bunch of attention and everyone was saying how great it is but I'm finding it kind of boring and random. Suppose I should have looked into it a bit more to find out who it was made by...

     

    Also, does anyone seem to not be able to skip the bloody intro? Feels like the whole thing was put on to PC in some massive rush where they forgot to make it properly Steam compatible.


  4. The thing with the DS is that it tapped a then un-tapped market, one that has now been oversaturated and shifted to smartphone purchases of Angry Birds, Candy Crush Saga and other mindless time killers.

     

    They need to forget about that new audience which was picked up with the DS and Wii. They are a fickle audience which moves on quickly to the new 'fad'.

     

    Disagree with you both. I don't think that picking the casual audience in itself was the key, it was creating experiences to fill a need that wasn't being addressed be it casual or female or whatever.

     

    There are different needs/markets/audiences to attract now and you can only do that by pushing the borders and breaking down boundaries not to mention demonstrating that well through awesome software. So far (for me) the only piece of software that has got even close to that is Nintendoland but most importantly Miiverse.

     

    Nintendo does best when it's changing the market. The Wii U simply isn't the engine to do that and I think the software lineup shows that they know that too.


  5. Agreed.

     

    Problem is, I'm not sure what Nintendo could do. If they went with any of the suggestions people post online: larger price cut, go third party, put software on smartphones etc., it would kill the company.

     

    I think that the greatest lessons can be learnt from the DS. That handheld was the successor to a very popular handheld and Sony was clearly winning the "minds and hearts" war very early on with the PSP.

     

    However a combination of strong 3rd party support and unique offerings quickly turned it into a console that appealed to a broad range of customers. How did they achieve that how could they use that model for the Wii U?


  6. I've heard that it's a brilliant show. Personally, I would not be able to watch that jerky animation for more than a minute.

     

    It is a brilliant show and one of the things that's great about it is that it's quite low budget. That and that Archer is the most repellent person ever.... but you still kinda like him....

     

    Dick.


  7. However it does say a lot about the industry today when half a million sales is eyed as a failure.

     

    I'm glad you understand why I'm asking the question! I'd say the figures are good for what is the 5th/6th version of this game now however you don't know if it bombed because some idjut could have overspent on marketting by $10million like with Tomb Raider.


  8. Is it really expecting too much for the arkham city gamepad features to be put in the prequel? As long as the useful stuff is still in I don't care. Would like to know what exactly is and isn't in though.

     

    Like I said, whether it's expecting too much is entirely based on how they think it will sell.

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