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BowserBasher

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Everything posted by BowserBasher

  1. Got my copy from Nintendo store today. Forgotten most of the game so it’ll be nice to play through it again.
  2. Doctor Who

    Good tense episode.
  3. Super Smash Bros. Ultimate Online Thread

    Great games tonight. Heavy characters make for some fun.
  4. N-E Mario Kart 8 DX Get Together

    Wow great turnout tonight. Not seen that many players since new DLC wave days.
  5. Lego!

    We’ve had one Barad-Dûr set, but what about second Barad-Dûr set? I love the original set of this, but it’s one of those half sets, where the front is a full facade but the back is open. This looked like it may be more enclosed and the base certainly looked a lot wider. I still need to buy the Rivendell set, but this is now also on my list. Wait scrap all that, the other tower we got was the Tower of Orthanc https://www.lego.com/en-gb/product/the-lord-of-the-rings-barad-dur-10333 found it on Lego, it’s still only half a tower but dang it looks awesome. Then I saw the price, £399.99!!
  6. Doctor Who

    Yeah, get it right @Glen-i OK, so just watched The Devils Chord. Anyway, enjoying it so far and will be waiting to see where this all leads.
  7. Doctor Who

    Just watched the first episode, was fun, nothing special but I’m sure it may have just been setting the stage. There was definitely a few moments that seemed to suggest more was to come. I did like the “step on a butterfly” gag.
  8. Super Smash Bros. Ultimate Online Thread

    Yay indeed, however after last nights games on that level, the arm was never the issue. More people fall in between the hands and can’t get back very funny, (that’s not a request to change that bit)
  9. Super Smash Bros. Ultimate Online Thread

    Once again, @RedShell stage is awesome and when me and @Glen-i thought we knew how it worked you changed it up the second time when the appearances reversed.
  10. N-E Mario Kart 8 DX Get Together

    OK, seriously that wasn't invincibility frames, way too long. So did the truck take the hit and it saved me? Double unsatisfying draws in GP 1 and GP 4 for me. Well the first one wasn't as I came back to deny Glen. But the second was because I was on the other end that time.
  11. General Switch Discussion

    Guess I’ll just take the SD card out the switch, transfer them to a computer and do it that way. No more predictive “suddenly bananas” typing and manually having to type #NEMKGetTogether. Hopefully the next console will have something in place. Return to Miiverse.
  12. General Switch Discussion

    How are we going to share our “there’s nothing I can do” moments from Mario Kart Get Together Thursdays now.
  13. Lego!

    For a £20 set this has so much detail on it. I never thought much of these Spped Champions sets, but I now have this one and the Bond set.
  14. The Super Mario Bros. Movie (April 7th UK)

    Bring on the Nintendo Cinematic Universe 😜 Seriously though this is great news. We all hoped it would be a good fan service film and it certainly was received well by most.
  15. Nintendo x Lego collab

    Fly with Dodo Airlines £31.99 (292 pieces) K.K's Concert at the Plaza £69.99 (550 pieces) I have never seen K.K drive that van
  16. Mario Kart 8 Deluxe

    Ooh I didn’t think of that. If I’m ever bored I’ll see if that gives a good idea of distance.
  17. Super Smash Bros. Ultimate Online Thread

    OMG yes! Twice I fell through it. Great games some nice wins for myself and lots of laughter over VC
  18. Mario Kart 8 Deluxe

    Right Here We Go. This past week in the Mario Kart NE Online GetTogether thread, @Glen-i decided on the following theme, longest tracks, nice, sounds good, however this was his reasoning for the picks, OK, should be fun, then I thought, hold on, that's no way to pick the tracks, as I said in the thread there was no scientific basis for those times. My reasoning was as such. These times are based off of the staff getting the quickest times possible and just picking the slowest. Now that all sounds good but then I thought, that's just not going to represent the longest tracks due to a number of factors. Shortcuts - Surely if you are doing those times as staff ghosts you are going to be using shortcuts, so then that's going to make any track that a shortcut has been used on shorter, thus you are not getting a representative time of the full track. Mushrooms - Each lap you have three mushrooms to use to boost your vehicle, mainly on shortcuts, but sometimes just to go faster. Again using these will negate any representative times. Mini Turbos - Some tracks are more twisty than others, have longer corners and are just better for the mini turbo, especially getting the top one. As such, again these make you quicker and if a track has more opportunities for these, then you are going to get faster times depending on the track. Character/Kart Selection - So each staff ghost uses the character that's best suited for that track, and the kart is usually suited to the character or track (I've never really looked at that), either way, every character and kart piece affects the speed and handling of the kart. As such, again each time if going to be different one kart may be faster than another or better turning. Bike are very different to karts and can have different times too. Different Routes - We all know that some tracks have multiple routes, that are not shortcuts, where you can either take a shorter route but miss out on boost pads or coins, or take the longer route for those. So are they both the same distance? Obviously not, so again, different routes mean different times. Boost Pads - Many tracks have boost pads, you go faster, less time to complete course. If a track has many boost pads and another has no boost pads, then you are more likely to be slower on one than the other. With all that in mind, I suggested that he do the following; time trial every track with the same character and kart, no boost pads, no shortcuts, no mushroom, take the longest or at least the middle of the track as much as possible to keep things uniform and give a better indication of distance travelled. He said NO, so I thought I'd go look on the internet to see if there was an answer to this, I mean the internet knows all right? Well all I could find was fastest ghost reversed (like the staff ghosts) and people just saying how Long Rainbow Road was on the N64. No help at all and no really answers. So I just said fine I'll do it myself. Right, so faced with this daunting task I had to decide on the best way to do it to get as fair a time as possible. I set the following rules based on the previous factors. Shortcuts - None at all, nope, not allowed. Mushrooms - Nope, not allowed. Mini Turbos - Nope, again just turn normally. It soon became apparent on some tracks that this would have to be slightly revised. To mini boost, you hop into a turn, well it seems that just turning normally for more than a few seconds will start that mini boost. So I have to either accept the boost and let off the accelerator for a brief moment after it, or try to stop turning and start turning again. Character/Kart - Easily done. Mario in the Pipe Frame with standard wheels and glider. Different Routes - This was the hardest to keep uniform, so best way was to drive on the centre line of the track as much as possible. In the event of multiple routes, I had to see which was the slowest/longest and take that one. I wasn't hard to sort them as playing for so long we all just take the shortest route now. there were only a few tracks I had to test for routes. Boost Pads - Where at all possible just avoid them. It does mean that some tracks have boosts that can't be avoided, these are mainly just before a jump, so I could't do anything about that. On ones I could, I just drove around them. So I set of with the task of being a Sunday driver on 96 courses of Mario Kart. Shouldn't be too bad, won't take me that long. Over two hours later and I had only just done most of the base tracks. So that was being done over a couple sessions. Generally there were no issues with tracks and the restrictions put on myself. The main one was mini boosts so I had to get through those tracks as best as I could without making the kart skid. Boost pads were easily avoided and hitting full course ones wasn't as bad as I had thought. A couple of moments that really stood out. It's hard to get out of the hopping into a skid habit. Mushroom Gorge, the second corner (or technically third) is never taken cause we all just use the bouncy mushrooms. However the longer route has a boost pad right before the corner. I tried to break as soon as I was over the pad, but you can't break whilst you are boosting from one. So on that occasion I felt the best way to do it was to hop into a skid just before the pad, then break for a moment as soon as the boost has run out. Gliding sections, I don't know if it's faster or not, but I decided to just land as quickly as I could and carry on on wheels. Oh, those little things that spin you and give you a boost on anti-gravity sections, avoid. I had decided that I was doing boost starts, as I am consistent with them, and if I went too early I could just restart. I don't think they had any effect on times. Oh and no tricking off of jumps, they give you a small boost after all. So after a couple of long driving sessions, I started putting them all into a spreadsheet so I could just mess around with it changing the order. Just for fun, I tried setting a colour to the cup cell as I wanted to see if certain cups would still group together. With them all in I sorted by time, descending order and out came this; (spoiler tags for the many images) Surprisingly, the top four tracks that Glen had originally put at the top were still the longest, just with two swapped around. After that it started to change quite a bit. there were a few surprises in there but older tracks higher up. You'd think that being on older consoles with less space, they would be lower on the list, but I guess the remake of the track was make longer. However there was no surprise in the shortest track, Yes, good old Baby Park, everyone's favourite track, comes last. Even having the most laps it is not enough to make up for the short laps, being 8 seconds slower then the next slowest track. Which itself has always been a tragedy. Rainbow Road on the N64 has always been a marathon of a track. I can't remember what the time used to be but I'm sure it was over 5 minutes. It's now been relegated to being a one lapper and comes in at a measly 1 minute 37 seconds. Which is really short. So after all that, I told Glen he was wrong and he better change the tracks. I think just for the effort I put in he did. I'm sure that if someone ran this test they may come up with some of the tracks that are all within a second of each other to come out in some slightly different order, due to the ms of the timings. I could have ran a few time trials and did averages, but even I know that would be insane. But I think the top 10 longest are fairly safe as there is a good enough of a difference between 10 and 11. Same for the bottom 10. Anyway this was actually a really fun experiment and unless Nintendo ever released an official list of track lengths, I'm going to take this as the best we have in terms of length of tracks on Mario Kart 8. @darksnowman, @Dcubed, @S.C.G, @Ike, @lostmario (just mentioning the regulars for Thursday nights that may have liked to see this.
  19. Well that proves I landed on the barrel in Swinging with Sharks. Totally rigged. I didn’t want it anyway just didn’t want a good item.
  20. What a manic finish that was. And @Glen-i Wonders why I don’t steal from first when I’m in third. Steal from second to finish second.
  21. My Nintendo ( Club Nintendo Successor )

    I love The Roost coasters, so glad I picked them up when I had expiring points too.
  22. N-E Mario Kart 8 DX Get Together

    So there was one other moment last night that had VC laughing so much that I forgot to press the record button, so I went in and MKTV'd it just now.
  23. N-E Mario Kart 8 DX Get Together

    There was nothing you could do!
  24. N-E Mario Kart 8 DX Get Together

    I wondered why he weren't getting online. (He's ashamed of my awesomeness to prove his theme wrong. )Room open.
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