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EEVILMURRAY

N-E Staff
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Posts posted by EEVILMURRAY


  1. 11 hours ago, Sheikah said:

    In that case I strong recommend you farm some zonaite then turn it into charge at the various shops in the depths. Then hop back up to the main sky island to cash out the charge into new batteries.

    I actually did that last night, not the turn Zoanite into charges into Crystalized Zoanite or however it works, but I had enough crystalized shizzle to make a whole new battery. Luckily I got a 100 piece item after beating someone in de Depths.

    I did try a vehicle down there, the only one I have on autobuild is the beam cycle, which I remove the laser thing because it wastes energy. It crashed and lost one of the wooden beams on the side so it kept tipping over. Which was nice. Luckily though I was near one of those depository things where they have some materials, so just cobbled a hot air balloon and fan then glided over.

    Spoiler

    It's most displeasing when I know almost exactly where a shrine is because I have its lightroot, but I can't find it because it's under a mountain. Fuck the snow area.

     


  2. 35 minutes ago, Sheikah said:
    1 hour ago, EEVILMURRAY said:
    Because I often ride into the darkness, If it's all lit up I generally will avoid it because I know how bland it'll be, or go high and glide over it
    Quick side note, is there a way to get things to stop when you're using the controller attachment on a vehicle? Because Link just jumps off it like it's a horse and the vehicle runs off a bit.

    Quit yo jibber jabber. Build a simple flying device with a giant bright seed on it, then get back to me. You'll never go through the depths any other way after trying it.

    But I only have one battery :( I suppose I could pop charges like I pop bananas like Pez's during battle...

    I mean the main battery, I have some in those gacha pods.


  3. 1 minute ago, Sheikah said:

    Why wouldn't you risk making a vehicle down there? It's the best place to build a vehicle. And throwing a giant bright seed on it makes it much easier to see where you're going at all times.

    You want it to be a flying vehicle, mind.

    Because I often ride into the darkness, If it's all lit up I generally will avoid it because I know how bland it'll be, or go high and glide over it

    Quick side note, is there a way to get things to stop when you're using the controller attachment on a vehicle? Because Link just jumps off it like it's a horse and the vehicle runs off a bit.


  4. You must have a better pitching arm in your copy, because my Link is shit at throwing bright seeds. As mentioned before I wouldn't risk making a vehicle down there. Could one be merged with a weapon?

    I supposed you could attach one to a rock, but it's slow carrying, and using ultrahand I think the orangeness of it would counteract it


  5. 51 minutes ago, Sheikah said:
    20 hours ago, EEVILMURRAY said:
    You can cook light stuff into food and it'll make you glow also

    That glow spreads out as long a gnat's leg, though.

    True, but sometimes I'm too low on arrows and don't want to waste them on this, whereas I'm tripping mushrooms and fish. I realised a better way to initially explore a chasm, usually I just land on the floor like Iron Man and scout for the lightroot which isn't always visible from ground level, instead as soon as the hole opens up I jettison my paraglider and can usually see a lightroot from that altitude and can whizz over.

    I also stupidly used to warp to a root at the end of my visual and just wander into the darkness, instead of going down new chasms. 


  6. 51 minutes ago, FalcoLombardi said:

    I'm quite bad at combat but I'm trying!!

    Likewise, but it's not as it there's any finesse. I can't be bothered with shield parrying and half of the time I try to stealthstrike they turn around the last second, same with success on flurry rushing.

    Glide in from above, strike down, hammer attack button. Classic.


  7. 2 minutes ago, MindFreak said:
      Darkness (Hide contents)

    I found out the other day that attaching a brightseed to a vehicle in the Depths will light up the area you move in. Absolutely obvious in hindsight but hadn't thought about it before then. It really helped out not bumping into stuff all the time. 

     

    You can cook light stuff into food and it'll make you glow also


  8. 14 minutes ago, Julius said:

     

      and deeper still (Hide contents)

    Yeah, I can definitely see some of what you're saying - it's a bit flat and repetitive, I don't know if there are any different biomes, but I have enough of the underground uncovered (about as much as I do the surface - about a third) that I don't think there is? Which is a shame if so, varied underground biomes would have been awesome. I think for me the things like the Bargainer puzzle which I uncovered early on really gave me a positive outlook on it, but still got a lot to go - we'll see how I feel when all is said and done! 

    I don't think I've done much down there in terms of combat to be honest, probably down to Gloom and everything just hitting so hard, so I've just been beelining from one Lightroot to another, think the only guy I thought was Kohga? In fairness though, that's also how I carried out my excursions into the underground of last year's GOTY - early on I would just run around lighting the place up, but then came back later on with better equipment and at a higher level to take it all on. 

    As for the Lightroom name/locations, yeah, I thought it was awesome once I noticed it! Think the story reason is something about the light in the Shrines dispelling the dark and all that fun nonsense. 

    Speaking of which, I haven't paid too much attention to Link's new arm as I've completed Shrines but I know the blessings are touching it, seemingly seeking out the corruption – curious if it's actually having noticeable visual impact on the arm at all? Like the reverse of Wander in Shadow of the Colossus? Something I'll be keeping an eye on at least :p

     

    Spoiler

    I did come across a burning hot area, one because it was near a lava waterfall, then one far away where the air was burning, I tried flying to the next lightroot but my health was going down too fast and I had to warp out mid-air to a stable. Again, I need Death Mountain level protection. Waddaya mean by Bargainer Puzzle? I've gotten a few things from him and seen one of his friends (and have the location of another), but I don't recall a puzzle.

    If you're asking if the person you faced was Kohga, then it wasn't. If he's there the game will let you know ;)

    With the Master Sword and ghosts the battles in the Depths are a bit easier, but it's too much effort for little reward for me. I annihilated one team in the Akkala ruins primarily with bomb arrows and then glided in and picked off the stragglers, but that was only because I thought there was a piece of Fierce Deity fancy dress down there.

     

    As for your aethetic improvement, I don't think it does change, I've got max stamina and coming up to a full row of hearts and I've not noticed any change, Granted I'm wearing the Tunic of Time for the majority of things, switching to my climbing/zora/cold protection/heat protection clothes when the occasional calls for it.

     


  9. 16 hours ago, Julius said:

    I feel like there are less unknowns for something like Recall compared with the Remote Bombs (range, timing, etc.), and so it just feels tighter when it comes to using those powers for me, and much more direct and purposeful when I do use those power. I will say that Recall + Ultrahand is super OP in shrines and the like, super early on at the Great Sky Island I found myself smoothly moving things around with Ultrahand, then just jumping on and using Recall to skip completing some puzzles the "intended" way in favour of just using a platform as an elevator instead. Works for anywhere with a high ledge and multiple platforms to move. One of my favourite boss fights that I've encountered so far heavily depended on using the new powers, which I loved! Also, I don't know if it's just me and my consistently inconsistent commitment to the game, but I've forgotten on a few occasions that I have Ascend, such as one time in a cave where I started to backtrack and then 90% of the way back to the entrance went "oh...hold on a sec, I can just use Ascend" :laughing: anyways, in short: puzzles have been great. 

     

      Also about the Shrines and getting Deeper... (Reveal hidden contents)

    Absolutely love The Depths, jumping in for the first time and hearing that brass sent chills down my spine. Love how it's pitch black (what I was talking about before was the Brightbloom seeds - you get some in the mining area in the pitch black of a cave on the Great Sky Island, which is what made me think we were going to get something like this...but I expected pockets, not an entire other world to explore, however desolate it may be!). I ended up back at the Great Plateau super early into my adventure and completed the quest for the Bargainer Statue with a whole lot of sprinting around. 

    Also, much respect to them for having the Lightroots directly underneath Shrines, but further yet - THE NAMES OF THE LIGHTROOTS BEING THE NAMES OF THE SHRINES, BUT BACKWARDS! I absolutely love stuff like that. 

    I haven't really done all that much in The Depths besides run around lighting the place up and getting the extra power that's down there, I tend to pop in when I see something but not for particularly long, as it definitely feels like they want you to prepare before diving in! 

    Is funny how we've had two years in a row where the obvious GOTY winner has a sizeable underground area not shown in advertising...wonder what this means for Final Fantasy VII Rebirth :p

    So for me it's one of the best games in its class, like BOTW, for exploration for me...but I think combat in general is sorely lacking. I thought the same in BOTW, but there just isn't enough to it. Does there need to be? Maybe not. But I think the only thing - besides minor nitpicks and returning issues from the last game - major that I'd take issue with TOTK is how stale the combat is compared to just how rich and refined other areas of the game feel. 

    If someone wants to take Bloodborne style combat and fuse it with BOTW/TOTK's exploration I seriously think that would be the pinnacle of what can be achieved in a game like this. 

    I really need to use more ultrahand and recall more often. I have done it occasionally when the shrine needs it, but when it isn't "needed" I don't find myself using it, which would make things much easier.

    Spoiler

    The Depths were interesting to begin with, but it got boring very quickly because you're either wading through empty darkness to get from lightroot to lightroot, or stopping to throw/shoot lightseeds so you can move to the next lightroot. Avoiding enemies because the gloom mechanic is bullshit, and having to deviate around the pools of gloom, because the gloom mechanic is bullshit. You could make a vehicle to get across bits, but unless you know it's a flat surface or have peppered the way with light seeds, you'll hit/go off something and lose it very quickly, so is hardly worth the time.

    I had no idea the shrines were roots backwards! or they mirrored the shrine locations! which is either clever, or simply lazy writing for the former and lazy world design on the latter (I honestly don't know how serious I am about this statement) - but this has given a nice help on where to find shrines where I have found the underground root, but not the overground shrine, so I can Womblin' free my way over to them. 

    I don't know if there was anything like this in Breath of The Wild (with I think the exception of the Zora spear [?]), but was there ever a way to remake unique weapons? I've gotten myself the Fierce Deity Sword and I fear of it breaking so haven't bothered with it. Either way, I've found that I'm more of a spear guy this time around, probably because I'm shit at shieldwork.

     

    Side note - In both games, every time I see a new shrine name appear I imagine Nintendo putting their hand into a Scrabble bag and just throwing the tiles out and seeing what they can make out of them.

     

    15 hours ago, Julius said:
      :D (Hide contents)

    going clockwise I doubt I'd get to Hateno for a good while, so either I just beeline for it and teleport back...or maybe just forget it until close to the end of my journey and get it when I get it? It's not a massive deal, would just be nice to know I'm not retreading the same path in some cases, or to help spot what I've missed. 

     

    The fact that something "different" has happened to each race (Goron is still a semi mystery to me, but I've met a couple and have a theory), going in a similar order as to what you did before will still feel completely new. I think I did both Zora/Rito ones first mainly for the sake of help with swimming/gliding shizzle.


  10. 1 hour ago, MindFreak said:
      Hands (Hide contents)

    I met the hands first time when I was in a cave. Tried to fight it but didn't have enough arrows to kill them.

    Found out later that the only appear during a blood moon. When they appear, I just get to a ledge and wait for it to go away. Boring stuff once you've escaped. 

    Like rain. Fuck rain, it does nothing good to the game. 

     

    I think for those 2 instances I had they're there no matter what, to prelude the other thing.

    Spoiler

    Would explain why I've only come across them 2-3 times in the wild. I like to fuck over the blood moon by ducking into a shrine at 11.55. It's worth it to avoid hearing Zelda say "Shines" as I mash to end the cutscene

     


  11. I didn't think I'd like Fubar as much as I did, but Arnie does it nicely here. The missus and I blasted through it in a weekend with the "just one more..." approach. It's like a series of True Lies (Which I know exists on Disney+, but I haven't watched it yet.)

    Hope it gets a second season


  12. On 5/27/2023 at 4:55 PM, FalcoLombardi said:

    I was in the Depths and something absolutely frightened the shit out of me. Good thing my couch is brown.

    The hands? I first encountered them on the overworld, but I was on a ledge so they couldn't grab me. In the Depths though I had to use nearly full stamina to get away

    On 5/24/2023 at 1:02 PM, FalcoLombardi said:

    Yesterday I set out to get the remaining skyview towers and geoglyphs. I managed to do that and actually ended up stumbling upon the Master Sword while doing so.

    I "found it" too! Granted it was part of a quest set by the tree dude, but it's mine now. Shockingly enough it still fucks up and needs to recharge. After all it went through.

    About the hands though...

    Spoiler

    How did people manage this? I normally just hide above the ground until they fuck off, but this one remained... In the end I had to climb a little higher, launch myself off, fire a bomb arrow at it, then run to the opposite wall and repeat. Phantom Ganon after that was way easier

    Later on...

    Spoiler

    I had the Master Sword at this point, so just kept circle swing attacking with it occasionally grabbing me, whilst my ghost companions helped out. Again, made Phantom Ganon my bitch after that again

    I've cheated in the mazes, I'm not ashamed, they bore me. And just cheated again for the last Fierce Deity piece

     

    Only one region left with dem Gorons, I trust I will find some heat resisting shizzle along the way. The desert stuff doesn't seem to be cutting it. But I'm fapping about with some side quests at the moment, no rush.

     

     


  13. On 5/24/2023 at 12:24 PM, bob said:

    I've been feeling really run-down and knackered during my cycle commute recently. I thought for a while that there might be something wrong with my lungs because I was bringing up phlegm and generally feeling horrendous after every journey, but an x-ray confirmed nothing untoward going on there.

    I'm having to come to terms with the fact that I may just be really unfit.

    I've been riding to work recently too. Used to take 10 minutes, then they moved us to a different hospital so takes me 30-40 minutes to ride there. At the beginning once you start making certain muscles move again you'll be shattered and spitting that clear fluid action, but as you fully activate the gains the spitting will slow down* and the burn won't be as bad, which you hopefully will be able to tell by how you can manage your gears. I usually have mine on the max, but when starting had to dial it down, now I'm back up and not feeling nowhere near as knackered as I used to.

    Just stick at it, and shizzle will improve.

     

    *if anything I'm getting home with a dry mouth


  14. 2 hours ago, Beast said:

    I did rather heavy deadlifts and a 3 hour bike ride on Sunday. On Sunday, I was okay but from Monday, my lower back was aching. Like a DOMS-sort of ache. It's okay walking and stuff but if I pick something up from the ground or slouch or something, I feel it (if it makes sense). It's worse when I wake up because I sleep in the same position for hours. I haven't felt that in ages. You guys have any advice on how to recover quick from it? I'm going to take a couple of days away from working out.

    A bath with some Radox?


  15. I've started working my way through The Promised Neverland, which on paper sounded like a good concept - kids in orphanage find out when they get taken away they get eaten by demons, and try to escape - but I'm about 4 episodes in and I'm um'ing and ah'ing about whether I want to continue* as it's a bit slow on the pacing, and two things have really stuck out...

    Spoiler

    They're planning on scaling this wall about 3m high, yet in earlier episodes came across a fence you could just lift your leg over, and for the smaller kids, just walk under the bar.

    Spoiler

    One point at looking at this wall, one of the characters says in response to a concern that they're being watched/in danger - "I don't sense any demons". Whoa, where did this magic demon sense suddenly come from? 

    Plus the usual anime schtick of assuming something and it automatically being correct, but that's across the board.

     

    *especially since season 3 of Dr Stone has started dropping. Get excited


  16. 26 minutes ago, darksnowman said:

    Oh, not you and the great fairies too...

    Sounds like, on the whole, you're having a decent enough time with it. Promising.

    I spent Saturday and Sunday opening those fashion-obsessed broads from their botanical abodes. They're still as inappropriate as before with their unwanted advances and non-consensual behaviour. But they beefed up some clothes, at a cost of materials which seemed higher than previously, but I am trying to get away with something other than the Hylian getup. Except the hood because I haven't been able to get any other headwear, except for the enemy heads, but you can't upgrade those.


  17. After one dungeon and some continued fapping about, if the series wants to follow this formula - this is the game Breath of The Wild ought to have been. There's actually stuff to do in many a place, with much less running across boring expanses. Some of the shrines seem more basic than others (teach me the ways of the bow several hours in, please), but on the whole is more variety than before, even if it's mainly fetch quests. I've got 2 full circles of stamina which is helping nicely. Good game? yes. Great game? I guess. Worthy of all perfect scores and enough ejaculation to fill every Olympic swimming pool on Earth? No way. But certainly an improvement.

    It's curious as to where the series will go now, it shouldn't be set in Hyrule next time unless there's some giant continental shift which makes the landscape totally different, and something more substantial than many lil puzzle boxes sacrificing the number of temples/dungeons etc. Also new mechanics, as opposed to just renaming magnesis and giving it some tweaks.

    Termina could be a good frame to work from (but more than 4 dungeons before y'all start)

    [I do wish the clothing mechanic would fuck off though, sure you can alter the appearance, but maybe some sort of badge/enhancement system as you explore to allow for extra abilities as opposed to having to pause and switch to your cold/heat resisting trousers, or Zora armour if you get anywhere near water... I don't have enough shit to upgrade them all]

    • Like 1

  18. On 19/05/2023 at 9:36 PM, Helmsly said:

    The main thing that is on my side is that i learned attaching the stuff that enemies drop to weapons make them much stronger and also increase the durability,

    I've been meaning to ask, is there a quicker way to fuse weapons than having to select the piece, drop it on the floor and then use fusion?

    It's a bit clunky


  19. 1 hour ago, Glen-i said:

    You say that knowing full well I paid for the game, and deemed it unacceptable, right?

    Sounds like you've been brainwashed to the max to the point that I'm confused.

    ANYWAYS! I caved to curiosity and watched a small video on shield surfing, mainly because I barely used it/could never do it half the time in previous game, but this is something I think will be essential:

    Spoiler

    fuse minecart with a shield, gives you a nice skateboard, and you can grind along mine rails.

     

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