
tissuetown
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About tissuetown
- Birthday 03/03/1984
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Yes it is.
- 1819 replies
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- activision
- guns
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(and 8 more)
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heh. I used to work at HMV Trocadero. Why did they pick that store? The game section is tiny.
- 1819 replies
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- activision
- guns
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(and 8 more)
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Cheers yo. Well next up in around two weeks time, is a building in low poly using a bunch of 256x256 textures. Fun times.
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I think the shadow is somewhat proportional to the strength of the light that is being produced. I darkened the image in post for a more moody look rather than a photo-real look ( I abandoned photo real a week back). The scene is basic because it's 2 planes and a texture. That's it. It was a last minute thing lol. Oh also, shadows are in one direction because I used a directional light ;p
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What's wrong with the shadows?
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I actually decided to change it due to the complete inconsistencies in the shadows. So here's a much simpler version.
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I got the first Wii Sports and have played it for all of 1 hour. I have no interest in Golf Games. And I know nothing about Zack and Wiki, and I don't do blind buys.
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Animators don't model.
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No limits at all. 11 textures in total all 1k. Model is over 300,000 (tires and chain). Next projects will have limits though. No animation from me yet. I am concentrating on one thing atm. Also, the animation tutor at Escape worked at Pixar, and he said that unless you're talented, it could take up to 7 years to be good at animation.
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Sarcasm was applied to the posts that you quoted mate.
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Yes .
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All I know is that it didn't sell as much as it should have. I don't know the exact numbers so I'm not gonna make it up. I suppose I should go find out then. Yeah. A paltry 1 million (rounded) In Japan and 8 mil worldwide. Should have sold more than everything else on the Wii.
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Why don't you find out?
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My final project at Escape is to do an entire courtyard (that exists, so loads of reference needed), and it must include foliage, wood, bricks, water, etc and an interior. I cannot wait to do this actually. I am coming close to the end of my current project that has lasted almost 4 weeks now. Will be finished this thursday. Here's how it stands thus far.. Ignore lack of lighting and decent shader set up.