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About w0lf
- Birthday 03/01/1988
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Like the statements on 3D gaming. Well I guess we're not going to settle. This discussion started as a wild guess anyway, but we'll see at the E3 how the cards end up.
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It would most certainly not be profitable within their current business structure. However, there are other options. 3G that is allowed only for connecting to their Appstore could be integrated in the system price for instance. Iwata actually commented on this function from the Kindle last year: "The Kindle's one-off cost would better suit Nintendo's customer base. In reality, if we did this it would increase the cost of the hardware, and customers would complain about Nintendo putting prices up, but it is one option for the future." I don't think he would make such a comment, if he doesn't has anything up his sleeve.
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Heh, of course I meant "3G". It would basically be something like Wii24connect. And they are actually putting a lot of effort in it to push those aspects lately. It would just be un-Nintendolike to ask money for it. Although Miyamoto recently pointed out that could change in the future.
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The DSi already has it's fair amount of iPhone-esque features (like a music player, web browser and camera), so it's likely they're gonna expand this even further with the 3DS. Heck, it even had the "i" in the name. The point is that the 3DS is not a phone like the iPhone, which you carry with you all the time, so those features can never really compete to them. There are however probably going to be massive improvements in regards of the DSi shop, which should become much more convenient and open (like the Appstore is), and perhaps also some sort of 3GS. I also expect a more slick "Applish" design, like the Wii.
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Of course I'm not trying to get anything else out of the statement, but I find it just very odd how they "changed their mind" in only a month's time. Just weeks ago, they stated that both products can live alongside together without affecting eachother. This is kind of a sudden change of heart. And after all, it's hard not to interpret "the battle with Sony is already won" as a jab.
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As a matter of fact Nintendo stated several times that Apple isn't affecting them at all. Reggie litterly said: “[it] is not having an impact on Nintendo when you look at our business, our volume, our hardware, our software.†In any case, the statement "Apple is the enemy of the future" seems to me more like a jab towards Sony and Microsoft because Apple isn't just copying Nintendo like they do, but actually try out new things.
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^ Yes that. Although my two most played Wii games (Brawl and Animal Crossing) can't be backupped. If my Wii ever breaks I lose over 500 hours of my life, and even a virtual life and town...
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I don't see any reason why Nintendo should start to panic. Both Sony and Microsoft have a lot to prove first. And even then, I question wheter people are feeling the need to "upgrade" to another system. I find it also very funny how Sony is constantly ignoring the Motion Plus, stating that the Wii doesn't provide accurate motion controlling. In any case I think Wii Party and the Vitality Sensor alone will keep Nintendo at least on year safe in casual land. And the 3DS is probably going to be the next big casual buzz.
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I think there are several reasons. First and most obvious, it would be refreshing to see a new big budget Nintendo game besides the obligatory Mario, Zelda and Metroid games that are rapidly coming out every X years. With 3 main Mario titles, and a second Metroid and Zelda title coming up, they are getting a bit saturated on the Wii. Kid Icarus on the NES had the same "blockbuster" feeling to it as most other Nintendo series back then, so it would be a logical choice. Next there is the mythology theme that works really well. It provides a good fundamental base for a bunch of creative and imaginative creatures, stages and characters. It has a lot of potential to grow into an epic, big scaled game. Furthermore, the original Kid Icarus gathered a cult status of being a very difficult game. A lot of "core" Nintendo gamers are waiting for this kind of difficulty in response to the "casual" line. Then there's the nostalgia factor. There are always people that have strong feelings for classic titles, and there really is no better fanservice than reviving an old hero. They recently granted this oppertunity to ExciteBike/Truck, Wario Land, Punch-Out and Sin&Punishment, which are great additions to the Wii line-up. And of course, the original game was a lot of fun in my opinion. It's true that it never reached the greatness of let's say the Zelda series, so it's mostly based on whishful thinking about "what could have been". But then again, the first Metroid game was also very rough around the edges. And that turned out fine.
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^ Best pause music ever.
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Don't you think the Zelda art shown last year gives a pretty good indication in which art direction they are going? I don't really see them upending the teatable in regards of that.
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Hopefully there will be a confirmation at E3. But chances are pretty slim I'm afraid.
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Yep, I believe the only thing you can unlock is
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I think that the amount of strategy involved would actually be a lot less with being able to learn more moves, if not completely gone. Something that really needs to change in my opinion would be the HM system. Now that's annoying as hell.