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Sméagol

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Everything posted by Sméagol

  1. So if you're Cube is plugged in, even if it's turned off, it is fine (and will charge the battery)? Because mine is usually unplugged. It shares a electricity outlet (ehh thing? English term?) with my other consoles and devices, so it depends on what I used last.
  2. New Tales game to be unveiled soon!! for Wii??

    If it's for the Wii, I can add another must-buy to my wishlist. I loved Tales of Symphonia, and I can really do with another RPG in the style and the universe of the Tales series. Allthough I must admit I haven't played Tales of Phantasia much, but I blame that on the semi-manual mode .
  3. Metroid Prime 3: Corruption

    That's actually what I think is one of the biggest differences with the 2D versions. Lack of speed and mobility.. You could really blast through levels, especially later when you have the speedboost and screwattack. I love the 3D games, but this is the thing I feel is missing in those.. Samus is pretty slow in 3D. They should increase her speed a little, or give the option to run.. She's fast in the 2D games, and most if not all FPS games have a running ability, so it would be nice if they included it. How'd you like this: You can run, in 1st person view, while still being able to shoot stuff. If you go faster, they could include a nice little blur effect as one of those visor effects. If you're at the highest speed, you're visor would glow or something, and you can run through most enemies. Then, when you activate the shinespark, you switch to 3rd person.. Where you quickly determine your direction before you ehm.. Launch. I can imagine it perfectly.. Too bad I don't work for Retro .
  4. Metroid Prime 3: Corruption

    I agree more or less, but I still think a 3D Metroid Prime should be (primarily) a FPS. I really hate 3rd person shooters, I never really enjoy playing them.. I didn't like Jet Force Gemini for example, and I'm probably in the minority here. I constantly used the 1st person view in that game, which is hard to do as you have to push a button (R I believe) contantly. First of all, I just like the presentation of it.. Looking in 1st person view is cool in a lot of games, in Rogues Squadron for example, it's much cooler to have a view from behind your cockpit. In the case of Metroid, the visor is just awesome, and is a very cool way to implement a natural looking hud and interface. Secondly, shooters feel more natural for me in FP view.. That's why I can't play TPS games.. Shooting feels akward. So why do I generally agree more or less? It's only gameplay involving shooting where I can't play in 3rd person, things like platforming, Mario for example obviously, is best done in 3rd person. In Metroid, you change fluidly from 1st to 3rd person when you go in morphball mode. Doing morphball stuff would obviously feel akward in 1st person (I wouldn't even know how they'd do that). The screw "attack" was also in 3rd person, and should be, but they indeed should give you more control over the screwattack, and make it more like the original one, like said above. And I's also like to see general walljumping (not just on dedicated walls). Allthough I think this could be done in 1st person.. I even think it would be better that way. The rest of the game should be (and stay) in 1st person however, in my opinion. To summarize: The game's perfect as a 1st person shooter with 3rd person view elements, getting in and out morphball mode is done perfectly. They just should work some of the more advanced moves, like the screwattack.
  5. Elebits!

    Don't mind the graphics (and I think we can expect them to improve anyway), this game looks to me to have a similar appeal as Chibi-Robo!. Chibi-Robo!'s graphics also weren't that great, but the gameplay was fun. Exploring the house as a tiny robot was fun, as you could discover any nook & cranny (I think that's the expression right?). That also seems to be the case with this game.. I haven't seen any videos of it, and you aren't a tiny robot, but this game will also have a similar feel of exploration I think. Lifting up every small or big object, just to see what's beneath it. It'll be easy to miss the small objects, if you're focussing on big things, and vice versa.. This is a launch title right? This is probably going to be a must-buy for me at launch, next to the Zeldas & Metroids..
  6. I think I might have a slight problem with it also. Recently I had to adjust the time, because it was some minutes behind.. And I'm sure I've set it up correctly when I first turned on my Cube. Just like my computer's internal clock seems to fall behind.. Is there something wrong, or should I simply leave my Cube turned on for some time as suggested above, to power the battery? I can't find much info on it in the manual or various Nintendo sites..
  7. Chibi Robo

    I had to too. The bit involving the aliens for me (I'm guessing for you too?). Most of the stuff in the game, the game gives you hints, and will repeat them if you talk to the corresponding character. But this one.. The hint is given only once. I didn't think much of it, when it was.. And I forgot all about it. Too bad, that's something that definately could've been ironed out. Ha ha.. I said some things in the game were plainly wrong.. But that's what makes it great . I haven't seen such wrongness since certain Rare games . Thanks for the tip, I hadn't tried that before, so I immediately checked it out. And if you think that's wrong, try the Nectar .
  8. Not too long ago, I bought some retro stuff for the first time. I usually had other priorities (buying new stuff that is), and in my direct vicinity, there are no good 2nd hand shops anyway. There is one shop now, but it's pretty new, and it's owner is a Sega fan, so most of the retro stuff there is Sega, no Nintendo. But I had luck when there was an event for retro gaming, on walking distance from my house. So I stopped by, wasn't expecting much of it, and it was small, but there was so much stuff to find.. I had my first experience with the Virtual Boy here. This time, I couldn't go home without some Retro stuff. I never had a SNES, so that's one of the things I looked for. In fact, I made a picture which I posted on another forum: Unfortunately I don't seem to be allowed to post my picture of the stuff, I'll just write it down then: - SNES - Parodius - Super Ghouls & Ghosts - Zelda LttP - Metroid 3 - Super Mario Bros 3 - Ducktales 2 - Megaman 4 That's the stuff I bought, for € 210,- more or less. As you can see all of them boxed (except the Mario/Duckhunt, which I actually got somewhere else), most of them with booklets (except DuckTales 2, the Metroid booklet's missing the cover, Zelda has the map included). Megaman 4 is probably looking even better than my Megaman 5, excellent condition, as is Parodius. I'm not sure though, if I should regret not getting Parodius NES version. From what I've been told by another dealer, the Super Ghouls & Ghosts with box & booklet for € 10,-, is a very good deal. Also too bad I came very late, all the good RPG's were gone. I saw 2 Chrono Triggers, but both of them US.
  9. Your favourite Arcade games

    Hmm. Here in The Netherlands, Arcade machines are just fables, like elves and unicorns (gnomes however, live in trees here). So my experience with them is very limited.. Playing fighters was always cool though. I played StreetFighter a very long time ago, and fought my brother with Tekken and StreetFighter 3, on the very few instances we encountered arcade machines in our lives. I don't have many to choose from, but my favourite is absolutely without a doubt Asterix & Obelix. It's also a beat 'm up, in the style of Turltles posted above. Obelix had very cool moves, enemies were cool, and playing with 2 players was amazing (as always is with these sorts of games). I didn't get very far, but the first boss was a very cool small legion of Roman soldiers. If I have the money, and I can find the machine, I'll buy it straight away.
  10. Games you regret getting...

    I love PD, but I have to get back at it someday. I love FPS games in general, but I'm pretty crap at them . I've completed Perfect Agent only up to the Chicago level.. I've got 2 expansion packs. I bought one with Turok 2 (which I also have to get back to someday, even though I'm less motivated to finish it all the way, but I don't regret buying it ). The second one I got shoved down my throat when I bought Donkey Kong 64.. I don't regret buying the first one, I just wished they didn't include one with DK64.. On the GameCube.. There are no games I really regret buying. I really hate Mario Kart, I already didn't have any hopes for it, and it still managed to disappoint me. But since it came with the Cube, I can't technically regret buying it. Maybe I should have bought the Resident Evil pack though (but then I had to find me a regular faceplate). Of the other games I have, Starfox Adventures is the biggest disappointment. I don't think I regret getting it though, it still has it moments, and it's the last Rare console game after all. Too bad they didn't make Dinosaur Planet though.
  11. My thoughts on Metroid Prime 2...

    I guess what's hard for one is easy for the other.. Golden Sun and other RPG's aren't that hard often in my opinion, you can just go level-up if a boss is giving you trouble (which I why I'm not good at FF8 because it works differently.. Leveling-up doesn't do you any good). I think I find Prime 2 harder, the game in general is harder I think, allthough maybe most of the bosses are easier than in Prime 1. Allthough some bosses did give me trouble in Prime 2.. The boostball boss (the first boss in the dark world I believe, where you don't have any beacons to help you), the spiderball boss (can be a real challenge if you're not perfect on bomb-jumping etc), and ehh forgot the name, the giant robot. I really liked Prime 2 (allthough I still have to properly finish it). It has a great (Metroid) atmosphere, which is one of the most important things in a Metroid game in my opinion. It's a bit different though, in the same way both GBA games differ. Prime 1 is more mysterious, and 2 is more scary. It's the other way around with Fusion and Zero Mission. Another typical Metroid thing for me is the way the games make you nervous to fight a boss, they really set the mood before it. Metroid 2 was the first Metroid game I played, and there's this room with two of those giant Metroid eggs. You just know no good will come from those, and I was really hesistant to enter that room again when I had to go back . In Fusion (The first Metroid game I bought), seeing Serris's skeletton sets the mood right away. And the first time Nightmare came flying in the background, he scared the hell out of me . There are plenty of these moments in Prime 2, which are great. When you fight the Alfa Splinter for example.. It's just sp cool when you see those Ing things move towards it.. You think "aww poor Splinter" and "Shit, I have to fight a possesed Alfa Splinter!" at the same time.. It was also great to see that ehh forgot the name, the big fish thing, in it's tank, before you actually go in it.. And again the giant robot thing.. When you're in the light world, in the room before he boss room for the first time, scanning those huge robot parts doesn't bode any good.. I really love those moments. I do like the level design by the way. Especially the fortress.. I do like the dark world (great atmosphere). I didn't enjoy looking for keys that much, allthough I wasn't too bothered by it either. Metroid is "find x weapon to blow up x type wall/door etc" , finding several keys to just open one door is a bit forced. I also didn't like the dark suit. It's the ugliest suit I've seen (actually the only ugly suit I think..). It even gets uglier with the jetpack. The light suit makes up for it though, that one's really.. Shiny. The weapons overall are cool, didn't mind the ammo too much (allthough I of course prefer the normal non-ammo way for beams), but some didn't get much use (the charged versions). And I'm probably in the minority here, but I didn't like the screw attack. In it self, it's pretty cool, but you don't get to use it as an attack.. Space Pirates are too smart to just let you screw them, and step aside.. Which basically makes the screw attack the original space jump more or less, as you use it to get to places otherwise beyond your reach.
  12. Chibi Robo

    I really love this game. I bought it few days ago, with my very last of my money, and even though there are stil some (older) games that are on my wishlist (Resident Evil 4, Fire Emblem amongst others). De style is very cute (or "chibi"), sometimes weird, sometimes even plane wrong (check Jenny's panties.. If you dare. See, that already sounds very wrong). But that's the humour of this game, and makes it very fun. The graphics could certainly have been better, without compromising the style of the game, but it doesn't really matter. It's fun checking out every corner of this huge house as a tiny robot. It's also a very musical game, with some items even producing weird music (toothbrush). It's also full of little details.. I'm a bit stuck though. I'm at rank 2, but somehow I think getting to rank 1 doesn't advance the storyline.. Telly keeps telling me Jenny has a crush on him, and I have to tell her it's not going to work.. But I don't get any different reactions from her (or the other family members) at this point. I also have no clue where to find Giga Robots leg, or the last 2 frog rings (they don't show up on the scanner). Also, the spacescrambler race is damn hard! Oh well, I still have some things I know I can do (like finding all the Chibi doors for the second time and ranking up). And who looked up Mrs. Sanderson's skirt the first time in the kitchen? Come on, we all did it :P. Bit disappointing though, you'd think after Natalya in Goldeneye, they can model a real skirt .
  13. Super Smash Bros. Brawl (Spoilers Topic)

    I had the exact same idea about Mario.. The tanooki statue would be cool. Allthough I don't know what to do about the other characters either. Kirby's stone ability would certainly fit, but I think it would look too much like his actual stone ability (you'd have the attack & defend stone ability at the same time). Oh well, they're gonna change the movesets anyway.. Donkey Kong would very obviously use a barrel. Samus.. Hmm. Maybe that one supermove from super Metroid? The one that refills everything. Oh, and of course Krystal's hot . I prefer her outfit from Adventures rather than Assault though . And her voice too by the way (which can't be said about the other voices in Adventures, they're all parodies.. But that's Rare for ya . I think she'd make an excellent addition with her staff. Ganondorf should return (obviously), but with moves he actually had in Zelda games. Personally I'm thinking of 2 fireballs, a fast one other players can return (with swords, maybe Smash attacks even), and a slow one that can't be returned and is more powerful. Ganondorf would be able to deflect his own fast fireball easily as well. The fireball could get faster and more powerfull with each deflection (see who wins ). And he definately should have some sort of sword (or two). The way I saw him block my parry attack in WW for the first time.. Just way too cool. As for 3rd party characters.. Sonic would be a very realistic option I think. But as for the other 2 (-ish), I really have no clue. Megaman would obviously be cool, and make some sense. He has great Nintendo history and already has some fighting experience.. But somehow, I don't think it's a realistic possibity. Oh well, I think I'll just forget about it, and let Nintendo pleasantly surprise me once again when they announce the other characters (allthough.. it's sure fun to speculate and fantasize ).
  14. Super Smash Bros. Brawl (Spoilers Topic)

    Smash Brothers wouldn't be really Smash Brothers if they'd leave out 4-player action online, now would it? Wasn't this game supposed to be the first game you could play online? I think they'll try to go all out, so I'm pretty sure you'll see all the regular offline modes, options and features. Few minor things I'd like to see online: - Nintendog blocking the other players' screen, not yours (that's what I believed that thing was for ). - While using cloaking device, only on your screen will you be semi-transparent (but not totally), so you actually have a useful advantage. - The option to turn off the automatic zooming (to include all the players). Online you don't have to take in consideration other players' viewpoint of the screen, since they all have their own. Now you can have the screen focus on you. - Probably obvious, any mix possible between 4 players online, and LAN, and on 1 console (for example 2 Wiis connected through LAN, 1 playing on the one, 2 playing on the other, and a fourth online, all playing eachother. - Certainly obvious, stats tracking online. Smash Brothers brought stats and awards to another level, so it would be nice to see those things of the people you play online. You can immediately see their play-style..
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