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Everything posted by PokemonCraft
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Version 2.2.5 Update On No Cheat, No Download, Free Browser MMO RPG Monster MMORPG * 3 Monsters Revamped * 150% bonus event started for weekend * There will be a lot of giveaway events from now on, the events will be made on facebook page ---- http://www.facebook.com/MonsterMMORPG ---- Latest event: http://www.facebook.com/events/1394210950824097/?ref=22 * For weekend below monsters appear rate doubled Double appear rate Zenith on : http://www.monstermmorpg.com/Maps-Eroding-Valley http://www.monstermmorpg.com/Chillurk-Monster-Dex-1571 Legendary on : http://www.monstermmorpg.com/Maps-Subzero-Town http://www.monstermmorpg.com/Freezaco-Monster-Dex-1623 Ancient on : http://www.monstermmorpg.com/Maps-Blossom-Exit http://www.monstermmorpg.com/Quinnlong-Monster-Dex-1516 And revamped monsters (press F5 or refresh page if you are still seeing old images)
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* Monster MMORPG V 2.2.4 Change-logs Free MMO RPG Indie Game * 5 Monsters images are revamped. 3 Of them got also name change * 8 Monsters images slightly improved * 200% EXP boost event started for the weekend * Now when an error occurred while sending a private message it should keep your message instead of making message blank. Minimum private message title length reduced to 3 characters * Several new curse words added on chat filter. If you believe there are still please pm me * Now you can not send empty title messages with using multiple space characters * Press F5 or refresh page to see updated images as always Source
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Update 2.2.3 On Monster MMORPG A Browser Based Indie Game With Pathfinding AI *** This is one of the very important update recently happened *** For the Sunday, 300% very special bonus event started. Both Gold and EXP *** Battle animation can be turned off/on from control panel. Now it is remembered *** Now you can click your username at right top to go your control panel *** First few maps now have arrow images embedded to show exits and entrance to the monster center, shop or caves *** Pathfinding feature implemented to the game ---- Pathfinding or pathing is the plotting, by a computer application, of the shortest route between two points. It is a more practical variant on solving mazes. This field of research is based heavily on Dijkstra's algorithm for finding the shortest path on a weighted graph. ---- In our game pathfinding works as to show you shortest path to the exits. In short a path to the route changing locations. ---- Pathfinding normally very hardware power consuming stuff but we are doing preprocessing to make it lightning fast. ---- Preprocessing still continues so pathfinding is supported to maps between 1-220. But in couple of days hopefully it will be supported at all of the maps. ---- Pathfinding can be turned off/on from control panel ---- Here pathfinding image *** Players starting positions to the game at the first map greatly randomized. So they won't compose a crowd at the front of monster center *** Individual donation page added to the game. In order to view that page you need to login and have more than 5 monsters total *** 7 Monster images completely revamped. Henrie is back ^^ (If you are still seeing old images please hit F5 or refresh the page) *** All monsters on maps re-assigned *** All NPCs and their monsters re-assigned News Source
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Another great update of Monster MMORPG online free game * 250% EXP and Gold bonus event started for the weekend * 4 Monster images revamped (commissioned) * 6 Monster images updated (these are freebies temporary until better versions come) --- Press F5 and refresh your browser cache if you are still seeing old images * Commissioned revamped monsters * Images updated monsters freebies #711 Firahi #712 Kamburn #713 Lavampus #989 Fivida #1617 Ruptican #1618 Ruptiroar Source
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Free Online MMORPG Game Monster MMORPG Made For No Download Games Players & Pokemon Fans Another Cool Update V 2.2.0 * 1 New monster added to the game so now we have 1,800 different monsters * Monster revamping process continue. It is slow because it is really hard to find such talented artists from reasonable prices. * 2 Monster images revamped * All monsters on maps re-assigned * All monsters default abilities re-assigned * All NPCs and their monsters re-assigned * Special weekend 200% EXP event started * Please hit F5 if you are still seeing old monsters Revamped Monsters #1223 Pyrake #858 Visiood New monster Source
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Version 2.1.9 Update on Monster MMORPG * 6 Monster images updated with improved versions. * A requested by players new feature, filtering to the MonsterDex and All Monsters page added ---- New feature screenshot * %200 EXP & Gold bonus event started for the weekend * Personal note from the Developer * Updated monster images * New feature screenshot Source
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Monster MMORPG V 2.1.8 Update Changelogs * 9 Monster images updated. New images are definitely awesome. * Hit F5 or refresh button at the browser if you are still seeing older images. * Clock at the right top updated to real time * Simple pure CSS battle animation added to the game * %250 Bonus Event Started For The Weekend source
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Version 2.1.7 Deployed to Monster MMORPG * Critical stat were not getting increased when all stats were increased. This bug fixed * New feature. Now on monster capturing page you will see a monster box that shows whether you own that monster or not * 16 New monsters added to the game and 3 monsters images updated ---- Image Updated Monsters: 1775: Pangoro, 1526: Panleaf, 1527: Pochamp * With this now we don't have any official Pokemon image anymore which were mistakenly added * All monsters on maps re-assigned * All monsters default abilities re-assigned * All NPCs and their monsters re-assigned * Monster appearing ratios significantly changed. Now Emissaries will more likely to appear than regular and superior. * Currently not available to catch monsters can be seen at below (they may still be obtainable with transformation) ---- http://www.monstermmorpg.com/Not-Appear-On-Maps.txt * Credits page updated since we have new artists ---- http://www.monstermmorpg.com/Credits * Special weekend bonus EXP and Gold event start - 200% * Here the new monsters Source yes i also would like to get some feedback i am planning v3 soon hopefully and taking all possible feedback to make awesome game this time
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Version 2.1.6 Beta New Monsters MonsterMMORPG ChangeLogs * 32 New monsters added to the game (can be seen at the bottom of the thread) and 5 monsters images updated ---- Image updated monsters: 954: Falco, 955: Falcipy, 965: Chibee, 1507: Sounvern, 1508: Flowfairi * All monsters on maps re-assigned * All monsters default abilities re-assigned * All NPCs and their monsters re-assigned * Monster appearing ratios significantly changed. Now Emissaries will more likely to appear than regular and superior. * Currently not available to catch monsters can be seen at below (they may still be obtainable with transformation) ---- http://www.monstermmorpg.com/Not-Appear-On-Maps.txt * Credits page updated with row numbers also more artists added ---- http://www.monstermmorpg.com/Credits * Main navigation menu bar and some hot links at the footer and header updated * For the weekend 200% EXP & Gold bonus event started * Home page load time decreased with performance tuning * Here 32 new monsters Source
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Version 2.1.5 Has arrived to Monster MMORPG with 107 new monsters and some very cool new features * 107 New monsters added to the game (can be seen at the bottom of the thread) and 9 monsters images updated ---- Image updated monsters: 1122: Angpsy, 1125: Bossang, 1140: Sepra, 1141: Serptychc, 1619: Helioptile, 1639: Wappa, 1624: Drapkin, 1625: Pupgon, 1626: Pumpagon * New full featured stat calculator coded. This tool is supposed to work as you are in battle, which mean full stats. ---- First load the monster then click update to see stats ---- Stat Calculator : http://www.monstermmorpg.com/Stat-Calculator * How to play, quick tutorial added to the home page and also as an in-depended page ---- How to play Monster MMORPG: http://www.monstermmorpg.com/How-To-Play * New rules page added to the game and also hot linked with an icon from chat screen ---- Game rules: http://www.monstermmorpg.com/Rules * Voting sites count decreased significantly * All monsters on maps re-assigned * All monsters default abilities re-assigned * All NPCs and their monsters re-assigned * Currently not available to catch monsters can be seen at below (they may still be obtainable with transformation) ---- http://www.monstermmorpg.com/Not-Appear-On-Maps.txt * Credits page updated with row numbers also more artists added ---- http://www.monstermmorpg.com/Credits * Main navigation menu bar and some hot links at the footer and header updated * For the weekend 200% EXP & Gold bonus event started * Home page load time decreased with performance tuning * Here 107 new monsters from 9 new volunteer artists source
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Monster MMORPG V 2.1.4 Deployed - Change Logs * 83 New monsters added to the game ---- The good part is we have new artists this means more monster possibilities at the future ---- Total number of contributor monster artist count increased to 38 ---- These artists can be seen at credits page * Very special weekend event started with 300% EXP and Gold boost ---- This event will probably finish this tuesday - 9 July * All monsters on maps re-assigned * All monsters default abilities re-assigned * All NPCs and their monsters re-assigned * Currently not available to catch monsters can be seen at below (they may still be obtainable with transformation) ---- http://www.monstermmorpg.com/Not-Appear-On-Maps.txt * MonsterDex now displays 100 monsters per page * 3 Monsters images updated ---- #980 Flicey, #955 Falcipy, #1501 Behemoth * Here the newly added monsters source
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Version 2.1.3 Beta Deployed on MonsterMMORPG * 60 New monsters added to the game. At the below of this thread you can see them. We have new artists and that is a good thing since it increases our chance to get new monsters in future * Mixed general chat section added to the game. Every language can be spoken there. Good for 1 to 1 when no one else using * Type chart page added so now you can see type effectiveness of attacking and defending types ---- http://www.monstermmorpg.com/Type-Chart * Trade-Sell history page added for Ancient and Legendary monsters. Benefit of this is, if you happen to suspect someone selling-buying monsters for real money, you can report them to me ---- http://www.monstermmorpg.com/MonstersTradesSells.aspx * User profile page, user monster details page won't require login anymore * Main navigation menu organized a bit more * All monsters on all maps re-assigned * All NPCs on all maps re-assigned * All Monsters default abilities are re-assigned * 200% Bonus event started for weekend * Walking monster count for per map increased to 50 from 40 so not appearing monster count decreased even though total monster count increased * Currently not available to catch monsters can be seen at below (they may still be obtainable with transformation) ---- http://www.monstermmorpg.com/Not-Appear-On-Maps.txt * 2 Existing monsters images updated ---- #971 Cornimy, #1031 Unimy * New monsters images source
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Version 2.1.1 has arrived to http://www.monstermmorpg.com free indie game source Changes * 28 New monsters added to the game. At the below of this message you can see them * All monsters on all maps re-assigned * All NPCs on all maps re-assigned * 200% Bonus event started for weekend (don't worry hopefully following each week have) * Currently not available to catch monsters can be seen at below (they may still be obtainable with transformation) ---- http://www.monstermmorpg.com/Not-Appear-On-Maps.txt Monsters
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Version 2.1.0 Beta Deployed on MonsterMMORPG.com * 120 New monsters added to the game. At the below of this message you can see them * 5 Monsters images updated (replaced with better new ones) * All monsters on all maps re-assigned * All NPCs on all maps re-assigned * 250% Bonus event started for weekend (don't worry hopefully following each week have) * Currently not available to catch monsters can be seen at below (they may still be obtainable with transformation) ---- http://www.monstermmorpg.com/NotAvailabl...isTime.txt And here comes the new monsters ^^ (maximum number is 50 so you have to check game for more info)
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first post trailer looks cool
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Versiyon 2.0.8 deployed on Monster MMORPG Here the news * 82 new monsters added to the game ---- We have 4 new artists and hopefully more monsters to come * All monsters default abilities are re-assigned ---- This does not affect existing monsters and the abilities pool that monsters can get when you capture new monster * All monsters on maps are re-assigned * All NPCs on maps are re-assigned ---- All NPCs monsters also re-assigned Special weekend bonus event started 200% bonus EXP & Gold from all battles New monsters can be found at below (only 45 due to limitation of this post)
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Version 2.0.7 Beta deployed on www.monstermmorpg.com * Server migrated from Europa - Netherlands to Buffalo, New York, USA ---- So now game should be super fast for all those close to USA or have nice internet connection to USA * The new server is a lot better from the previous one ---- 2 x 256 GB Sata 3 SSD a raid 1 - super fast disks ---- 32 gb ram ---- 3.5 GHZ cpu ---- Latest frameworks ---- 1 Gbit Internet connection * From now on all monsters below 50 level will gain more exp ---- 1-10 : 200% permanent EXP boost ---- 11-25 : 150% permanent EXP boost ---- 26-35: 100% permanent EXP boost ---- 36-49: 50% permanent EXP boost * Home page improved a little bit ---- Now you can see latest version change logs links there * Attractive Player and Horrifying Player items will be effective for 1000 steps * Natures page added to the game : http://www.monstermmorpg.com/Natures ---- Will be improved later with sorting and filtering features * Abilities page added to the game : http://www.monstermmorpg.com/Abilities ---- May get improved later with sorting and filtering features *** And special weekend event started : 150% bonus from all battles ***
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Version 2.0.6 Beta deployed on www.monstermmorpg.com * From now on sales on market is taxed * If you are selling monsters on bazaar or items on bazaar or offering money to trade monster ---- 100-10,000,000 - taxed 5% ---- 10,000,000 - 100,000,000 - taxed 10% ---- 100,000,000 - 999,999,999 - taxed 15% * Minimum sell prices on bazaar is 100 gold, minimum offer price is 100 gold ---- Under 100 gold items on bazaar are not taxed * Also we have another nice new feature. It is called as deposit. This feature will prevent overpriced, ridiciliously priced monsters to be put on market ---- When you are putting a monster on sale at the bazaar, you have to pay deposit money to be able to put your monster on sale ---- It is equal to 10% of sell price ---- This money is automatically deducted from your account when you put your monster on sale. When your monster is sold, or you cancelled the sell process, it is automatically returned to your account. This money is never lost. * Also there are 2 new restrictions. You can put maximum 50 monsters on sell and another 50 monsters on trade one at a time. This will prevent 1 player flooding all the market. * There are other several bug fixes and system improvements * All monsters currently on market system returned to storage and their price set to 0 ------------------------------------------------------- For the weekend 200% bonus event started