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Hamishmash

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Posts posted by Hamishmash


  1. It should always be noted that feminist analysis is a lot of the time not a genuine criticism but a intentionally nitpick-y comprehension of a text from a female perspective. A lot of what she says might be contradicted by future videos but that's the reason why they're put into different videos because each one begins with her analysing a game from a different angle. Games are largely designed for white, straight, young men (whether or not they are the people who play them) so I don't see the harm in having fun dissecting them from a different point of view. This isn't an attack on gaming, she's not asking anyone to boycott them (she goes out of her way to express how fun games are and how they hold a special place in her heart) she's just having fun. And the videos are very interesting and watchable. I don't understand why so many people are resistent to learning or being questioned or challenged.

     

    This means that yes, there will be contradictions such as "The Sexy Villainess" and "Unattractive Equals Evil".

     

    Also the idea of a "trope" isn't inherently negative. They can be used as short hand in story telling, which is often needed in gaming as plot is usually of secondary importance. However, many of the tropes in gaming are anti-women because of the long held belief that games are played only by men. This just isn't true and hopefully the publicity of these videos will make game developers rethink their female characters (or lack thereof).


  2. I love her and every single one of her videos. And I find it funny that everyone that has a problem with the video tends to be male gamers, and the point of this video is to say that women who play games can often feel very uncomfortable with their representation. She also makes it very clear that it's ok to keep enjoying these games (people hardly play Mario for the plot) but to be aware of these things, and to demand better from game developers.

     

    The fact that they didn't even put fucking Toadette as a playable character in NSMB Wii is just abysmal, let alone the more obvious Peach choice.

     

    There is no reason for not putting more playable female characters in games which is not sexist.

     

    EDIT: Also about Kickstarter? You think she just turns on a camera and starts talking? Kickstarters can be used to fund projects in terms of working hours. I know someone who used Kickstarter to make their webcomic their job. They do it digitally and no page costs money to produce but it meant they could work full time on it as a job because making comics takes bloody ages. I'm assuming she counts the time it takes to write, research and edit as her "work hours" and she wants to make these videos as a job. Which I think is great because they are viral, informative and make people discuss things they often try to ignore.


  3. Got really angry with this game yesterday.

     

    the bit with the helicopter? yeah... well one of the zombies didn't turn up so i couldn't get past that bit... and you're trapped in there... so... like... that was just the end of my game.

     

    so I had to kill myself and when I became a new person it just skipped over that section... so can I even get my old stuff back?

     

     

     

    urgh... it's made me not wanna bother... next time i play I might just start again


  4. Wow! That brought back memories! Really excited to get this next month now! Aaand I defeated it first time with my old favourite, the Lance. But this is a good demo which will allow me to try out the other weapons.

     

    No tutorial is pretty stupid and the controls are pretty lame anyway. They're just not ... logical at all!

     

    Also I was surprised that the game pad was not used at all. Would make inventories a lot easier.


  5. I went to a screening of this at the BFI with the director and Sarah Silverman Q & A. She was hilarious as always (when a kid said "I loved you in School of Rock" she said "Hell yeah, and how right was I? I needed that rent money!")

     

    They said that Nintendo really wanted them to put Mario in but he needed to have a good moment and deserved more than a cameo. When it became clearer that they were possibly making a sequel, they decided to give him a bigger moment there. Nintendo apparently also wanted Pikachu but they thought Pokémon was bigger than video games.

     

    Nintendo was very happy with Bowser being in the film and wanted lots more. But I'm glad the film only puts those characters in cameos... the 4 leads are perfect in their own right (are are basically Mario, Donkey Kong and Samus anyway)


  6. Not that it is particularly new information but Cartoon Hangover released the official blurb of the pilot.

     

    Three students, Barney, Norma, and Pugsley, move into “Dead End”: the house at the end of Morningwood Road. When they discover that their Internet is haunted, they must appease the ghost before she makes a meme of them all. This installment of ghost misadventures is brought to you by Hamish Steele.

  7. I get told I look like Robert Pattinson a lot. It's very flattering. (I don't agree though)

     

    Of all my look-a-likes, I get told him the most. Then Daniel Radcliffe a few times (much less). Hugh Jackman a few times less than that <3 and Colin Firth once. (...)

     

    I still genuinely believe Young Zach Galifianakis is better looking than all of those combined.


  8. Well, I must say congratulations! I had been putting off properly reading this thread properly as I was expecting to need some time to watch something, but this is even better news! How did it all come about in the first instance, did you get in touch with them, or they you etc? Have they said how long each show/episode needs/is going to be, or is that something more up to yourself?

     

    I answered some of that in this thread, Ashley asked.

     

    As for episode length, all that has been commissioned so far is a 5-minute pilot with the option to make 6 10 minute episodes after that. (Which would essentially be 3-TV episodes, as every Adventure Time episode (for example) is 2 10-minute shorts.) However, if these are all popular I'm sure we'll make. It does mean I'll literally be promoting this to high heaven come summer as the future of the show depends on the success of this.

     

    Here's a new promo shot of the group:

     

    tumblr_mhq4nsKu3K1r5ejtko1_1280.png


  9. I pitched to them and I included something similar to the image above but with very wonky designs and then a description of the series as a whole and the pilot episode and they then sent me the original storyboard they were sent for Adventure Time, and said "make something like this" so I did, and a few weeks later I signed the contract. :)


  10. I am the producer so essentially I can have as much involvement in it as I like. I've designed the characters, come up with the idea, written the scripts, storyboarded the scripts. I am now currently interviewing some directors, I think we're going with a woman who's past credits include Phineas and Ferb. We're also getting it animated by a British animation studio (probably), but it'll still be a Frederator Studios production (most of their shows are made by external animation studios) and we'll get a professional cast of voice actors. We're currently auditioning people who have credits that include Marvelous Misadventures of Flapjack, Adventure Time and Archer.

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