The other night I was sitting down with my dad when we began debating why his generation of video games were better than mine. It ended up being the usual argument of age and culture difference, but one of his answers really struck me. He pointed out that his generation of games were much more difficult that any of ours, and I realised that he's right.
When I talk about his generation, i don't mean pac-man, im talking about cannon fodder, chaos engine, syndicate and worms. Each of those games required hours of attention untill your hands bled to advance through even half of the game. They required jedi-gaming skills and hours of your time to find the correct wepons, stratagies and locations.
Taking this into mind, I looked at my 360's collection of games. Gears of War, Dead Rising and even Battle for Middle Earth. Each of which can be completed in under a day if you just sit down long enough. The skills no longer require careful thought as much as holding down the trigger button long enough to leave nothing left in your way. Rather than fighting and shooting being there to slow people along their way, games now focus totaly arround killing. Even Battle for middle Earth revolves arround building as many men as possible untill your opponents are overwhelmed. Where has the exploration and the thinking gone?
The other consoles have little better in this respect. PS3's endless line of racing games and hack em ups ask nothing more than button mashing, and the wii's pick up and play formula has left the console with an endless stream of brainless party games. Im not saying there are no exception to this new rule. Viewtiful Joe and F-zero GX were both two of the hardest games ever created, but again these are exceptions to the trend.
So what do you think, Are games just too easy today? Is it the developers or the gamers to blame? Has graphics over gameplay already set in without realising?