Jump to content
NEurope

...

Members
  • Content count

    1,221
  • Joined

  • Last visited

Everything posted by ...

  1. Elder Scrolls V: Skyrim

    Quick question for people already playing Skyrim, since I don't have the game yet: are there torches in the game? I haven't seen torches in any Skyrim video till now nor are they listed in the UESP (yet), but it seems like an odd removal if in fact they removed them... I loved using torches in dungeons in Oblivion and I always carried a lot of them since they had no weight.
  2. Elder Scrolls V: Skyrim

    If you loved Fallout 3 and Fallout NV I'd say the chances of you loving Skyrim are more like 99.9%.
  3. Grand Theft Auto 5

    Hmm, I have IE6 on my computer (because I use Firefox) and I just tried it and it does play Youtube videos. It plays this video fine, even in 720p:
  4. Grand Theft Auto 5

    London would be excelent. Could have some cockney character that you don't understand a thing of what he says, kinda like Little Jacob in GTA4. If set in London they could also parody James Bond in some kind of cameo. And imagine hooligans and football featured in the game! Not to mention driving on the left side of the road. Every major city has great potential, Paris would make for some hilarious french parody as well. And I'd love to see the Eiffel Tower rendered properly in a game.
  5. Grand Theft Auto 5

    Really love that song in the trailer too, sounds like a 70's rock jam session. They need to announce a release date. I assume it'll be 2012 at least... since it still uses this generation's hardware. And that voice is definitely not Ray Liotta.
  6. Grand Theft Auto 5

    Loved the trailer, brought a big smile to my face (it's still on). That mountain looked fucking massive! And that dirt road with the windmills, wow, this will be the ultimate virtual playground, a mixture of GTA4's urban areas and Red Dead Redemption's rural areas. It reveals about the same as GTA4's first trailers. A montage of scenes with a voice over. What did you expect from a first trailer?
  7. Batman: Arkham City

    Lol, you guys really don't know how many days each month has without a mnemonic?
  8. Grand Theft Auto 5

    Nah, I've been driving for 12 years and GTA4's cars wobble way too much. Like someone said earlier in the thread, even going as slow as 40 or 50 km/h the cars would just jump all around like the suspension was really soft. Anyway, games should be realistic in driving up to a point, afterall it's still a game. For example, the bikes in GTA4. Whatever you did, chances were you would end up on the pavement. Now, that might be realistic (in real life if you hit a car or anything else whilst on a bike, you're toast), but ends up being no fun. They fixed that for The Lost and Damned. Since that was a bike heavy episode, they made the bikes behave less realistically (sharper turning, Johnny didn't fall off the bike unless in an extreme accident, etc) but it turned out way more fun to play. Making good games is about finding that sweet spot between realistic and fun.
  9. Grand Theft Auto 5

    That's exactly what Nintendo did with Skyward Sword, by the way. With the difference that with GTA V you're waiting one week for the footage, and with SS you had to wait months. In typical Nintendo style.
  10. Fallout: New Vegas

    I have not played it yet, thank you.
  11. Elder Scrolls V: Skyrim

    Funny, earlier I re-watched Gametrailer's review of Oblivion and at some point they say "Oblivion pushes the 360 to its limits"... Reviewers (and everyone in general) should refrain from using such statements during a console's baby years.
  12. Elder Scrolls V: Skyrim

    Hmm, I don't recall its name, but I could swear there is a teleporting spell in Oblivion. The only magicka I use is destruction and healing spells anyway, I'm not a big magicka user.
  13. Elder Scrolls V: Skyrim

    You can't compare R* games with Bethesda games. I haven't played LA Noire yeat, but if it's anything like GTA4 and RDR then it doesn't track nearly as much stuff as Elder Scrolls. In TES, if you drop a sword (or any object in your inventory) somewhere at the begining of the game and come back to it after 100 hours it will still be there. The game tracks everything continuously. If an NPC is walking through the world, the game tracks his movement in the background continuously. So much so that sometimes some quest related NPCs would be killed by wild animals or something else in some other part of the world map than where you were at. You'd get a Quest Update Message in case this would happen. In R* games try the following in GTA4 for example. Just walk down a street and notice the cars passing you by. Wait a few seconds and turn around and you might see totally different cars than the ones that just passed you 2 seconds ago. Same with people walking about, just turn a corner and then come back, the pedestrians will be totally different. The game is constantly randomly generating stuff on screen, it saves a lot of memory, contrary to what Bethesda do. Todd Howard has said in interviews that probably in the next generation they will be able to have TES large cities as part of the whole world map, without having them walled in with a loading screen.
  14. Darksiders II

    The achievements are created by the game makers, not Microsoft's fault if some are stupid. And if game makers make the achievements, then chances are there will be stupid ones on WiiU too.
  15. Ridge Racer Unbounded

    That conference is the stuff of legends. We will be talking about it to our grandchildren in 50 years.
  16. Duke Nukem Forever!

    Hehe, 6th of May is my birthday. Too bad I don't buy games at launch. I can just wait some 4 or 5 months and buy it at a 1/3 of the price.
  17. Elder Scrolls V: Skyrim

    Don't, it's not worth it. You can get Knights of the Nine, though, that one is cool.
  18. Tomb Raider

    I played Underworld without playing Legend, and I loved it, so if that helps...
  19. What games have you bought in 2010?

    Wii Super Mario Galaxy 2 Xbox 360 Dead Space WET Assassin's Creed 2 GTA IV: Episodes From Liberty City Tomb Raider Underworld Dante's Inferno Red Dead Redemption Mass Effect Prince of Persia: Forgotten Sands Forza 3 Ultimate Edition Batman Arkham Asylum
  20. Tomb Raider

    It's Legend, not Legends: Anyway, I hope they don't ruin the franchise with this. I'll keep an open mind, but what I love about Tomb Raider is that it's not about combat, it's about platforming and puzzle solving. I don't want the Tomb Raider series to become an action fest with a teen hero filled with emo teen angst. If they want that, create a new franchise. And Tomb Raider Underworld was a brilliant game, a pure TR game. I agree the new character model looks pretty damn good. Up till now Lara has always been very cartoony and to be honest, damn ugly (refer to the Legend cover above). Also, her body proportions finally look human. And I'm not talking about her tits, I'm talking mostly about her legs. Up till now her legs looked everything but human, she has the proportions of a Barbie doll:
  21. Alan Wake (360)

    A friend lent this game to me a few days ago and I'm about halfway through it on Hard. I reckon half, since there's only 6 chapters, but they appear to grow in size as the game goes on so... So far I'm enjoying the game fairly, I agree that this shows how wrong they got RE5, after the brilliant RE4. Resident Evil should be more like this. Alan Wake plays like RE4, but actually feels more like the original RE games. There's something about getting to the light Safe Havens that reminds me of getting to the save rooms in REmake. That feeling that you are in a safe place surrounded by danger and fear. Not even RE4 had this feeling, it was more action oriented. Control-wise, it controls very well, although I don't like how "slippery" Alan is. When you stop running he will actually slide across the floor as if he were on ice. Also, I fucking hate the camera! The game's default camera view is over Alan's left shoulder. I'm not a lefty, so I prefer the view over his right shoulder. Now, the game gives you the option to switch shoulder views from one to the other (by clicking Right Stick), but it's kind of a false choice because the camera naturally ends up over his left shoulder with time. I find myself having to constantly click the right stick every 15 or 20 seconds, because the camera will flow to the left shoulder without me wanting it to. It's very, very annoying. I don't think anyone replied to this yet. The coffee thing in the game is a reference to the TV series Twin Peaks, one of the influences of the game's atmosphere and setting. The name of the first coffee thermoses related achievement is Damn Good Cup of Coffee, and that's a phrase Agent Cooper (Kyle MacLachlan) says in Twin Peaks. Agent Cooper's love of cherry pie and coffee is sort of a running gag throughout the series.
  22. Assassin's Creed: Brotherhood

    Yeah, lol, that's another reason why the Crusades were a better period for this series, at least Altair didn't seem so out of place as Ezio does. I mean, the dude really sticks out of the crowd!
  23. Assassin's Creed: Brotherhood

    I was just wondering cause you finished the game on the day it came out... Ah, I like that idea of maps for the flags. Collecting flags is the most stupid thing in the AC games. I didn't bother with it in the 1st one and used a walkthrough for the 2nd one cause I wanted to get 1000G. But it's so pointless, I don't like any of those objectives (collecting 100 of a given thing) in games.
  24. Assassin's Creed: Brotherhood

    You just finished it? How big is the game??
  25. Duke Nukem Forever!

    That demo looks kick-ass. I thought Duke Nukem Forever was the HD version of Sadness, guess I was wrong.
×