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Sunlight Kills Wii?


Dante

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Don't know if this has been said, but in those dev interviews Nintendo said it was hard to fix the halogen lamp and sunlight problems. Meaning they fixed it. Also, everyone knows how awesome it is to have those beautiful sun rays shining directly in the TV

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Well, as far as I know, the sensor bar isn't a sensor bar at all. It's just a bar with a few IR-leds in it. The camera on the wiimote sees those leds and uses it to calculate what part of the screen its pointing at.

So the technique is very different from a normal remote, where there's a simple sensor on your TV that responds to simple pulses.

But with normal leds, if the sun or another bright lightsource is shining on them, it's often hard to see if they're on or off. I presume it's the same with IR-leds and IR-lightsources.

So there's not much they can do to remedy this short of totally changing the way the wiimote works.

 

But that's no problem for me, as I don't very often see that blue room with the fireball anyway.

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but think how immersive gaming could be. An opportunity missed I say

 

real shame that. I wanted to play Wii:Swimming. Simply attach a couple of Wiimotes to your arms, head down to local pool, and go crazy!

 

Sunlight=No problem.

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Hope this puts this issue/concern to rest:

 

Iwata: This so-called “beam†connecting the user and the television was something that had never been attempted before. Didn’t you run into any difficulties during development?

 

Ikeda: In the early stages of development we ran into a number of problems that we hadn’t anticipated, like the fact that the controller would react to fluorescent light, for example. Creating a mechanism that prevents the controller from responding to fluorescent light and sunlight may sound like low-profile activities, but it still gave us a lot to work on.

 

As I stated above, this is from a past entry in the “Iwata Interviewsâ€. Sounds like Nintendo has indeed fixed, or minimalized the sun/fluorescent light issue. The sunlight issue may depend on what demo units/sensor bars are being used. If the issue did indeed exist at the Nintendo World Store, it seems the case could have been older demo units/sensor bars.

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IGN Report

 

Nintendo's new Wii console utilizes a sensor bar -- placed on or near a television -- to translate precise movements from the Wii remote. The sensor bar is not necessary for every Wii game, but is integral for titles like first-person shooters, where pixel-perfect aiming accuracy is required.

 

Bearing all of this in mind, people who plan to play their Wiis in direct sunlight -- perhaps on the beach, in a greenhouse, or maybe on the surface of the moon -- have been in an uproar over recent rumors that suggest the bar's reliability may take a nosedive in direct sunlight.

 

Although we couldn't possibly care less about this non-issue, we contacted Nintendo of America for some clarification, and the subsidiary downplayed any interference problems.

 

"Our testing thus far shows no great risk of light interference when playing a game that relies on the pointer and sensor bar."

 

In a related story, some Nintendo fans are planning to protest in front of Nintendo of America's Seattle headquarters after learning that Wii discs are, in fact, inedible. More as the story breaks.

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Sunlight won't do squat to this marvellous machine. What may actually kill it, is TOO many consumers investing their money into a Playstation 3 instead.

 

 

And dropping them on the Wii (although, knowing Nintendo, the Wii will probably survive, while the PS3 will smash)

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