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Sonic wild fire for wii

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SEGA ANNOUNCES SONIC'S CHARGE ONTO THE Wii CONSOLE

 

Sonic The Hedgehog Rewrites the Arabian Nights in a Completely New Adventure Exclusive to the Wii Console

 

SAN FRANCISCO & LONDON (May 9, 2006) - SEGA® of America, Inc. and SEGA® Europe Ltd. today announced Sonic Wild Fire (working title) exclusively for the Wii™. Developed by SEGA Studios, Sonic Wild Fire stars the Blue dude with the 'tude on his first solo adventure since the original Sonic The Hedgehog™ in 1991. This intense and exciting action game takes advantage of the innovative Wii™ controller as Sonic combines his trademark high-speed action with easy to play controls to offer a brand new experience!

 

Sonic's new adventure unfolds from a storybook of the classic tale, Arabian Nights, the last several pages from the book have gone missing, and it's up to Sonic to re-create the story. The vibrant environments provide for a refreshingly new look to the franchise filled with brightly colored mosaic tiles, glistening oases, swaying palm trees, and crumbling stone columns. Sonic activates specific areas in the prismatic environment to pull off new tricks and stunts, in addition to interacting head-on with various obstacles by jumping, dodging, and dashing.

 

"Sonic Wild Fire and the innovative Wii controller changes the way gamers play interactive entertainment," said Scott A. Steinberg, Vice President of SEGA of America, Inc. "SEGA is excited to lead the gameplay revolution through its support of Wii with a Sonic release built exclusively for this new system."

 

Gamers will use the Wii controller to steer Sonic and experience an untapped freedom in gameplay and control. Hold the controller horizontally with two hands and tilt left and right to steer Sonic on different paths and maneuver deftly from obstacles and enemies. Continue to tilt and fling forward to dash-attack ground and air enemies and to break down barriers. In addition to the main game is an array of unique controller-focused mini-games which make Sonic Wild Fire fun to play alone or as a multiplayer game with friends. Get ready for a refreshing adventure that puts you on the forefront of gaming!

 

Sonic Wild Fire will be dashing to Wii's everywhere in 2007. For more information on SEGA's Road to E3 2006, please visit the official E3 page at http://www.sega.com/e3. For screenshots and artwork, please visit the SEGA FTP site at: http://segapr.segaamerica.com.

 

SEGA's E3 booth will be located in the South Hall, #946, at the Los Angeles Convention Center.

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I didn´t play any of those two titles...so I think it´s a bit early to judge!

 

I didn´t even see the wii-version.... 9 hours....

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Well we havent seen anything from it yet but the fact that Sonic is flying solo is only a good thing. Hopefully he wont pick up guns and jump in cars.

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why is everyone trying to use the wii-mote in the normal controller position! I thought the wii-mote was for getting away from using two hands to play, but both tony hawk and sonic use this method, TRY THINKING SEGA!

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why is everyone trying to use the wii-mote in the normal controller position! I thought the wii-mote was for getting away from using two hands to play, but both tony hawk and sonic use this method, TRY THINKING SEGA!

 

 

yeah that´s a pretty good question!

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To be fair they are making a Sonic game exclusively for Wii. You can't exactly hate them for it. Just like the DS though a lot of games will cop out and won't use the console to it's full but that doesn't stop that game from being fun.

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Sonic on his own and none of that Knuckles treasure hunting rubbish! Good news, this is number 1 on my list, with #2 being Red Steel.

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Sonic's new adventure unfolds from a storybook of the classic tale, Arabian Nights, the last several pages from the book have gone missing, and it's up to Sonic to re-create the story. The vibrant environments provide for a refreshingly new look to the franchise filled with brightly colored mosaic tiles, glistening oases, swaying palm trees, and crumbling stone columns. Sonic activates specific areas in the prismatic environment to pull off new tricks and stunts, in addition to interacting head-on with various obstacles by jumping, dodging, and dashing.

 

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Sonic on his own and none of that Knuckles treasure hunting rubbish! Good news, this is number 1 on my list, with #2 being Red Steel.

 

Yeah, this is good news, the only parts I completed of SA1&2 was Sonics, others I got bored of too quickly.

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I'm very psyched about this, Sony has raped Sonic even further with the PS3/360 version: tall characters, new hedhehog, tall skinny robotnik, pos apocaliptic scenarios (with crappy graphics, not that it matters)=shit. If this is all about racing it could pretty cool. Looking forward to it.

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