The fish Posted April 7, 2006 Share Posted April 7, 2006 http://www.endangeredgamer.blogspot.com/ 3 scans. 'ave it notice how it all goes quiet when i post a link Link to comment Share on other sites More sharing options...
ShadowV7 Posted April 7, 2006 Share Posted April 7, 2006 Good going Calibur.What an hour this has been Link to comment Share on other sites More sharing options...
EchoDesiato Posted April 7, 2006 Share Posted April 7, 2006 AweXome! The graphics look nice too for a "souped up Xbox". Link to comment Share on other sites More sharing options...
Razz Posted April 7, 2006 Share Posted April 7, 2006 those graphics r soooo hot Link to comment Share on other sites More sharing options...
The fish Posted April 7, 2006 Share Posted April 7, 2006 The question is, where are the rest of them? Link to comment Share on other sites More sharing options...
Razz Posted April 7, 2006 Share Posted April 7, 2006 well the hypes over for now well done guys Link to comment Share on other sites More sharing options...
ShadowV7 Posted April 7, 2006 Share Posted April 7, 2006 They are aren't they.They look so good and the effects look great aswell like the sparks,machines and floor on the 3rd pic. I could cry with happiness just now Link to comment Share on other sites More sharing options...
Nintenchris Posted April 7, 2006 Share Posted April 7, 2006 Those scans definitly made me go "wow!" Bring on E3! Link to comment Share on other sites More sharing options...
mario114 Posted April 7, 2006 Share Posted April 7, 2006 Kazzam! http://www.joystiq.com/2006/04/07/red-steel-first-revolution-screens-revealed/ Finaly....and wow.... Link to comment Share on other sites More sharing options...
ShadowV7 Posted April 7, 2006 Share Posted April 7, 2006 They make me go WOW aswell.Nintendo weren't lying Link to comment Share on other sites More sharing options...
21st century cowboy Posted April 7, 2006 Share Posted April 7, 2006 If this is what the revo is capable of screw ps3 and 360. It looks soooo freakin sweet. has anyone seen the john woo game that's coming out for the ps3? this game's look reminds me of that. Link to comment Share on other sites More sharing options...
gmanprime Posted April 7, 2006 Share Posted April 7, 2006 WOW indeed Link to comment Share on other sites More sharing options...
ShadowV7 Posted April 7, 2006 Share Posted April 7, 2006 I wanna know more this could definently be a game that i'm gonna pic up Link to comment Share on other sites More sharing options...
spirited away Posted April 7, 2006 Share Posted April 7, 2006 ahh im so relieved Link to comment Share on other sites More sharing options...
Calibur Posted April 7, 2006 Share Posted April 7, 2006 Very cool Graphics, I am impressed to say the least. Link to comment Share on other sites More sharing options...
Razz Posted April 7, 2006 Share Posted April 7, 2006 they are sooo much better than i imagined. OMG imagine super smash bros like that!!!!! EDIT: but where the hell's the katana?!?!?!?!?!? Link to comment Share on other sites More sharing options...
gmanprime Posted April 7, 2006 Share Posted April 7, 2006 I want the article!!!!! Seriously. I really freaking want the article. Link to comment Share on other sites More sharing options...
The fish Posted April 7, 2006 Share Posted April 7, 2006 Not one to blow my own trumpet, but who said that the rev could match non-HD xbox360 graphics? Link to comment Share on other sites More sharing options...
guarana Posted April 7, 2006 Author Share Posted April 7, 2006 the team at ubisoft knew that they wanted to make games for the revolution after the ds released.impressed with how nintendo had created a handheld that offered new twists on familiar gameplay , as well as all-new game concpts that everyone can play ,they knew that the publisher would pursue a similair goal with its next console.after learning that the revolution's remote style controller would be based on motion sensing technology that translates the players movements into the game , the team immediatly began conceptualizing by playing with the remotes laying around there offices, trying to pinpoint what movements were the most fun to do . the engineers on staff spent countless hours waving television remotes around, emulating the motions for digging, throwing , swinging and more.once their antics began to coalesce into the actual game concepts, they brought their ideas to nintnedo's president satoru iwata and the companys cheif creative officer, shigeru miyamoto . "we got tons of ideas of interactions , and these are what we brought to japan when we went to see mr. iwata and mr. miyamoto" said damien moret , the teams marketing game manager. typing is killing me Link to comment Share on other sites More sharing options...
Nintenchris Posted April 7, 2006 Share Posted April 7, 2006 AHHHHHH the revolution controler has been changed! the end of the "revmote" just has a round bit and not a long one! You know what i mean the sensor bit or whatever it is! It almost looks like a camera...not that it is.. it just looks like one Link to comment Share on other sites More sharing options...
ShadowV7 Posted April 7, 2006 Share Posted April 7, 2006 They could match Xbox 360 with no HD I knew that but people weren't convinced with the specs.Whoever laughed at moaned at the specs should take a look at these (was gonna say something else but i thought I better not) Link to comment Share on other sites More sharing options...
djamb3 Posted April 7, 2006 Share Posted April 7, 2006 I'm fainting.....wooo my hearth.... Link to comment Share on other sites More sharing options...
gmanprime Posted April 7, 2006 Share Posted April 7, 2006 the team at ubisoft knew that they wanted to make games for the revolution after the ds released.impressed with how nintendo had created a handheld that offered new twists on familiar gameplay , as well as all-new game concpts that everyone can play ,they knew that the publisher would pursue a similair goal with its next console.after learning that the revolution's remote style controller would be based on motion sensing technology that translates the players movements into the game , the team immediatly began conceptualizing by playing with the remotes laying around there offices, trying to pinpoint what movements were the most fun to do . the engineers on staff spent countless hours waving television remotes around, emulating the motions for digging, throwing , swinging and more.once their antics began to coalesce into the actual game concepts, they brought their ideas to nintnedo's president satoru iwata and the companys cheif creative officer, shigeru miyamoto . "we got tons of ideas of interactions , and these are what we brought to japan when we went to see mr. iwata and mr. miyamoto" said damien moret , the teams marketing game manager. typing is killing me Thank you thank you..... FINISH IT!!!!! Link to comment Share on other sites More sharing options...
guarana Posted April 7, 2006 Author Share Posted April 7, 2006 Kazzam! http://www.joystiq.com/2006/04/07/red-steel-first-revolution-screens-revealed/ thats one !!: peace: Link to comment Share on other sites More sharing options...
Girly hiyaz!~ Gamer Posted April 7, 2006 Share Posted April 7, 2006 Oh wow. . . Link to comment Share on other sites More sharing options...
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