drahkon Posted August 9 Share Posted August 9 20 hours ago, Julius said: ...with or without my friends this time, though You'll always have friends here ❤️ Anyways, I'll carry my friends as always: Looks sick as fuck ya'll! Link to comment Share on other sites More sharing options...
Julius Posted August 19 Author Share Posted August 19 Okay, so PlayStation just put up a video with all of the weapons and mechanics overview rolled into one: Why they couldn't just do that from the start, I don't know, a Gamescom countdown or something I guess 1 Link to comment Share on other sites More sharing options...
Julius Posted August 20 Author Share Posted August 20 Third trailer from Gamescom: That's one creepy crawler 1 2 Link to comment Share on other sites More sharing options...
Hero-of-Time Posted August 21 Share Posted August 21 Haha. Awesome design. You know it's good when even I'm praising a picture of a cat. 2 Link to comment Share on other sites More sharing options...
Happenstance Posted August 21 Share Posted August 21 It'll be nice to get back into another Monster Hunter game. I ended up really enjoying my time with World. Link to comment Share on other sites More sharing options...
RedShell Posted August 22 Share Posted August 22 (edited) So they go ahead and make arguably the best Felyne designs ever (that even get praise from H-o-T! ), bonus Palico armour sets for having MH World save data, but then they don't bring back Prowler mode? Damn it. It was such a unique, flashy and hilarious weapon type to use. Looks like it will forever remain exclusive to MH Generations. Well... I guess it's gonna be Hammer time again then. Edited August 22 by RedShell 1 1 Link to comment Share on other sites More sharing options...
Happenstance Posted August 22 Share Posted August 22 Nice to see it's apparently cross platform as well so I don't have to worry where to buy it. 1 Link to comment Share on other sites More sharing options...
Julius Posted September 24 Author Share Posted September 24 The Hunt continues on Feb 28th! Quote Mark your calendars, Hunters. The expedition commences in Monster Hunter Wilds on Feb. 28, 2025! The fearsome new main monster awaits you in Capcom's new trailer, packed with story teases, monsters, Scarlet Forest details, & more. 2 Link to comment Share on other sites More sharing options...
Dcubed Posted September 25 Share Posted September 25 (edited) Those are some pretty heavy required/recommended system specs for the PC version! I suspect we may have another DD2 on our hands when it comes to performance... Edited September 25 by Dcubed Link to comment Share on other sites More sharing options...
Julius Posted September 28 Author Share Posted September 28 Per the game's English TGS stream, it will be aiming to run at 60 fps on a base PS5 console, though it seems to be using frame generation to do so. Going to look amazing on the Pro, and really happy that it's going to be able to kind of cheat to 60 fps on the base PS5 – the option is always nice to have! Link to comment Share on other sites More sharing options...
Julius Posted October 3 Author Share Posted October 3 I mean, their argument seems sound to me Link to comment Share on other sites More sharing options...
Julius Posted October 16 Author Share Posted October 16 Showcase next Wednesday at 15:00 BST: Link to comment Share on other sites More sharing options...
Hero-of-Time Posted October 23 Share Posted October 23 Open beta announced and new trailer dropped. 2 Link to comment Share on other sites More sharing options...
RedShell Posted October 31 Share Posted October 31 Got the Beta test version downloaded, it has a crazy long shader compilation process! Oh well, I'm ready to roll once the servers are live. I recommend anyone that'll be playing on PC to run the game and get the shader comp done ahead of time. Link to comment Share on other sites More sharing options...
RedShell Posted November 1 Share Posted November 1 Oof! Game is ridiculously heavy/badly optimised on PC! There's no way I'd be able to play this on my current setup without it looking like a PS1 game (not an exaggeration ) and running at 30fps to boot. So yeah, unless there's some miracle optimisation done by Capcom between now and February, the only realistic chance of me still checking this out at launch would have to be via GeForce Now. Shame, but at least I know in advance. On the plus side, the character creator in this is amazing! Best there's ever been in a MH game for sure. Link to comment Share on other sites More sharing options...
Hero-of-Time Posted November 2 Share Posted November 2 8 hours ago, RedShell said: Oof! Game is ridiculously heavy/badly optimised on PC! There's no way I'd be able to play this on my current setup without it looking like a PS1 game (not an exaggeration ) and running at 30fps to boot. So yeah, unless there's some miracle optimisation done by Capcom between now and February, the only realistic chance of me still checking this out at launch would have to be via GeForce Now. Shame, but at least I know in advance. On the plus side, the character creator in this is amazing! Best there's ever been in a MH game for sure. By all accounts it's pretty rough on a base PS5 as well. Link to comment Share on other sites More sharing options...
RedShell Posted November 2 Share Posted November 2 7 hours ago, Hero-of-Time said: By all accounts it's pretty rough on a base PS5 as well. Yeah, it seems like only those playing on PS5 Pro or a stupidly high-end PC will be getting a good experience with this game. So in reality, not that many people. There's a lot of talk about RE Engine just not being suitable for open world games, and it looks like the performance of Dragons Dogma II and now MH Wilds confirms that. Such a shame. Link to comment Share on other sites More sharing options...
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