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Julius

Your 2020 Gaming Diary

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A couple of weeks late posting my August update so I've got a couple of extra ones that I completed recently to throw in too. Kicked off the month by finishing The Last of Us: Part II on PS4 and I thought it was ok. It suffers from similar problems to the first game for me, the gameplay doesn't feel as vital to the whole package as the story but this time around the story is pretty hit and miss. I really like Ellie and Dina's relationship, it feels like it evolves quite organically and the chatter is usually entertaining. It's a bit jarring playing as Abbie to begin with, especially when the gameplay switches entirely to her about halfway through - I actively disliked her in the early parts of that section so I didn't care about her dying at all. She grew on me as the game wore on but I think the way that they structured things really killed the pacing at times. The stealth sections were definitely the most enjoyable, the only time in the game that I felt truly engaged with the gameplay, but the game still suffers from the usual Naughty Dog problems - the 'harder' enemies just being bullet sponges being one of the most apt gripes here. It was a decent game though, not deserving of either the absolute vitriol or praise it's been getting.

Next up was Bloodstained: Curse of the Moon 2 on Switch, I think I only played the first one through once but I enjoyed it's old school Castlevania vibes. I spent more time with this one so I got more out of it, completing each of the episodes. Even on casual mode it was pretty challenging at times but there was plenty of variation in the level design and bosses. Absolutely worth the money to get that authentic Castlevania feel.

I followed that up with A Short Hike. I'd never actually seen what this game looked like, I had just heard through word of mouth that it was a must play little indie game so when it showed up in the Nintendo Indie Showcase I fell in love with the DS-style visuals and was surprised when the title came up at the end. I bought it straight away and played through it day or so later and it didn't really live up to my expectations. It was cute and charming but I don't think I was in the right state of mind to get the most out of it, I found myself rushing through bits so I think I'll have to play it again and devote some more time to exploring every little nook and cranny.

I set up my Wii U again in a bid to knock out that side of my backlog but the first game I fired up was a virtual console game, Pokemon Snap. I played little bits of it when I was younger, my cousin had a copy, but I never owed it myself so it was mostly new to me. Again another one that didn't really grab me, it was fun in short bursts but I never felt properly invested in it and didn't feel that I really improved in my technique at all. I can see why people love it so much, and I'll definitely check out the sequel on Switch, but it seemed just about average to me.

Finishing August and sneaking into September, I played through Xenoblade Chronicles: Future Connected. It was nice to see Monolith revisit the world of the first game in this short epilogue but it does feel a bit tacked on, the battle system especially is not as engaging as it is in the main game - it's as if they discount all that you learn through the main adventure and force you to learn entirely different mechanics. Because of this I found some battles a lot tougher than they probably should have been but I managed to brute force them eventually. The additional story never really impressed me, apart from a couple of scenes at the end, but the Ponspectors were a thoroughly charming addition to the series.

Lastly I finished Star Fox Guard yesterday afternoon. I got the physical version of the game in a special edition of Star Fox Zero back in 2016, I played through Zero immediately and gave Guard about twenty minutes or so but it didn't click with me - it's been on my backlog all that time so I finally decided to bite the bullet and play through it. I've never played a tower defence game before so the gameplay was pretty much brand new to me but juggling the gamepad and the TV screen at the same time made things more challenging than they should have been, especially at first. Similarly to Pokemon Snap, I never really felt like I improved at the game just that more abilities and equipment was opened up as I progressed through the story. It has that dumb Star Fox charm to it in places, Grippy should definitely get a cameo in the next mainline game, but its presentation is a bit ropey in places.

Will try and be a bit more prompt next month, hopefully after getting through a few more games before September closes out.

Edited by killthenet
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ASSUMING CONTROL OF THIS THREAD!

 

WE ARE HARBINGER YOU WILL WATCH THIS VID...

...ahem sorry abut that.

 

Anyway, the new episode of Let's Play Metroid Prime 3 Corruption is out now though going by viewing figures it seems Friday is a terrible day to upload so I won't be uploading the finale on a Friday, it will be on Saturday instead.

 

 

 

That being said, I have yet to record the last two parts, plan to do that in one recording session.

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Well I just finished all the missions in Command & Conquer Remastered Collection on normal difficulty. I'm certain I'll want to replay it one day so next time I'll do it on Hard difficulty.

Now I just really hope they remaster Tiberian Sun and Red Alert 2! I can play the originals through community patches, but even so they're still very crashy/buggy unfortunately, which I guess is just due to them being designed for such an older version of Windows. So hopefully TS and RA2 will get the remaster treatment. The devs have said this one sold well, so hopefully. :)

C&C3 still runs fine and looks pretty modern, so I don't think that needs a Remaster at this point.

I'll probably return to Horizon Zero Dawn next. And that'll keep me going until Super Mario Galaxy.

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Just finished the DLC for Control, both are great, giving more details and mysteries of the world of both this and Alan Wake.

I'm going to carry on hunting for trophies (something I've not done in a game for ages) as I don't want the game to stop. 

I think this is likely my favourite game of this generation.

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Managed to secure a preview code for Bertil Horberg's newest game, Super Punch Patrol.  It's an old-school side scrolling beat 'em up, with no frills, but Bertil's attention to detail and the 1080p/60fps play make this game smooth as hell.  Check it out,

[Lee Plays] Super Punch Patrol (First Look)

Old NIntendo Gamer takes a look at the streets of Gravy City, and comes away impressed at what Bertil Horberg has built there.
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A look at the local 2-player mode in Super Punch Patrol.

[Let’s Play: Together] Super Punch Patrol (Part 1)

Old Nintendo Gamer & Son battle through the violent and corrupt streets of Gravy City. Do they bring the Crime Boss to justice? And, how does the game run in local two-player on one Switch?
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Finished Watch Dogs 2. The on foot gameplay was much improved from the first, with more non-lethal options and the two kinds of drones. I liked the main story and characters more, too.

Oddly, the driving may as well not exist. It's just there to get from A to B. The first game had great car chases, the hacking from a car is not efficient at all, most of what you can do is just make other cars swerve and slightly slow down enemies - the traffic lights, bollard takedown are just gone.

The other boy thing missing is the crime predictor, it was great stopping random crimes. 

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PENULTIMATE EPISODE TIME

This covers the travel to planet Phaaze and journeying into it's depths.

The finale will cover the final boss battle. Also my mic is slightly louder than usual as I had to update Windows 10 so it reset some of my settings. I fix them for the Finale.

 

@Sckewi might appreciate one of the jokes early on in the episode...

 

Also played more Timesplitters: Future Perfect and made significant progress. I finished the Robot War levels so I only have three more to go in the campaign, albeit on Easy difficulty.

 

The scenarios where you meet up with yourself are consistently hilarious, especially this one:

 

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Edited by Aperson
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Finished Crisis Core: Final Fantasy VII.

Gameplay was meh. I really didn't like the battle system and RNG based leveling.

Story was ok. Went a bit apeshit at the end, but that's par for FFVII :D Looking forward to how the next part of FFVII Remake handles the character(s) of Crisis Core.

Overall, not a bad experience but certainly not the best.

Edited by drahkon

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As I'm layed up at my folks for a few days despite grabbing my ps4 yesterday haven't set-up and deciding to utlise Switch a bit. Just cracked into a classic I originally discovered via my sister on GBA which is on the SNES VC - Breath of Fire 2. I loved it on GBA but never played the SNES version(later tried to do BoF1 SNES-wise but found it lesser - we'll see if my tolerance has changed after this). It's been seriously ages since I played an old school RPG style like this because I tend to find turn-based boring but I'm feeling weirdly...excited for my adventure! Hopefully I'll finish it without abanoning it and actually write up my thoughts here! Otherwise probably also just working through some SNES VC - notable SMB3 atm via All Stars.

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11 minutes ago, drahkon said:

I hate you.

Look man give me a decent turn-based game like a Mario RPG and I'll be all on it ;)

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7 minutes ago, Rummy said:

Look man give me a decent turn-based game like a Mario RPG and I'll be all on it ;)

Never played it.

(go ahead, tell me how much you hate me :p)

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How awesome all the Mario RPGs have been even since the very original on the SNES that we never got and that it awesome because despite being turn-based it was awesomely pioneering in making it less boring by giving bonuses to moves and damages if you timed button presses well to and so you kinda had the two simulataneous options to have a shit gameplay experience or a super awesome gameplay experience depending on your personal preferences ;)

 

EDIT: GGGGEEEEEEEEEENNNNNNNNOOOOOOOOO. Get him in a game!

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Well, after over two months uploading this and posting the clips on here... the last episode is finally on here.

 

Here's the Finale to Let's Play Metroid Prime 3: Corruption - Goodbye Forever Dark Samus

 

 

 

While I was at it, I also finished Timesplitters Future Perfect albeit on easy difficulty. Still a lot of content to do on that game. That being said, inspired by the release of 3D Allstars recently I'm in the mood to get back to playing some older Mario games that I've already beaten with a view to do the extra content.

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On 18/09/2020 at 1:57 PM, Rummy said:

How awesome all the Mario RPGs have been even since the very original on the SNES that we never got and that it awesome because despite being turn-based it was awesomely pioneering in making it less boring by giving bonuses to moves and damages if you timed button presses well to and so you kinda had the two simulataneous options to have a shit gameplay experience or a super awesome gameplay experience depending on your personal preferences ;)

 

EDIT: GGGGEEEEEEEEEENNNNNNNNOOOOOOOOO. Get him in a game!

I will never understand the love for Geno. He's the most boring character of the 5 party members. Mario has comedy value through the various ways he tells stories. Bowser and Peach started their RPG personalities here, even Mallow has a character arc. Geno is just... There.

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1 hour ago, Glen-i said:

I will never understand the love for Geno. He's the most boring character of the 5 party members. Mario has comedy value through the various ways he tells stories. Bowser and Peach started their RPG personalities here, even Mallow has a character arc. Geno is just... There.

Pew pew wizard hands, duh!

 

Maybe I'm just a basic sucker for Pew Pew wizard things though. Go get Spellbreak!!

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What is this? A gaming diary update WITHOUT any videos to post? I must be mad...

 

So yeah, after finishing Timesplitters: Future Perfect I took some time out to do some of the extra content, mainly the multiplayer leagues. About halfway through the second league now. but there's something else I wanted to play...

 

Inspired by the release of Super Mario 3D Allstars I decided to go back and boot up my Gamecube to play Super Mario Sunshine. That's right, I'm playing it on it's original console, not this fancy new Switch version everyone else is playing right now :p

 

I never 100%ed this game unlike 64 and Galaxy so now seemed like a good time to boot up my old save file and do so. Let's see...

 

unknown.png

 

Hmm, it looks like I was on 89 Shines. Well, that number is about 101 now. I was missing a Secret Shine on Ricco Harbor, the 100 coin Shine on Gelato Beach, all of the Secret Shines on the last three levels as well as the 100 coin Shines and I hadn't even done Pianta Village's final main Shine. That's a lot! I think after I beat the game by beating Corona Mountain I was ready to move on and play something else, I bought a lot of games that year and the seventh Shadow Mario mission basically opened up the endgame so I went and did that. So as a result I'm on track to finally getting 100% in this game.

 

There's just one major problem to that...

 

 

BLUE COINS

Also...

 

 

 

 

It's amazing just how buggy Sunshine can actually be sometimes. Clips are seemingly easy to do, some of which take you completely out of bounds. If the game really was rushed then it explains a lot about why it is the way it is.

Edited by Aperson
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On 18/09/2020 at 12:19 PM, Rummy said:

As I'm layed up at my folks for a few days despite grabbing my ps4 yesterday haven't set-up and deciding to utlise Switch a bit. Just cracked into a classic I originally discovered via my sister on GBA which is on the SNES VC - Breath of Fire 2. I loved it on GBA but never played the SNES version(later tried to do BoF1 SNES-wise but found it lesser - we'll see if my tolerance has changed after this). It's been seriously ages since I played an old school RPG style like this because I tend to find turn-based boring but I'm feeling weirdly...excited for my adventure! Hopefully I'll finish it without abanoning it and actually write up my thoughts here! Otherwise probably also just working through some SNES VC - notable SMB3 atm via All Stars.

It seems in my grave smartness to play BoF2 as I thought I had played it on GBA as a kid...that this has not actually ever been the case -.-

Tho I think I played this a bit before I should have just gone in order lol(tho I will go back and do BoF after!) it is just proving a bit longer than I recall and I have a feeling I did not finish it when I was younger...still - its pretty decent an RPG so far but went a bit grindy in places to avoid too much challenge - tbh the Switch rewind is a godsend in saving a lot of time from messing up or just horrifically cruel RNG battle hits! Feels like its still got ages to go yet though.

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It's been a while again since I last posted, and my The Messenger playthrough is up to Part 25 today, and our Borderlands co-op playthrough is up to Part 20.

As for what else I've been up to, how about tackling the longest ever track in a trials game, hypnotically mesmerising.

[Lee Plays] Trials Rising (Part 1) Gigatrack

Old Nintendo Gamer tackles Trials Rising's longest and biggest track, and the biggest that has ever appeared in the franchise's history. Can he even make it through to the end?
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[Let’s Play: Together] Borderlands (Part 21)

Trying to follow Patricia Tannis’ footsteps takes us to the Eridian Promontory, and a surprise meeting with the final boss of the game. Only the DLC packs stand between us and true completion. Wow!
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We are going old-school and traversing the attractions of NintendoLand, starting in Samus' Arena.  This game still looks and more importantly plays amazingly.  Reworked Switch Port, please.

[Let’s Play: Together] NintendoLand: Metroid Blast (Part 1)

Old Nintendo Gamer & Son take it to the Geemers as they blast through the first 10 missions of Metroid Blast (missions 1-10).

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2 minutes ago, Londragon said:

We are going old-school and traversing the attractions of NintendoLand, starting in Samus' Arena.  This game still looks and more importantly plays amazingly.  Reworked Switch Port, please.

[Let’s Play: Together] NintendoLand: Metroid Blast (Part 1)

Old Nintendo Gamer & Son take it to the Geemers as they blast through the first 10 missions of Metroid Blast (missions 1-10).

To think... other than Smash Bros. this is the only Metroid representation we got on Wii U.

 

Anyway, update time, Mario Sunshine is going pretty well for collecting blue coins, I have all the blue coins on Bianco Hills, Ricco Harbor, Gelato Beach, Pinna Park and, thankfully, Sirena Beach! But I think there's still quite a few of these things to go, this is going to take a while...

 

Even longer when I'm also playing Magic Arena in between. There's an upcoming banned and restricted announcement and it looks like Uro, Titan of Nature's Wrath is going to be banned, so I guess I'm going to have to get the most out of my 4 copies of the card before it gets banned.

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Playing through Breath of the Wild again. Decided to to enough shrines for the Master Sword, followed by Devine Beasts and the second DLC, which I've just finished. This means I have plenty of exploring, shrines and quests left to complete to actually make use of the Master Cycle Zero. 

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