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The Legend of Zelda: Tears of the Kingdom (12th May 2023)

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Posted (edited)
12 minutes ago, Ronnie said:

I'm comparing the profitability of two games that sold the same amount of copies and using it against your over-simplistic statement. Saying 'MK Switch sold more than MK 64 therefore gaming = more profitzz' these days is meaningless, and that's being polite. If that argument had any merit whatsoever, why not compare Lylat Wars to Starfox Zero?

You're still not understanding - still! It's quite extraordinary at this point.

The fact that they both sold 10 million copies does not make them comparable in this way. Not. In. Any. Way.

They are two different products that reached that 10 million sales checkpoint based on very different reasons. Mario Kart did that through gameplay and mass mainstream appeal, AC did that through sheer scale and representation of an Ancient Egypt (which requires a lot of developers). There are games made today which sell many millions and have even fewer than 50 developers, but instead you picked AC Origins, likely because you already knew a lot of people made it.

Your whole argument seems to be "Mario Kart 64 sold 10 million with 50 staff, AC Origins sold 10 million with 1,000 staff - games make less profit now!" It's just such a ridiculous argument because these are so very different games. The reason for the difference has nothing to do with the passage of time (and games being more profitable back then) and entirely to do with the desirability of each game. Mario Kart is a much more popular series - it's just the audience was much smaller back then. That's why Mario Kart Switch, with its much bigger audience of available customers, has sold 52 million copies, while AC Origins, like you said, sold a "paltry" 10 million by comparison.

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You are, as usual, shifting the goal posts and hilariously missing the point. AAA gaming is (in general) far more expensive to produce these days than 20 or 30 years ago. That's my point. It's more nuanced than "more profit in gaming now".

Mate, there's nothing hilarious about this. It's sad.

Edited by Sheikah

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2 minutes ago, Sheikah said:

Mario Kart did that through gameplay, AC did that through sheer scale and representation of an Ancient Egypt (which requires a lot of developers). 

Yes people bought Origins because of tourism reasons, rather than the fun gameplay. Got it.

Have a good night. :laughing:

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Just now, Ronnie said:

Yes people bought Origins because of tourism reasons, rather than the fun gameplay. Got it.

Have a good night. :laughing:

I mean, yeah? Nothing special about the gameplay at all. AC Origins wouldn't have sold anything like it did if it wasn't a painstakingly realised Ancient Egypt. People fucking love pyramids, you know.

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At least it’s something practical? Though you need to buy the collector edition to get the knife & fork for a complete set.

  • Haha 1

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