Dcubed

Playstation 5 Console Discussion

Recommended Posts

Load times are short as expected.
This'll be a game changer for Demon's Souls :D

  • Thanks 1

Share this post


Link to post
Share on other sites

I want a game that just does a Star Wars style wipe transition when you die. No black screen.

  • Like 2

Share this post


Link to post
Share on other sites
10 minutes ago, Ike said:

Has Sony said anything on how the backwards compatibly works?

Quote

Ryan also said that of the thousands of games tested for PS4 backwards compatibility, “99 percent” can be played on the next console.

Source

No BC further back.

Share this post


Link to post
Share on other sites

Nothing concrete about the specifics though. It does sound like they've created a "catch all" emulator and have tested the more popular games on it. For less common games, it will likely attempt to run them, but may not do so well.

  • Like 1

Share this post


Link to post
Share on other sites
4 minutes ago, Cube said:

Nothing concrete about the specifics though. It does sound like they've created a "catch all" emulator and have tested the more popular games on it. For less common games, it will likely attempt to run them, but may not do so well.

That's what I was thinking, would explain their vagueness about it all

Share this post


Link to post
Share on other sites
5 minutes ago, Cube said:

For less common games, it will likely attempt to run them, but may not do so well.

Or they may run well. ::shrug:

Anyway...PS5 in Japan is doomed:

 

  • Sad 1

Share this post


Link to post
Share on other sites

I more mean will it play it straight from the disk or will it download the digital version ala Xbox One backwards compatibility, will they run better, etc. But I guess they haven't said anything yet. I'm in 2 minds on keeping my digital only preorder.

Share this post


Link to post
Share on other sites
Just now, Ike said:

I more mean will it play it straight from the disk or will it download the digital version ala Xbox One backwards compatibility, will they run better, etc?

Hasn't been confirmed, yet.

Share this post


Link to post
Share on other sites

They should have used Dreams to rebuild each game in their engine for backwards compatibility.

Share this post


Link to post
Share on other sites
1 hour ago, drahkon said:

Or they may run well. ::shrug:

Anyway...PS5 in Japan is doomed:

 

Wow, that's a big fat middle finger to Japanese players.  Very sad to see them abandon their preference that they have burnt into their Japanese players for the last 26 years!

If that was Nintendo, I'd be rioting.  You will take my correct Nintendo confirm button placement from my cold, dead hands!

  • Like 2

Share this post


Link to post
Share on other sites

It’s an OS level thing and devs can still use circle in their games but I wonder if Japanese games themselves started using X a while ago and this was just a decision made to match things up. Pure guess work on my part of course as I haven’t played a Japanese version of a game in years.

Share this post


Link to post
Share on other sites
1 hour ago, Ike said:

Has Sony said anything on how the backwards compatibly works?

Looks like they'll be implementing a Whitelist of BC games (just like on Vita & Playstation TV), going by this website leak...

Quote
  • "playing PS4 games on PS5, some functionalities available on PS4 may not be available. See www.playstation.com/ps5-backwards-compatibility for more details." (dead link, currently)
  • "This PS4 game isn't supported with your PS5's current system software. We're continuing to make more PS4 games playable on PS5. Update your PS5, and then try playing the game"
  • "PS5 boost mode enabled"

 

Edited by Dcubed

Share this post


Link to post
Share on other sites
10 minutes ago, Dcubed said:

Looks like they'll be implementing a Whitelist of BC games (just like on Vita & Playstation TV), going by this website leak...

 

Eh, I saw that and immediately thought that these are just error messages to cover every potential outcome, so I'm not too concerned just yet. If we don't hear anything two weeks out from launch, then yeah, I'd be a bit confused about why we haven't heard anything, but it's a whole lot of nothing right now. 

I genuinely don't think that this will end up impacting many, if any, PS4 players on N-Europe. How many games are even available on PS4? According to this list on Wikipedia (yeah, grain of salt and all that), there are currently 2916 games available on PS4, as well as a number of other games not included in that list, such as arcade ports, PS2 Classics, etc. Let's be generous and just round up to 3500: even if PlayStation's 1% figure is an exaggeration and it's actually something like 5%, that would still "only" be around 175 games which wouldn't be playable.

Thinking of how much shovelware there is on the PS Store, as well delisted games, and things like that, I really don't see it being an issue for most gamers. I could be completely wrong and just be naively optimistic here, but at the very least in my mind, first party, third party AAA, AA, and most indie offerings are going to be safe in this transition. 

And if that 1% figure is correct? That's only going to be around 35 games which won't be making the transition. Again, odds are, this isn't going to impact any of us. 

Also, PlayStation's messaging being that 99% of PS4 games will be playable makes me think that it's much more likely we'll see a blacklist of games which won't work on the console, rather than a whitelist of games that do, just because that list would be unnecessarily long? But maybe that's just me thinking it's better to put out a shorter list than a long one, because I only see that leading to confusion too. 

Of course I'm hoping for some clarification sooner rather than later, but am I personally worried that PS4 games I want to play aren't going to be playable on PS5? Not at all. 

  • Like 2

Share this post


Link to post
Share on other sites

I get why they would change the confirm and cancel buttons to be universal but it’s going to be super weird for anyone in Japan to suddenly have it change.

38 minutes ago, Happenstance said:

It’s an OS level thing and devs can still use circle in their games but I wonder if Japanese games themselves started using X a while ago and this was just a decision made to match things up. Pure guess work on my part of course as I haven’t played a Japanese version of a game in years.

The way I read it was that this is now going to be set for all games rather than devs being able to choose which is confirm and which is cancel. In my experience (Japanese PS4 owner, games from a variety of regions) Japanese titles always use circle as confirm, I’ve never played something that is the other way around, though I don’t know which are picking that up from the system vs. which are coded like that. European and US games either pick up the system setting (so for me confirm is circle) or have it set at a game level (so for me confirm is X) - at least with them unifying this I won’t get the situation of bouncing back and forth because the button system being used keeps changing.

Share this post


Link to post
Share on other sites
6 minutes ago, Will said:

I get why they would change the confirm and cancel buttons to be universal but it’s going to be super weird for anyone in Japan to suddenly have it change.

The way I read it was that this is now going to be set for all games rather than devs being able to choose which is confirm and which is cancel. In my experience (Japanese PS4 owner, games from a variety of regions) Japanese titles always use circle as confirm, I’ve never played something that is the other way around, though I don’t know which are picking that up from the system vs. which are coded like that. European and US games either pick up the system setting (so for me confirm is circle) or have it set at a game level (so for me confirm is X) - at least with them unifying this I won’t get the situation of bouncing back and forth because the button system being used keeps changing.

I think someone already posted an image of circle still being used as confirm on Twitter which was why I was wondering.

Share this post


Link to post
Share on other sites
41 minutes ago, Julius said:

this isn't going to impact any of us.

Speak for yourself...if I won't be able to replay My Name is Mayo...not only will I cancel my PS5 pre-order, I will actively hunt down all consoles and destroy them.

  • Haha 2

Share this post


Link to post
Share on other sites
19 hours ago, Ike said:

I more mean will it play it straight from the disk or will it download the digital version ala Xbox One backwards compatibility, will they run better, etc. But I guess they haven't said anything yet. I'm in 2 minds on keeping my digital only preorder.

yeah tbh as I'm just getting a ps5 because I'll eventually be getting a ps5 if just love it being mad good fast on loads and stuff over ps4. I got fed up playing some big games with long transition screens between.

Share this post


Link to post
Share on other sites

Yeah, this BC issue isn't really going to affect a lot of people.  Unless a lot of people plan to play that Black Tiger game or something.

My PS5 launch games are set.  Got Miles Morales and Sackboy pre-ordered.  Have Destiny 2 Beyond Light upgrade sorted too for PS5.  Would get Valhalla as a launch title, but still have Odyssey to finish which i'll get through before Christmas either on the PS4 or via BC on the PS5.  Speaking of which, i've got a few other games left on PS4 i'd like to play (Maneater is one title, which has a free PS5 upgrade for launch and Crash Bandicoot 4).  Plus, there's the PS+ collection to check out.

Share this post


Link to post
Share on other sites

Both Sony and Microsoft are basically saying the same thing - that being that effectively "thousands" of games will work. Neither have said that every game would work, which is pretty much to be expected.

Share this post


Link to post
Share on other sites

For backwards compatibility, as long as the majority of games work (which I suspect will be the case) then thats fine. The likelihood is that most people will only play a small number of PS4 games from their library through backwards compatibility. I know that's the case for me as I've played and bought a ton of stuff over the years on PS4 and its unlikely I'd go back to everything. Sure, I'd like to know that everything I've bought digitally over the years will be playable on my PS5 but I know that a small number of titles in my library won't be. That ultimately doesn't bother me as I could always boot up a PS4 and play them there. But as I say, the vast majority of the games in my PS4 library have been played and completed and I'm unlikely to go back to them despite really enjoying them.

Take The Witness for instance. Loved that game. But I've not played it again since I platinumed it and I'm unlikely to do it on my PS5. Even something like say Life is Strange or the Telltale games or whatever. They're unlikely to be things that I'd play again but if I really wanted to, I could load them up on a PS4.

I get we all want total access to our libraries in one place like PC (as I said, I'd love to have full access as a possibility of maybe dipping in and out of stuff here and there) and maybe as the months/years go on, every PS4 game becomes compatible but some games will sadly be left behind on the PS4 for various reasons but they won't be gone completely if you already have the game in your library on a PS4.

Saw snippets from yesterday's Japanese influencer hands on. Think I'm most impressed with the quick reload that was shown for Godfall (despite the game not really looking all that appealing to me). Knowing that things like loading into a new zone in say Destiny 2 will be much, much quicker is actually genuinely exciting. Less downtime between missions or levels is always a good thing. Curious if we'll see any other interesting uses gameplay wise beyond Ratchet and Clank Rift Apart for this improved loading.

Still mulling over launch day choices. Kind of getting cold feet with AC Valhalla because as much as I love the prospect of pillaging, shield walls, massive battles and just getting to be a viking in game, the AC side of things and the prospect of it all being drawn out is kind of worrying me giving just how drawn out Odyssey felt (I love Odyssey but its overly bloated). I know Miles Morales will be there day and date, will be taking advantage of the new console to play Cyberpunk 2077 but may just look to indies ala The Pathless and other such things that might come instead as I'll not be short of stuff to play with those aforementioned games so AC Valhalla probably wouldn't get a huge amount of a look in. There's also the possibility of there being a slight sale price on it come the Xmas sale on the PS Store. I'll see. Would really like to know what's coming beyond what we know to finalise choices/how much I'll be spending on games on day 1.

 

  • Like 1

Share this post


Link to post
Share on other sites
On 04/10/2020 at 11:20 AM, Ike said:

I more mean will it play it straight from the disk or will it download the digital version ala Xbox One backwards compatibility, will they run better, etc. But I guess they haven't said anything yet. I'm in 2 minds on keeping my digital only preorder.

Just had a thought on this. If it does download a copy of the game and just uses the disc for verification, like the XBox currently does, what will it mean for games with licenced music or other content (cars, teams etc)?

Surely if the licence doesn't get renewed, they can't offer a new download of it, even if the player already owns the disc? Would the download count as a new, digital copy or an extension of the disc version?

Share this post


Link to post
Share on other sites
1 hour ago, Goafer said:

Just had a thought on this. If it does download a copy of the game and just uses the disc for verification, like the XBox currently does, what will it mean for games with licenced music or other content (cars, teams etc)?

Surely if the licence doesn't get renewed, they can't offer a new download of it, even if the player already owns the disc? Would the download count as a new, digital copy or an extension of the disc version?

I have to imagine that it's going to be a bit of both, as it seems more like the PS4 Pro boosted mode from the little hints we've heard about it from the website data.

My guess would be that a game running with enhanced performance only, akin to the Pro's boosted mode, would run straight from the disk, whereas upgraded, PS5 versions of the game will require the disc for authentication and to be downloaded completely (I imagine this is how the Miles Morales PS4 > PS5 upgrade will work, for instance) more akin to what Xbox has done to this point. 

Could be completely off the mark there, but that's what I'd expect based on what we know and heard from Cerny's presentation, too. While the Xbox One line requires the disc for authentication but is otherwise just a downloaded application in most cases, if I recall, I think that's down more to it not being an integrated feature from launch, as is the plan here. 

  • Like 1

Share this post


Link to post
Share on other sites
4 hours ago, Goafer said:

Just had a thought on this. If it does download a copy of the game and just uses the disc for verification, like the XBox currently does, what will it mean for games with licenced music or other content (cars, teams etc)?

Surely if the licence doesn't get renewed, they can't offer a new download of it, even if the player already owns the disc? Would the download count as a new, digital copy or an extension of the disc version?

Chances are the game won't be supported if the licence is expired (if it's a download).

Share this post


Link to post
Share on other sites