Julius

Super Mario Maker 2 -- June 2019

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I'm up for online shenanigans.

ALSO,

This is very close to watch people test your level before uploading them, if I'm reading things correctly.. I'd love to give this a try sometime, and I'd love some volunteers to preview my torture levels.

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Super Mario Maker 2 version 1.1.0 is live

Full patch notes now up on the main page. :D

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Yeah, I'd be up for some laggy Mario Maker this weekend!

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Now you guys have no excuse to not experience the torture that is Ice Climbers: Super Mario Maker Edition in "co-op" ;) 

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12 hours ago, Dcubed said:

Now you guys have no excuse to not experience the torture that is Ice Climbers: Super Mario Maker Edition in "co-op" ;) 

I can vouch for this.

It's beautiful in its friend destroying capabilities.

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Would love to give it a try in the intended way! :laughing: I already hated the original!

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12 hours ago, Sméagol said:

Anyone up for this tonight?

I normally can't play during the week or Sunday.

Friday or Saturday would be good for me though.

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Might be able to play for a bit, what time we talking?

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This was the next game on my hit list to start and finish, which I done today.

Spoiler

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I was never a fan of the players created levels in the original game and I have zero interest in creating my own. That being the case, I bought the game purely to play the 100 levels that Nintendo had created for the game and I honestly wish I hadn't. What I was expecting/hoping for was some crazy creations as seen in the Nintendo World Championships. What I got was a bunch of boring stages that rarely challenged me. The ones that did offer a small challenge were the stages where you had to get through the stage without jumping. Not exactly what i'm looking for in a platforming game.

Coming from playing Yooka Laylee to this was a night and day difference. Granted, the main draw of Mario Maker is the creation aspect of it but I would have expected Nintendo to have put a little more effort into the single player experience.

I'm sad that 2D Mario games have been relegated to this and I fear with the popularity of this series that Nintendo made 2D Mario games will be put on the back burner in favour of this. :( 

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3 hours ago, Hero-of-Time said:

This was the next game on my hit list to start and finish, which I done today.

  Various pics (Hide contents)

EGcfrqBVUAA8Wj8.jpg

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I was never a fan of the players created levels in the original game and I have zero interest in creating my own. That being the case, I bought the game purely to play the 100 levels that Nintendo had created for the game and I honestly wish I hadn't. What I was expecting/hoping for was some crazy creations as seen in the Nintendo World Championships. What I got was a bunch of boring stages that rarely challenged me. The ones that did offer a small challenge were the stages where you had to get through the stage without jumping. Not exactly what i'm looking for in a platforming game.

Coming from playing Yooka Laylee to this was a night and day difference. Granted, the main draw of Mario Maker is the creation aspect of it but I would have expected Nintendo to have put a little more effort into the single player experience.

I'm sad that 2D Mario games have been relegated to this and I fear with the popularity of this series that Nintendo made 2D Mario games will be put on the back burner in favour of this. :( 

I had fun creating a few levels in the original Mario Maker and this sequel but I've always said that I would much prefer a proper new 2D Super Mario game expertly crafted by Nintendo.

As you say, @Hero of Time, the 'story' mode in Super Mario Maker 2 certainly isn't that :hmm:

Throughout, I felt like the levels were mostly just fine with a small sprinkling of neat ideas.. and a smattering of things that just weren't fun, however inventive they may be.

I had the same issue with the 3DS version to an even greater degree!

I have to say, though, that my time with Super Mario Maker 2 has been much shorter than I ever anticipated.

After I spent a considerable amount of time building and constantly tweaking my second level, I felt burnt out. I put loads of effort into that stage only for me not to even feel particularly happy with it in the end and I just haven't felt a desire to return since.

I'm sure I will one day but I feel desperate for the spark of excitement a new 2D or 3D Mario will eventually bring!

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