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Hero-of-Time

Animal Crossing: Pocket Camp ( Mobile Game. Out Late Nov )

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– Set in a campsite
– Craft furniture
– Talk with animals to receive requests
– Get rewards by completing requests
– Place a craft order with the components you need to receive items
– Cyrus will take your order
– Arrange furniture
– If you place an animal’s favorite item, he/she will come to visit
– Share friendship level with each animal
– If you level up your friendship and decorate with their favorite furniture, he/she will come to visit your campsite
– Craft materials
– Get Leaf Tickets with actual money or gameplay
– Visit an island, beach, forest, and river
– Time passes just like in real life
– Morning, day, evening, night
– Can also shop in the game
– Marketplace with a pop up shop, Able Sisters To Go, Kicks for clothes
– Selection at each shop rotates
– Your Camper is like a tiny home you can decorate with furniture
– Exterior is fully customizable
– OK Motors lets you change the color and design of your camper
– Sell bugs, minerals, etc. for bells
– Can share your player ID with a real life friend who has the game
– Can exchange bells for their fruit, bugs, etc. and visit their campsite
– If you hit it off with someone, give them kudos
– Can choose to send a friend request as well
– When you’re friends, visit their campsite at any time
– Can be a boy or a girl; choose skin color, hair color, eye color, gender
– Build amenities for your campsite including a pool
– These can take hours/days to finish
– If you give Tom Nook Leaf Tickets, the process can be sped up
– Exchange tickets for honey to trap a ton of bugs, mine minerals
– Leaf Tickets, bells, etc. can be earned by completing goals

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Manage Your Manager: When you start a new game in Animal Crossing: Pocket Camp, you will be asked to create your personalized campsite manager avatar – your character in the game. You can choose to be a girl or a boy, and customize things like skin color, hair color and eye color. Whatever suits you!

Arts & Crafts: By gathering resources like fruit and wood, you can craft items for your campsite. These include furniture and decorative items, like couches and benches, as well as baskets and plants. To craft items, just speak to classic Animal Crossing villager Cyrus to put in an order. After the item is finished, you can place it around your campsite or decorate the interior of your camper.

Leaf Tickets: Leaf Tickets can be earned through regular gameplay or purchased using real-world money, and can be used in a variety of ways in the game. For example, they can be used to shorten the time needed to craft items, more easily acquire materials or acquire unique camper exterior designs.

Friendship Level: In Animal Crossing: Pocket Camp, you can chat with your animal friends or fulfill their requests to raise your friendship level. If you level up your friendship or decorate your campsite with an animal’s favorite items, she or he might pay you a visit.

BHFF (Best Human Friends Forever): Not all of your friends in Animal Crossing: Pocket Camp will have fur or feathers. You can send your in-game Player ID to real-life friends who also own the game to have them visit your campsite. Random player avatars will also visit the campsite from time to time. Once someone visits, you can exchange your Bells for items saved in the Market Box.

Tick Tock: Similar to past Animal Crossing games, time passes in Animal Crossing: Pocket Camp just like in real life! As morning, day, evening and night pass, the scenery in the game will change and different animal friends might show up.

Area Map: Animal Crossing: Pocket Camp is full of places to visit and explore. In addition to your campsite, you can travel in your camper to a beach, a forest, a river and an island.

Market Place: The go-to spot for shopaholics, Market Place is full of stores run by familiar Animal Crossing characters like Timmy, Tommy and the Able Sisters. The various shops in Market Place offer things like furniture and clothing items. The selection at each shop rotates, so don’t be a stranger!

OK Motors: Remember that camper that was mentioned a few bullets back? It’s not used to just travel between locations in the game. By visiting the OK Motors store, you can acquire things to customize your camper, including furniture to fill the interior and paint to decorate the exterior. It’s like those tiny homes that are all the rage … but with wheels!

Expanding Camp Life: In addition to all the fun things you can do in the game, Animal Crossing: Pocket Camp will eventually offer seasonal events to keep the experience fresh and surprising, as well as limited-time furniture and outfit options through game updates. These events and updates will begin rolling out after launch.

The official site is now up.

https://ac-pocketcamp.com/en-GB/site

 

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I think this looks really great. Way more fully featured than I expected it to be. Be interesting to see how much they charge for it, if anything. I suspect it'd make more money if it was free to play.

Edit: oh, looks like it is free to play

Edited by Ronnie

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I think it looks great, with it being free to play I think it's going to be a bit of a hit. Was worried when I saw the microtransactions but it looks like they aren't too heinous (it's just those tickets to make furniture without material right?) as you can obviously earn the materials through gameplay quite easily. 

EDIT: Bugger, you can spend leaf tickets to speed up building. Those are the worst kind of microtransactions. I just hope that none of these types of things make their way into the Switch game. 

Edited by killthenet

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2 minutes ago, killthenet said:

I think it looks great, with it being free to play I think it's going to be a bit of a hit. Was worried when I saw the microtransactions but it looks like they aren't too heinous (it's just those tickets to make furniture without material right?) as you can obviously earn the materials through gameplay quite easily. 

EDIT: Bugger, you can spend leaf tickets to speed up building. Those are the worst kind of microtransactions. I just hope that none of these types of things make their way into the Switch game. 

I'm sure they won't.

I'm not someone who spends lots on free to play games but I'd be happy to put a few quid into this. Feels wrong to play a game the devs put time and effort in, for free.

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19 hours ago, Ronnie said:

I'm sure they won't.

I'm not someone who spends lots on free to play games but I'd be happy to put a few quid into this. Feels wrong to play a game the devs put time and effort in, for free.

You are literally the problem. Stop it. Don't encourage them!

Anyway, Microtransactions get a big fat middle finger from me. See ya on Switch, hopefully.

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4 minutes ago, Glen-i said:

You are literally the problem. Stop it. Don't encourage them!

Anyway, Microtransactions get a big fat middle finger from me. See ya on Switch, hopefully.

I can see what you're saying but Nintendo are kinda stuck in the middle when it comes to the mobile market. Shareholders are wanting them to pursue it ( given the amount of cash FE Heroes has made then you can see why ) and the FTP model is the best for that market. Just look at the sales and outrage when Nintendo tried to put a price, which I thought was very fair, on Super Mario Run. If AC is to succeed in the mobile space then the FTP model is the way to go, despite how most of us dislike it.

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3 minutes ago, Hero-of-Time said:

I can see what you're saying but Nintendo are kinda stuck in the middle when it comes to the mobile market. Shareholders are wanting them to pursue it ( given the amount of cash FE Heroes has made then you can see why ) and the FTP model is the best for that market. Just look at the sales and outrage when Nintendo tried to put a price, which I thought was very fair, on Super Mario Run. If AC is to succeed in the mobile space then the FTP model is the way to go, despite how most of us dislike it.

Oh, I can totally understand it. Doesn't make it any less heinous. It totally ruined Team Kirby Clash for me. That should have been a truly solid game, but it was just way too grindy.

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13 minutes ago, Glen-i said:

Oh, I can totally understand it. Doesn't make it any less heinous. It totally ruined Team Kirby Clash for me. That should have been a truly solid game, but it was just way too grindy.

With Kirby I was quite happy to splash the cash. The way I figure it is that I would have spent £30 if this had been released as a normal game.

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Animal Crossing: Pocket Camp has released, though only in Australia. Still, based on the early release, we have some notable information.

Sensor Tower reports that the new Animal Crossing title for mobile reached the top spot among all iPhone apps faster than Super Mario Run and Fire Emblem Heroes. It did so within 12 hours of its debut.

This game is going to make so much bank once it releases worldwide.

Edited by Hero-of-Time

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Just watched about 10 minutes of that trailer. This just seems like a really shit version of Animal Crossing, and clearly not something you'd consider if you have access to the real deal.

Edited by Sheikah

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I've been playing it over the past month, gets old after a couple of days. It's probably among the worst games Nintendo have ever made. There's absolutely no charm to it, it's just grinding to do more grinding, some items make you wait 2 days to complete in case you pay . It's not a "living" game like any of the previous Animal Crossing games - you unlock new animals by getting experience through grinding fetch quests for the same small amount of fish/bugs/fruit. 

Downloading the soundtrack and listening to that alone is a far better experience. 

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I've been playing it over the past month, gets old after a couple of days. It's probably among the worst games Nintendo have ever made. There's absolutely no charm to it, it's just grinding to do more grinding, some items make you wait 2 days to complete in case you pay . It's not a "living" game like any of the previous Animal Crossing games - you unlock new animals by getting experience through grinding fetch quests for the same small amount of fish/bugs/fruit. 
Downloading the soundtrack and listening to that alone is a far better experience. 
Yeah I very much got the impression from the video that if you had ever played an AC console game there is no way you would even consider this.

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Downloaded this and just set up my camp site and made my first friend...it's definitely a mobile game, geared around grinding and speeding things up by paying for leaf tickets.

Having said that, there seem to be a generous amount of tickets given out for completing certain tasks, certainly initially anyway.

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@Sheikah I'd say the opposite, if you're familiar with AC games then you're more likely to hate it. It just makes the grind far more noticeable. 

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[mention=2464]Sheikah[/mention] I'd say the opposite, if you're familiar with AC games then you're more likely to hate it. It just makes the grind far more noticeable. 
I think that is basically what I was trying to say.

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Ah, sorry, I mistook it as "you wouldn't even consider what I said", not "you wouldn't even consider the game". 

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