V. Amoleo Posted January 26, 2017 Posted January 26, 2017 Ahhh! Hadn't realised they both were but that makes good sense. Do agree it seems a bit weird charging a console off USB - but will it somehow use both the battery's power in addition to the 'mains' power supplied to the dock? I don't even know the logistics of that if particularly possible. Can you figure out from the battery/charge time? I can't find very much info with a little look around - tho tbh terms like 'power' and 'switch' aren't the best unique search terms and ESPECIALLY not so in context of each other Apparently the battery is like 4310mAh capacity, and takes around 3 hours to charge supposedly. Can you just divide the capacity by charge time to get an output current? Obvs need to consider inefficiencies in the transformations too but still those numbers don't feel quite right to me; so I'm sure I've made a poor leap in my logic somewhere. What's supposed to be the max output of USB according to the standard? I understand there's the 'power only' output that's higher too, but again my knowledge of the subject on the whole is still lacking! That depends on which USB standard you're talking about unfortunately. There's standard USB (which is 5v/500ma), USB BC (which is usually 5v/1.5a) and then finally there's USB PD (which has a varying voltage and ampage, found on MacBooks). It doesn't help that USB C can be used on USB 2-3.1 and any of the power standards, so that doesn't help me narrow it down. My wall plugs are USB BC. If we look at the NVIDIA Shield, which uses similar internals, the tablet device is USB BC and works with a normal phone charger. While the TV device uses a barrel connector and a voltage other than 5v.
Agent Gibbs Posted January 26, 2017 Posted January 26, 2017 La Noire is a really odd choice, i have it for the PC and played 6 hours before i uninstalled it That said if its remastered and they tweek some of its issues (like the dialogue options and not being abe to restart conversations or return to question lines) it might be quite good! I do feel kind of forced to buy it so Rockstar continue support GTAV could work on Switch, but i think GTA online could be the issue - the online for the Switch is unknown and then its not exactly going to work on the go is it? I'd prefer Red Dead Redemption, but from what people are saying on Gaf the reason thats not had a remaster is because the code is such a mess (comparatively) it would need rebuilding for Ps4/Xbox/Switch. I'd love to see Alien Isolation too, it could lend well to portable play (i basically played the game from corridor to corridor) I don't mind remasters at all, its a relatively quick way to get a game library for the Switch, ideally i'd like every WiiU game to be ported so i can flog the WiiU
Clownferret Posted January 26, 2017 Posted January 26, 2017 I think they very much demonstrated Switch as a portable home console in the initial reveal. And that had to be the hook. Yes GTA5 won't look quote as good on Switch although on the small screen I doubt you'd notice much of a difference, but can you play it on the way to work on PS4 or XB1. I would imagine a greater percentage of people would choose the Switch version of a game if like for like versions were released on all 3 consoles. We have had this debate before graphics vs portability?
Glen-i Posted January 26, 2017 Posted January 26, 2017 Well I'd buy it so I guess someone is. Is this where we argue for 4 pages over who's opinion is right or wrong? This is the Switch thread after all. Also, it didn't suck. It was reviewed pretty well and whilst it may not have been to your personal tastes, a lot of people enjoyed it. It's the only Rockstar game I ever finished. So that's gotta count for something. It was OK.
Pestneb Posted January 26, 2017 Posted January 26, 2017 Can you figure out from the battery/charge time? Apparently the battery is like 4310mAh capacity, and takes around 3 hours to charge supposedly. Can you just divide the capacity by charge time to get an output current? surely we need to know the voltage as well? Wii U is 15V*5a wii u gamepad is 4.75V*1.6A 3DS is 4.6V*900mA a battery for the Wii U with that power consumption would supply 75W right? that would require around 5000mah as far as I can tell? and I think that would only work for an hour. So the Switch seems to work at Wii U levels (maybe a notch above) for three hours... very impressive considering the Wii U was already very power efficient, doesn't have the screen included, nor does it have speakers... I presume my maths is very wrong here I'm too tired to go back and work this all out again, but if 4350mah was the right figure, 15v at 5A should charge it in an hour. Or a 5V 5A charge in 3 hours... or so....
Hogge Posted January 26, 2017 Posted January 26, 2017 In terms of GTA V, is it unreasonable to believe that they're not porting it over because they're going to announce GTA VI soon? After all, GTA V was released in 2013, making it almost four years old. Or perhaps my theory of Retro Studios making a Nintendo-exclusive entry/remake holds some merit?
Goafer Posted January 27, 2017 Posted January 27, 2017 But a portable GTA 5, even if in some areas was "weaker" would still be really impressive and offering something that's never been offered before. Rockstar have dabbled with portable GTA games before, both on and off of Nintendo consoles. Sure, they weren't comparable to GTAV, but they were comparable to the GTAs at the time. I'd be interested to see how well they sold. Maybe they didn't sell well enough for them to continue making portable games.
liger05 Posted January 27, 2017 Posted January 27, 2017 (edited) Rockstar have dabbled with portable GTA games before, both on and off of Nintendo consoles. Sure, they weren't comparable to GTAV, but they were comparable to the GTAs at the time. I'd be interested to see how well they sold. Maybe they didn't sell well enough for them to continue making portable games. Chinatown wars didn't really sell well. It wasn't really comparable to the home console versions of the time though. They did release a PSP GTA though but not sure how well that did? I can see the reluctance if you look at the handheld market as one that has gotten smaller so maybe one would feel it wasn't worth it but 60 million 3DS sales still to me says that's a very big market to work with. In some ways I think the 3DS doesn't tell a story in the sense it's power meant western third parties could never really see if there games would succeed in this smaller handheld market. The vita would of got a lot more games if it sold but it didn't. The Switch I think now gives them a handheld platform to work with. Edited January 27, 2017 by liger05
Sméagol Posted January 27, 2017 Posted January 27, 2017 LA Noir? Might get that actually, it's been on my Steam wishlist for ages. Never gotten it because I used to see physical copies for pretty cheap, then had my mind set on those, but then they disappeared.
Rummy Posted January 27, 2017 Posted January 27, 2017 surely we need to know the voltage as well?Wii U is 15V*5a = 75W? wii u gamepad is 4.75V*1.6A = 7.6W? 3DS is 4.6V*900mA = 4.14W? a battery for the Wii U with that power consumption would supply 75W right? that would require around 5000mah as far as I can tell? and I think that would only work for an hour. So the Switch seems to work at Wii U levels (maybe a notch above) for three hours... very impressive considering the Wii U was already very power efficient, doesn't have the screen included, nor does it have speakers... I presume my maths is very wrong here I'm too tired to go back and work this all out again, but if 4350mah was the right figure, 15v at 5A should charge it in an hour. Or a 5V 5A charge in 3 hours... or so.... I didn't think you'd need the voltage so much - besides which wouldn't we assume it around 5V if it's all using USB-C? Weirdly I do find this all interesting, but I can't help feel we're all missing some obvious piece of the puzzle...
sumo73 Posted January 27, 2017 Posted January 27, 2017 This is going to be a massively boring question but does anybody know the rating of the Nintendo Switch power supply? From what I could find very quickly online - “AC Adapter input: AC 100 – 240 V, 50 / 60 Hz, 1 A is a power brick with worldwide compatibility. This heavily points towards the console being region-free,” suggests NeoGAF user Thraktor. Incidentally, the Wii U had the same specifications. Source - http://gadgets.ndtv.com/games/features/nintendo-switch-price-release-date-specifications-what-the-headlines-and-rumours-say-1648212
Ronnie Posted January 27, 2017 Posted January 27, 2017 I like how the UI knows which colour joy-con you're using
ArtMediocre Posted January 27, 2017 Posted January 27, 2017 I really like that they've gone with the USB-C charger. Makes my life way easier in the future. I'll be getting a Samsung Galaxy S8 when it drops in april(?), so then I will have a USB-C charger in the bedroom, at work, and one always in my backpack. A unified future awaits!
liger05 Posted January 27, 2017 Posted January 27, 2017 (edited) http://www.dailystar.co.uk/tech/gaming/582590/DiRT-4-Nintendo-Switch-UPDATE-Codemasters Daily Star Online spoke to Senior Games Designer, Darren Hayward to find out if Codemasters fans can expect to see DiRT 4 coming to Nintendo Switch anytime in the future, and what the future holds for racing games on Nintendo's bold new console. "Personally, I’ve got my Switch pre-ordered and I'm getting it day one" Darren first told us. "Obviously at launch [DiRT 4] is not coming to Switch. We’d already picked our platforms. We've nothing to announce right now, but, I wouldn’t rule it out." With years of making driving games under his belt, Darren also took some time to explain how he thinks racing games can work on such a unique system like the Switch, especially, when it's being used on the move: "There are signs of more traditional games coming out for Switch with full controller support like Skyrim, but would Dirt Rally or Dirt 4 work on a split Switch controller? I think we’d have to do quite a lot in terms of extra tweaks." "When you take it away and you’ve got it in tablet mode with the Joy-Cons it's great, but those split controllers, that’s custom game design right there specifically for that platform. "There are not many inputs, so you’d have to have super simplified controls and because of that, it may not be the ideal scenario for DiRT 4. "That said, I could definitely see Nintendo Switch having some compelling racing experiences concludes." The joy cons comments are interesting. Surely they don't have to develop a game with tablet mode support. It can't be mandatory. Edited January 27, 2017 by liger05
Pestneb Posted January 27, 2017 Posted January 27, 2017 http://www.dailystar.co.uk/tech/gaming/582590/DiRT-4-Nintendo-Switch-UPDATE-Codemasters The joy cons comments are interesting. Surely they don't have to develop a game with tablet mode support. It can't be mandatory. yeah.. it's like wii u.. not all games support wii controllers, not all support pro-controllers. I imagine joycon "conventional" controller will be the norm, with devs being allowed to use separated joycons/touchscreen controls should they so wish. Also in terms of inputs.. do the joy cons have fewer than other consoles??
bob Posted January 27, 2017 Posted January 27, 2017 yeah.. it's like wii u.. not all games support wii controllers, not all support pro-controllers. I imagine joycon "conventional" controller will be the norm, with devs being allowed to use separated joycons/touchscreen controls should they so wish. Also in terms of inputs.. do the joy cons have fewer than other consoles?? They only have two shoulder buttons rather than four.
Pestneb Posted January 27, 2017 Posted January 27, 2017 I didn't think you'd need the voltage so much - besides which wouldn't we assume it around 5V if it's all using USB-C? Weirdly I do find this all interesting, but I can't help feel we're all missing some obvious piece of the puzzle... voltage is pretty important. it's like saying "how long will it take to get 5 people to a city 5 miles away? The vehicle can travel at 15 miles per hour." easy enough, 20 minutes. Unless the vehicle can only carry 1 person at a time. in which case it is 3 hours. Similar with voltage. But you are probably right, charging is likely to be at 5v (especially looking at the gamepad and 3ds). But I'm just impressed that the switch will be running on less than 1/3 the power a Wii U draws.
Falcon_BlizZACK Posted January 27, 2017 Posted January 27, 2017 (edited) http://www.dailystar.co.uk/tech/gaming/582590/DiRT-4-Nintendo-Switch-UPDATE-Codemasters The joy cons comments are interesting. Surely they don't have to develop a game with tablet mode support. It can't be mandatory. Im not really buying these 'excuses' of why certain third party games can't be ported to a Nintendo system - Developers will be running back to Nintendo if the Switch takes off and they will find a way to port. Money talks - they only have this staunch approach now because of the Wii U situation. Switch specifications on Nintendo UK: https://www.nintendo.co.uk/Nintendo-Switch/Specifications/Specifications-1176277.html#1 Edited January 27, 2017 by King_V
Cube Posted January 28, 2017 Posted January 28, 2017 So the 3.5mm jack is one that supports microphones. I imagine third parties will use it (and hopefully Bluetooth) for voice chat within games.
Kav Posted January 28, 2017 Posted January 28, 2017 So the 3.5mm jack is one that supports microphones. Looks like it...
Ronnie Posted January 28, 2017 Posted January 28, 2017 (edited) The inside of the boxes have artwork as well Also, Japan's Switch box is lovely... Edited January 28, 2017 by Ronnie
Rummy Posted January 28, 2017 Posted January 28, 2017 (edited) voltage is pretty important. it's like saying "how long will it take to get 5 people to a city 5 miles away? The vehicle can travel at 15 miles per hour." easy enough, 20 minutes. Unless the vehicle can only carry 1 person at a time. in which case it is 3 hours. Similar with voltage. But you are probably right, charging is likely to be at 5v (especially looking at the gamepad and 3ds). But I'm just impressed that the switch will be running on less than 1/3 the power a Wii U draws. Oh of course it is - but it's all linked together is it not? V=IR, P=IV, P=I^2R etc. For the charging time though - if we know capacity/charge in mAh - and we know charge time, we should be able to get the general rough input/charging ampage without the voltage? On top of which anyway we have some windows to guess at the voltage if it's meeting USB standards? Looks like it... Maybe it's so you can have TWO headsets on the go - one ear for the voice chat side and the other ear for the game sounds side Edited January 28, 2017 by Rummy
Serebii Posted January 28, 2017 Author Posted January 28, 2017 Oh of course it is - but it's all linked together is it not? V=IR, P=IV, P=I^2R etc. For the charging time though - if we know capacity/charge in mAh - and we know charge time, we should be able to get the general rough input/charging ampage without the voltage? On top of which anyway we have some windows to guess at the voltage if it's meeting USB standards? Battery capacity is 4310mAh (which is ridiculously high and shows the power of the console. That's almost double the Wii U high capacity battery and over 3x the 3DS battery)
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