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Virtual Reality

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8 hours ago, drahkon said:

Great to just even see it confirmed. I always thought it was a no-brainer, but given how I've seen a hypothetical PSVR2 spoken about elsewhere, a niggling doubt did start to eat away at me. Lesson learned: always be optimistic :D

Yeah, the headset not being wireless is kind of a bummer, but it's not the end of the world, so long as the system sees support...which definitely has to be stronger than the support we've seen for the current headset. Hearing that they'll be taking some of what makes the DualSense so great over to their next VR controller is definitely a great sell. 

As someone who has been tempted by PSVR, but has put it off mainly thinking we weren't too far away from whatever was next, this is great news. I'll get to play you one day, Rescue Mission! 

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1 hour ago, Goafer said:

You're just disappointed you won't be able to complain about the battery life.

Plus loads of people have poor quality provider provided WiFi routers.

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Posted (edited)

Bunch of PSVR announcements in store today. 

 

First announcement was DOOM3 VR:

Other announcements:

 

Edited by Julius
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Next-gen VR on PS5: the new controller

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Design

The first thing you’ll notice with our next-gen VR controller is the unique design, which takes on an “orb” shape that allows you to hold the controller naturally, while playing with a high degree of freedom. There are no constraints with how you’re moving your hands, providing developers with the ability to create unique gameplay experiences.

We also designed the new controller with great ergonomics in mind, so it’s well-balanced and comfortable to hold in each of your hands. We applied learnings from testing users with a range of hand sizes, as well as the decades of insights from controllers across all PlayStation platforms. The result is an iconic design that will change how VR games are played.

Features

The new VR controller enables players to feel and interact with games in a much more visceral way. There are several features, including key features from the DualSense controller, which match our vision for what next-generation VR games can be.

●      Adaptive triggers: Each VR controller (Left and Right) includes an adaptive trigger button that adds palpable tension when pressed, similar to what’s found in the DualSense controller. If you’ve played a PS5 game, you’ll be familiar with the tension in the L2 or R2 buttons when you press them, such as when you’re drawing your bow to fire an arrow. When you take that kind of mechanic and apply it to VR, the experience is amplified to the next level.

●       Haptic feedback: The new controller will have haptic feedback optimized for its form factor, making every sensation in the game world more impactful, textured and nuanced. When you’re traversing through rocky desert or trading blows in melee combat, you’ll feel the difference, magnifying the extraordinary visual and audio experience that’s so central to VR.

●       Finger touch detection: The controller can detect your fingers without any pressing in the areas where you place your thumb, index, or middle fingers. This enables you to make more natural gestures with your hands during gameplay.

●       Tracking: The VR controller is tracked by the new VR headset through a tracking ring across the bottom of the controller.

●       Action buttons / analog sticks: The Left controller contains one analog stick, the triangle and square buttons, a “grip” button (L1), trigger button (L2) and Create button. The Right controller contains one analog stick, the cross and circle buttons, a “grip” button (R1), trigger button (R2) and Options button. The “grip” button can be used to pick up in-game objects, as one example.

Sony are firing on all cylinders. This is awesome :D

Definitely gonna wait for PSVR2 before diving into the VR gaming scene. Gotta start saving now, I assume :laughing:

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Bloody hell, I thought those were Oculus Touch controllers at first!

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Glad to see they're sticking to the VR standards now, as this will make it easier for them to port games from PC and the other way around. Clever design with the orb-style. Looking forward to seeing how the headset will be like.

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The first thing you’ll notice with our next-gen VR controller is the unique design

 

Quite the opposite, Sony.

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May the Move controllers burn in hell forever.

 

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unique design

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