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This is, and has been, without doubt my most anticipated game this year!

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This is, and has been, without doubt my most anticipated game this year!

 

Yup. Being able to enjoy a big, online shooter with N-E peeps, without having to set up Skype parties, is gonna be awesome. Can't wait!

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Hnnnnggg, looking forward to this more than the new films.

 

Are we at the point now where there are more top class Star Wars games than there are films?

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Mostly that makes me miss the old Rogue Squadron games. =(

Edited by gaggle64

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Rouge Squadron sounds like a game where you must assemble an elite force of turn-of-the-century hookers to do your bidding. Kind of like a Pimp Simulator 1910.

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Booked release week off for this. Will slap down a pre-order at lunch with my local Grainger Games.

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Booked release week off for this. Will slap down a pre-order at lunch with my local Grainger Games.

 

I may slap a holiday in as well. I've still got 20 days to use before the end of the year and will probably use a week for this and a week for the Uncharted Collection.

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To hell with Starfox, this sounds (and looks) like the shooter i'm looking for.

 

To this day, X-Wing vs. TIE Fighter is one of the most fondly remembered Star Wars games, and soon its spirit will live on in Star Wars: Battlefront's Fighter Squadron mode. It's all fairly self-explanatory stuff, as the Rebel Alliance and Galactic Empire do battle in the skies above Battlefront's multitude of planets, reliving all of your favourite Star Wars dogfighting moments, even if these don't happen to take place among the stars. You'll soon find that this really doesn't matter.

 

Piloting an X-wing or a TIE fighter can take a little getting used to at first, thanks to what initially seems like a slightly unorthodox control system, but in no time you'll be flying like a seasoned member of Rogue Squadron. Taking the action to the clouds above the lava planet of Sullust (mentioned in Return of the Jedi, but never seen before), the sky is filled with TIE fighters, TIE interceptors, X-wings and A-wings, with player-controlled units joined by AI pilots. Shoot down AI-controlled enemies, and you'll score less than you would for shooting down an actual human player, but with the score limit set to 200, every little helps.

 

Dogfights generally consist of tailing an enemy, lining them up in your crosshairs and doling out some damage with your laser cannons, before establishing a lock-on to unleash your torpedoes. You can switch between cockpit and outside views on-the-fly, while the left stick controls the ratio of weapon power to thrust, meaning the slower you go, the greater the impact of your cannon fire and torpedoes, while travelling at full speed dampens your weapons' efficacy.

 

Each ship has its own unique ability too, with Rebel fighters able to deploy a shield when things get a little too heated, whereas Imperial ships can outrun and outmanoeuvre opponents with a handy speed boost. Both ships can also make evasive manoeuvres in an effort to shake tailing enemies or a torpedo lock, tapping in the corresponding direction on the d-pad.

 

Like Battlefront's ground-based skirmishes, you'll find pickups in Fighter Squadron too, with one shortening the cooldown on your missiles and the other repairing any damage to your ship. Most of these pickups are fairly close to the ground though, so swooping in to collect one, especially in the heat of battle, can be a risky move. Often, this would see us attempting to grab a pickup in a small ravine, only to hit the walls on the way out, making us deader than Dak. Oops.

 

Grab the Hero pickup, meanwhile, and a Rebel player can punch it with Chewie in the Millennium Falcon or go bounty hunting from the cockpit of Boba Fett's Slave-1 ship. These Hero starfighters are particularly useful when objectives come into play, like having to escort or destroy an Imperial shuttle or Rebel transport as it strives to make its way from one point to another.

 

Successfully protect or blast the vessel to smithereens (depending on which team you're fighting for), and you'll earn a hefty sum of points towards reaching that winning score of 200, so it's worth making a beeline for the objective when it pops up during a match.

 

Boasting support for 20 players, Fighter Squadron's dogfighting action is so fast and frenetic that 10 v 10 seems like the perfect number to be inhabiting the same airspace at once, with AI ships on either side providing a bit of cannon fodder for the less seasoned pilots, who can still make a difference to the overall score as a result.

 

It seems like a perfectly pitched balance that embraces players of all skill levels while ensuring the skies are constantly bristling with activity, which is nice. Star Destroyers loitering menacingly amid the clouds also helps in adding a sense of scale and atmosphere to proceedings too.

 

Adding Fighter Squadron to the list of previously revealed modes like the large-scale 40-player combat of Walker Assault, the Conquest-style 20 v 20 fight for control points in Supremacy, 10 v 10 team deathmatches in Blast mode, as well as the yet to be detailed Survival, Cargo and Drop Zone modes, Star Wars: Battlefront is set to be a package that'll be impossible to resist. Search your feelings, you know it to be true. This is the Star Wars game you're looking for.

 

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God I hope it's as good as it looks.

 

Anyone know how it's structured yet? I'm not huge on on,Ine and hope it has a story of sorts. Either way I'm sure it'll be amazing.

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God I hope it's as good as it looks.

 

Anyone know how it's structured yet? I'm not huge on on,Ine and hope it has a story of sorts. Either way I'm sure it'll be amazing.

 

From what I've seen, which isn't a whole lot I'll admit, each map seems to be its own little slice of Star Wars. Battle of Hoth, etc.

 

That'd be enough for me.

 

And then you've got the Battle of Jakku or something - the desert planet from the Episode 7 trailer, but this is the battle that takes place in the same time period as the original trilogy. So you probably help down the Star Destroyer seen in the new trailer, laying waste in the sands.

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Beta coming soon.

 

SEPTEMBER 1, 2015

You wanted a Star Wars™ Battlefront™ Beta? As You Wish.

 

The Star Wars Battlefront Beta is Coming Early October.

 

Beta

Ever since we revealed Star Wars™ Battlefront™ in April at Star Wars™ Celebration, you've been asking us if there would be a Beta. Today, we are thrilled to finally be able to answer that question, and the answer is yes!

 

Coming early October to PlayStation 4, Xbox One, and on Origin for PC, the Star Wars Battlefront Beta* is a technical test and will feature Walker Assault on Hoth, a 40-player multiplayer battle featuring Rebels and the Empire. Walker Assault will also give you the chance to play as two of the most iconic characters in the Star Wars™ universe: Darth Vader and Luke Skywalker. The Beta will also feature our Survival Mission on Tatooine, where you and a Rebel friend must fight back waves of Imperial forces.

 

In addition to those two modes, we are excited to reveal a brand-new mode that will be available in the Beta, Drop Zone. We’ll be sharing more details on Drop Zone in the weeks ahead.

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You're not really revealing a brand new mode if you don't give details, are you?

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Just found out that the game can be set to both first and third person? If so I'm sold, I'll happily play it if in third person.

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Just found out that the game can be set to both first and third person? If so I'm sold, I'll happily play it if in third person.

 

Yep this is 100% true. I'd prefer third person but will remain to be seen which actually works best.

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Drop Zone mode detailed.

 

EA and DICE have revealed yet another action-packed mode for Star Wars: Battlefront today, in the shape of Drop Zone, the game's answer to King of the Hill. The objective? To secure drop pods breaking through the atmosphere and landing on the planet surface in 8v8 battles.

 

Rebel and Empire teams will duke it out to capture and control the fallen drop pods, activating the claim process upon entering a pod's landing site. The winning team is the first to capture five pods or have control of the majority once the match's 10-minute time limit has expired.

 

Should a fight to claim a pod reach a stalemate, another will fall from the sky to break it, giving the teams two pods to seize control of. Pods also contain Power Pickups that can be collected once the pod is claimed and takes a moment to open. Clustering around a pod is inadvisable, however, as a well-placed explosive or Orbital Strike could decimate your squad in one fell swoop.

 

"This goes hand in hand with our design philosophy behind many of the game modes in Star Wars Battlefront," says Lead Level Designer Dennis Brännvall. “We’re promoting the idea of a fast, action-packed game where you need to be mobile and think on your feet. Camping doesn't really pay off.”

 

And when a pod has been opened and the Power Pickup has been nabbed, another pod will drop to take its place.

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More beta details.

 

So... How about that beta news? Yes, we have a beta incoming and the final date will be announced as soon as we have the final details locked in. For now, I can tell you this: the beta will consist of both our offline and online modes including co-op and split-screen co-op, and it will take place on PlayStation 4, Xbox One and via Origin for PC, so we have you covered regardless of your next generation platform of choice.

 

Get ready hit the battlefront on Hoth via Walker Assault and check out our newly revealed mode, Drop Zone on Sullust. Now, I have to state my excitement here as this is by far my favorite mode and I can't wait for you to check it out for yourself.

 

Stranded on Tatooine solo, with a friend online, or couch co-op, you’re going to want check out our beta Survival Mission mode.

 

Now that we have officially announced the beta, most of you are just itching to know how you can get in. Well, we're excited to say that the beta is open to everyone! Get ready for the beta release date and also make sure your system is ready to download the beta the moment it goes live. Keep your eyes peeled for myself and many other developers during the live beta as we have some cool stuff planned.

 

I almost forgot upcoming items and news! As I mentioned a few weeks back, our team is working hard to continue to gather the proper details around features, modes, weapons, vehicles, and more. We know a lot of the community is eager to get every specific detail around the game, and our team is looking forward to revealing it.

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Star Wars Battlefront beta is out today!

 

Xbox owners can download it now using the following steps:

 

http://www.xbox.com/ja-jp/Search?q=star+wars+battlefront

 

 

1. Click on Star Wars Beta image

2. On the ‘oops’ page. Scroll to bottom and click on ‘United Kingdom’.

3. Change language to Japanese.

4. Click on Green button to download

5. Follow process and you’ll be able to download.

 

 

Apparently Australia also works but I've not checked as I found out after starting my download.

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I genuinely do not understand how the Rebels are supposed to win in the Walker Assault mode. Are they supposed to have some rocket launchers in the full game available? After you get the uplinks going it's like throwing sandwiches at battle tanks while somebody else is throwing cutlery at you.

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I've been playing the Beta. Is it me or is it really difficult to see the enemy in multiplayer?

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