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So more or less like the current 360 ;)
Does the 360/Kinect have a voice to it? (I don't have one) Edited by Retro_Link

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Does the 360/Kinect have a voice to it? (I don't have one)

 

Yup. Does exactly what you'd expect it to (command the OS, do searches via voice etc)

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"Xbox, what should I play today?"

 

"Master, it has been three weeks since you last played Lost Odyssey after getting stuck at a particularly difficult boss. As you do not have to work tomorrow, I estimate a 93% chance that you would have time to grind enough levels to beat said boss tonight."

 

:hehe:

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Very unlikely Nintendo will shine in the sense that they won't get a lot of multiplatform must-have titles due to the WiiU being utterly outranked in hardware again. No doubt the WiiU will do well selling games people like, but I don't see it being considered as an alternative to the PS4/Durango given I don't think it will see a lot of the same games.

 

I don't see it as an alternative to any PS4, assuming it keeps the current PSN, quality first party games etc (basically all the PS3 excels over the 360 with currently) but i could see it being an alternative to a next box for people who have multiple consoles e.g people owning a ps4 and a WiiU.

 

If rumors are true what positives will a nextbox have over a PS4? and if people are looking for a second console would they choose it over a WiiU if they already own a PS4? i just see MS currently positioning themselves into the third place spot, the 360 is already going down hill, it doesn't have any killer first party games anymore as they have become watered down, Live is now over priced given its on par with PSN now and + actually has baenefits, and the interface has become an advertisment window.

If this continues to the Nextbox along with always online AND no second hand games, then it will simply die off and it will be back to a two horse console race

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No I know you can talk to it, but like Siri does it tell you stuff?

"Xbox, On"

 

"I'm sorry, I'm having a little trouble right now".

"Xbox, ON"

 

"Could you repeat that?"

"Xbox, Turn On"

 

"Would you like to search the web for 'Xbox, Turn On"

"No. Xbox On"

 

"I'm sorry, Shorty. I can only look for businesses in the US, and when your language is set to US English"

"WHAT? I never asked you to look for a business!"

 

"Ok. Calling Mum"

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I look forward to trolling people by shouting 'Xbox OFF' mid-way through a key bit of gaming.

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I look forward to trolling people by shouting 'Xbox OFF' mid-way through a key bit of gaming.

 

I can see the thing shutting down if someone says "Fuck off!" during gameplay :heh:

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I can see the thing shutting down if someone says "Fuck off!" during gameplay :heh:

 

That will effectively remove 80% of online shooter gamers from the internet on a regular basis

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I would buy an Xbox if I could verbally abuse it. A bit like C3PO.

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xlarge.jpg

 

We Know All About The Next Xbox, From Someone Who Says They’ve Got One

 

The next-generation Xbox—the one that will follow the still-popular Xbox 360—will run multiple games at once, require game installations, and will only work when a much-improved version of the popular but divisive Kinect sensor array is plugged in, according to a source who says he has access to development hardware.

 

Those are a just a few details about the new console, codenamed Durango, that were shared with us by a person with access to next-gen information. Our source also claims to have a pair of Durango development kits.

 

We've also heard more about how the system apparently works and what it will be like to control it and play games on it, though we've not seen the unit ourselves. Our source even claims to have played some Durango games, describing the graphical leap from current-gen console gaming like going from playing Halo 2 on an original Xbox to playing Crysis on a powerful PC.

Our source for this new info goes by the name SuperDaE. He first came to the attention of lots of people last year, when he tried to sell a Durango development kit on eBay (he says the sale was blocked by Microsoft over a copyright issue; we've asked them to confirm and will let you know what they say, if anything). He's an unusual but surprisingly well-informed source. More recently, SuperDaE contacted Kotaku with information about the next-generation PlayStation, all gleaned from more than 90 pages of Sony development kit documentation. He had new details to share about the next Xbox as well.

 

 

 

Like Sony, Microsoft refuses to acknowledge that their next-gen system is in the works and that people are making games for it. They're focused on selling current consoles, not giving people reasons to hold out for the future, no matter how near that future may be. As a result, Kotaku sources who have told us about things such as the codenames of the new Wiis, Xboxes and PlayStations of the world have done so from the shadows of an industry still not able to beam brightly about the next generation of console hardware. Sources can be mistaken. They can mislead. And specs can change. Nevertheless, what SuperDaE told us synched with other reports, and some details—such as the Durango's support for Blu-Ray discs—lined up with rock-solid reports we've gotten from our own proven sources.

 

None of the details that follow have been confirmed by Microsoft. When contacted about some of the specifics of the story late last month, a rep cited Microsoft's policy not to comment on rumors and speculation. We've asked them again about both the Durango and about SuperDaE's claims that his eBay sale was stopped by Microsoft (though it's unclear how effective that was—he's put a "Durango PC" back on sale on eBay again). Should they comment, we'll let you know.

 

***

SuperDaE's information comes from what appears to be white papers—overview documents—crafted to prepare game makers for the next generation. Much of what we learned from them presents the notion of the Durango as being an exceedingly capable console that merges the traits of a powerful game console with the expectations of multi-tasking users of smartphones and tablets. Peripherals such as hard drives and the Kinect sensor that were optional in the last generation are mandatory in Microsoft's next go-'round, according to SuperDaE's information.

 

Here's what we learned from our source, with the understanding that, while what follows is fresh info relevant up through the state of Durango development in January 2013, specs and plans can change. The likelihood of further changes does diminish as the console's expected late-2013 release gets closer. An important note: many of the specs we were made privy to were said to be set not just for development kits but for the final retail consoles as well.

 

Kinect

 

As we reported a year ago, the new version of the Kinect motion-control sensor array will be included with every Durango sold. The unit seems far superior to the one currently found for the Xbox 360 (or the PC, for that matter).

 

Perhaps most importantly, this isn't an optional accessory. It's mandatory. Not only does a Kinect ship with every console, but it must be plugged in and calibrated for the console to even function.

 

This requirement is due to the way Kinect has been integrated with the Durango; because every console can be guaranteed of having the camera, developers can now program every game with the peripheral in mind.

 

It's also because the Kinect will always be watching you. The new version of the camera is able to track up to six individual "skeletons" in the same room at all times. This has clear gameplay implications, such as allowing a game to instantly identify a person, but could also be related to a recently-patented Microsoft system for monitoring and maybe even charging users based on who is watching what. SuperDae's Kinect documentation also makes mention of automatic player identification becoming part of a gameplay experience.

 

The camera has also been improved upon the models currently available, with the Durango's version capable of independently tracking your thumbs, determining whether your hand is open or closed, and even, it's claimed, reading your facial expression and seeing whether you're angry, sad or excited. The improved viewing angle is so wide that the new Kinect doesn't even need to nod to find the best viewing angle.

 

For more detail on the ways in which Kinect has been improved since the device's first release in 2010, take a look at the diagrams below.

 

 

 

Full size

 

 

Storage & Installs

 

A point of confusion during the lifetime of the Xbox 360, and one of consternation for developers, was the way in which Microsoft split the install base of the machine, selling some consoles with a hard drive and others without. This meant games could not be programmed to specifically take advantage of a hard drive installation.

 

That divide is gone this time around, with all Durango retail consoles shipping with an HDD. That drive is 500GB in size, which should be enough for your media storage needs, but it'll mostly be used for games, which must now be installed immediately upon first insertion of the game disc.

 

What's more, this installation can take place automatically, while you're playing the game. Durango titles can be designed in "sections," so that you can pop your disc in, start playing and, in the background, the rest of the game will install. Installing games should bring performance improvements, we think, but doing so in the background should also get rid of pre-game install waits, one of the more annoying hold-ups of the current generation of consoles.

 

Durango game installations will also be mandatory, as games can't directly access data from the disc.

 

 

Game-Juggling

 

The Durango will be able to run more than one game or app at once, according to the information shared with us. If you're, say, a computer or smartphone user, this is not exactly sending-a-man-to-the-moon level of innovation. But game consoles have long been stuck just running the system-level functions (cross-game voice-chat, Achievement alerts, etc) while a single game runs. On an Xbox 360, even an app as simple as Twitter could only be used if whatever game the user was playing was shut down first. Durango, thankfully, gets past that.

 

The Durango is said to also allow games to be put into "suspend" and "constrained" states, which seemingly allow users to pause a game, switch to a second game, then return to the first game without losing their place, provided game developers follow some Microsoft protocols. Again, this is no revolution for users of computers, phones, or even Nintendo and Sony handheld gaming machines, but it is one giant leap for consoles.

 

 

Controller

 

The Durango's control pad will be a "natural evolution" of the Xbox 360's pad, according to SuperDaE's info. While this suggests a near-identical layout—not necessarily a problem considering the cross-platform popularity of the layout with the PC—Xbox 360 controllers won't work with the Durango, as they use what Microsoft is calling a "new wireless technology."

 

 

Companion App

 

Perhaps to complement the lack of direct advances to the 360's controller itself, Microsoft is looking to bolster support for its Xbox Companion App.

 

Some of the possibilities we've learned of are far more dramatic than those originally intended for the current version of the app, taking advantage of both a phone/tablet's motion sensing capabilities and Kinect to execute actions more like those you'd expect from Nintendo's Wii U controller.

 

Microsoft says, "There is no limit on the imaginative possibilities with this input medium and its screen real estate." The only question is if developers have the manpower (or willpower) to make the most of it.

 

 

Specs

 

While various outlets, including Kotaku, have shared information on the technical specifications of Durango development kits, the specs you're about to see here are those for the final retail units that consumers will be getting their hands on.

 

The next Xbox will run on custom hardware that includes an 8-core, 64-bit CPU running at 1.6ghz, an 800mhz DirectX 11.x graphics processor units and, alongside them, various "custom hardware blocks" that are able to handle certain individual tasks, taking the strain off the main CPU.

 

 

 

According to sketches from information shared by SuperDae, there's 8GB of DDR3 memory, along with a small amount of flash memory for system tasks. The Durango's optical disc drive is 50GB in size, while, as mentioned, there's a 500GB hard drive, with read speeds of up to 50 MB/sec.

 

If you've got a 3D TV set, the Durango is capable—if developers want to support it—of delivering stereo 3D content in 1080p.

 

Those reliant on wi-fi, and who were forced to pay for Microsoft's costly external adapter with the original Xbox 360, will be happy to know that the Durango ships with built-in wi-fi (though there's still an ethernet port for wired connections).

 

In terms of audio, the retail Durango will output via either HDMI or S/PDIF (optical) connections, and can support up to 7.1 channels.

 

***

There is always a high level of interest in a new generation of video game consoles, and things get particularly wild during the months before console-makers issue their official announcements. So much information flies around: some of it made up, some of it from sources we know, and some of it from sources we don't, characters who come knocking with extraordinary tales to tell.

 

No one seems to know everything about the new machines. SuperDaE, for example, offered nothing about the machine's name nor the look of the console or controller. He said nothing about the idea of the new Xbox requiring a constant online connection, something most recently reported by the respected Edge magazine. (One reliable Kotaku source has told us it's true, though, again, plans can change and the strictness of that online requirement—would it tolerate a spotty signal?—remains unclear.)

 

Soon, the leaks will be replaced by official statements and dazzling announcement events. It is nearly guaranteed that Sony will reveal its next PlayStation to the world at a major February 20 event in New York City. It's possible that Microsoft might try to spoil that event with a pre-show tease, or hold out as long as they can wait to announce—maybe until E3 in June.

 

For now, those who want to plan their console gaming future are left with whispers, rumors and leaks.

 

Our best sources continue to assume that the next Xbox will be out by the end of the year. With Xbox 360 sales remaining high, Microsoft doesn't have to put out a new machine, but with development so far underway and with hardcore gamers' apathy for circa-2005 console tech increasing, the time is increasingly right for a new gaming console.

 

We'll let you know as we learn more, and we'll be as clear as we can every step of the way.

 

http://kotaku.com/5982986/we-know-all-about-the-next-xbox-from-someone-who-says-theyve-got-one

 

Well, well, well...not sure what to make of that.

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It's also because the Kinect will always be watching you.

 

No!

 

which must now be installed immediately upon first insertion of the game disc.

 

No!

 

These "features" sound horrible. The mandatory part-installs on PS3 are bad enough.

 

Edit: Although, it's Kotaku so there is some hope.

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Ugh, Kinect. I don't want to talk to my games console, or wave at it, that stuff makes me feel like a tit and is simply less accurate, no matter how well it's done, than basic digital input. Hasn't Kinect been a failure? 99% dance/fitness games... so typical of Microsoft to force their products down your throats when they're convinced it's a good idea. Like removing the Start Menu from Win 8 to force you onto Metro....

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Can you imagine having to play a horror game with the lights on just because Kinect needs to make sure that you're the one playing the game, not your brother?

 

I'm sure it won't be that bad.

 

Right?

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Rumour: Xbox Infinity seen in Bungie's Destiny Video *update*

 

Hello what's this?

 

yAE7icI.jpg

 

 

Update:

 

It looks like Bungie did not plant this logo during the video, in fact contrary to what we were told, it appeared before the video did. Many are calling it fake, which it could very well be, however there may be some truth in the name at least.

 

Infinity makes sense for many reasons, for one the symbol for infinity does look like an eight turned on its side and if indeed the next Xbox is closely tied to Windows 8 then this would make perfect sense.

 

Another meaning for Infinity could be that it's always on, perhaps referring to the Xbox's always on connection?

 

All rumours of course, but feel free to speculate.

 

 

Original:

 

It looks like Bungie has planted a small hint to the next Xbox, or Xbox Infinity in its Destiny video.

 

We say planted because why else would the ID be blanked out but not the name? Sounds like something Microsoft would plan to take the limelight off Sony to us.

 

What do you think?

Don't know if this was seen/leaked from an upcoming Destiny video or what, but anyway.

 

You could imagine Microsoft doing an advertising campaign where the 8 is rotated into the Infinity logo I suppose. Though it seems quite a formal/business message for a games console.

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It might be called that but I can tell you right now that breaks Microsoft brand guidelines.

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I like the name Xbox Inifnity but it will be a pain to write it shortly for many seeing as ∞ is not a part of a normal keyboard (it is on Mac, though). I guess one could just write XI or something but that doesn't look as cool as X∞.

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If it's not the name of the next console then perhaps it just signifies that Bungie will always be a supporter of the Xbox brand... maybe they will still be bringing some exclusives to the new console in addition to destiny which I believe is multiplatform?

 

It could just be something as simple as that, would seem a bit pointless mind. ::shrug:

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Maybe you can buy an app for 1200 msp to enable you to type the infinity symbol on your windows 8 device / computer?

 

That's 1200 msp per device / gamertag and a micro transaction of 40msp every time you use the app after your kinect has verified that it is you using the app otherwise an app pass is required.

Edited by Gio001

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Maybe you can buy an app for 1200 msp to enable you to type the infinity symbol on your windows 8 device / computer?

 

That's 1200 msp per device / gamertag and a micro transaction of 40msp every time you use the app after your kinect has verified that it is you using the app otherwise an app pass is required.

 

All this when you subscribe to Xbox LIVE Gold!

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Maybe you can buy an app for 1200 msp to enable you to type the infinity symbol on your windows 8 device / computer?

 

That's 1200 msp per device / gamertag and a micro transaction of 40msp every time you use the app after your kinect has verified that it is you using the app otherwise an app pass is required.

 

All this when you subscribe to Xbox LIVE Gold!

 

All for the low, low price of £39.99!*

 

 

 

*Price does not include the £9.99 required for 1200 msp, or other micro-transactions thereafter, prices correct at time of print subject to inflation, Microsoft reserves the 'right' to a piece of your soul subject to Gold Subscription expiry, other terms and conditions may apply.

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I just had the thought that maybe Infinity is the name of the Xbox 'Always on' Feature... as I've read that Destiny requires an 'Always On' connection or something.

 

Although don't BT have Infinity Broadband... so don't know if it would be stepping on that.

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I just had the thought that maybe Infinity is the name of the Xbox 'Always on' Feature... as I've read that Destiny requires an 'Always On' connection or something.

 

Although don't BT have Infinity Broadband... so don't know if it would be stepping on that.

 

The Destiny means you have to be connected to the internet to play - like Diablo 3 and Sim City (the new one).

 

This "Always on" Xbox feature sounds like the Wii and 3DS' standby mode.

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Imagine moving house with an always-on console. Used to be that while waiting 2 weeks for your DSL connection to be set up, you at least still had your consoles to play :mad:

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