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Dante

Resident Evil 5: Alternative/Gold Edition

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Never seen Mad Max?

Never read Stone of Tears? But srsly yah I've seen it, yah I get the link, but it's still hard gay.

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They aren't really, capcom need to stop serving up exactly the same thing constantly with a new lick of paint. Although people shouldn't be surprised this is the company that has released like a thousand Megaman games etc...

 

This is the first RE game that is similar to RE4, and even then it's on a new console with some things changed. Look at Mario Kart, Halo, COD etc. There all similar but still great. If Capcom done three or four games like this fair enough, but they have only done one.

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Well episode 2 has been revealed where you play as Jill and some new guy. Seems like they are doing adding alot.

 

Also dont forget PS3 version has Motion Controls ala RE4 Wii which should freshen the experience.

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New scans - Excella is playable in Mercs Reunion and one of her signature moves is injected her enemy with a virus using a syringe.

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New Info:

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New screens

 

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Edited by Dante

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Good to see the extra characters for this.

 

Why doesn't Capcom go completely overboard and release Luis Sera, Hunk, Tofu and others as extra characters as well.

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From PS3 Patch 2.0 - Barry Burton & Rebecca Chambers.

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Also this: >_>

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Edited by Dante

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DLC breakdown:

Downloadable Content Characters Unlocked for THE MERCENARIES REUNION

 

Lost in Nightmares will include Barry Burton and Excella Gionne

 

Character Pack 1 will include Chris Redfield (Heavy Metal) and Sheva Alomar (Business)

 

Desperate Escape will include Rebecca Chambers and Josh Stone

 

Character Pack 2 will include Chris Redfield (Warrior) and Sheva Alomar (Fairytale)

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Character Pack 2 will include Chris Redfield (Hard Gay) and Sheva Alomar (Fairytale)

 

Fixed... :heh:

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Someone change the title as Resident Evil 5: Alternative/Gold Edition please.

 

DE Review.

 

Desperate Escape is considerably longer than LiN, and on par with the longer chapters of the main adventure. The chapter can be completed quickly if you speed through the game and ignore enemies, but that would defeat the purpose of this scenario, which is for heavy action more than anything. There are no puzzles to solve, underscoring the difference in direction between DE and LiN. Still, as with all Biohazard games, once you learn the game, it will begin to go by quickly. In that sense, DE can still be considered a bit short, but it is an inexpensive chapter at only ¥500 as downloadable content.

 

Lost in Nightmares was touted by Capcom as a chapter which “Respects Biohazard 1.” However, whether Capcom intentionally meant to or not, Desperate Escape also respects a previous Biohazard game: Biohazard 4. DE and Biohazard 4 share similar set pieces that made the latter game very memorable. Many complained that while Biohazard 5 played well and looked beautiful, the set pieces were nowhere near as memorable as its predecessor’s. Desperate Escape, like the main adventure, does borrow some elements from Biohazard 4 directly, such as blowing up large doors and being slammed with exploding canons, but I feel DE’s set pieces work so well because of the tension felt from the overwhelming enemies. Also, the name of the chapter certainly ties back to the subtitle of Biohazard 3. Whether Capcom explicitly intended for DE to honor Biohazard 4 is not clear, but signs point to it having been Capcom’s intention.

Edited by Dante
Automerged Doublepost

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