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Rock Revolution

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Publisher Konami kicked off its 2008 Gamers Day yesterday with the announcement of Rock Revolution (PS3, X360, Wii, NDS), a new multi-instrument rhythm title developed by Zoe Mode and slated to arrive this October.

 

The PlayStation 3 and Xbox 360 versions feature a drum kit described by the company as "the most realistic drum peripheral on the market," with six drum pads and a kick pedal arranged in a manner similar to an actual drum kit.

 

Rock Revolution PS3 and X360 renditions will include a five-note guitar peripheral, which can be used for lead guitar or bass in-game. Microphone-supported vocal performances, however, are not included.

 

The game's Wii incarnation is said to include air-drum and air-guitar gameplay utilizing the Wii Remote and Nunchuck, but no additional peripherals. The Nintendo DS version makes use of stylus-based rhythm play for all instruments, and even includes support for vocals via the handheld's built-in microphone.

 

The initial release of the console version will feature 40 songs, with downloadable tracks to follow after release on the Xbox 360 and PS3. A representative of the company later clarified to Shacknews that, unlike the master tracks seen in other rhythm titles, all of Rock Revolution's playable songs are covers.

 

Rock Revolution comes equipped with two complete career modes for drums and guitar/bass, as well as five difficulty levels. The game features gameplay conventions similar to those seen in other rhythm titles, including an overdrive mode which increases the player's score multiplier when engaged.

 

In addition to local and online multiplayer, the Xbox 360 and PS3 versions of Rock Revolution also feature Jam Mode, aimed at allowing players to create their own songs with the guitar and drum peripherals. Though the mode was not directly demonstrated, Jam Mode is said to allow players to record songs on up to eight separate tracks.

 

The Wii and DS versions feature neither Jam Mode nor online multiplayer, but do support local battles and cooperative play.

 

A complete list of songs was not disclosed by Konami, but songs spotted during the demonstration included covers of "Blitzkrieg Bop" by the Ramones, "Chop Suey" by System of a Down, "Run to the Hills" by Iron Maiden, "Cum On Feel the Noize" by Quiet Riot, and Wolfmother's "Joker and the Thief."

 

When questioned about cross-compatibility with between Rock Revolution's peripherals and other rhythm titles, Konami senior brand manager Lauren Faccidomo said that the company was hopeful.

 

"We're trying to work [cross-compatibility] out," said Faccidomo. "The drum peripheral was specifically made for this game—if it works with others, that's great too."

 

www.shacknews.com

 

Konami being late and doing poor music game.

 

  • No vocals
  • 40 tracks on disc, ALL COVERS
  • Wii has no peripherals, no online

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So basically a shit version of Rock Band or Guitar Hero IV then.

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So basically a shit version of Rock Band or Guitar Hero IV then.

 

Yep.

Its Konami thinking lets waste time making good games because we only need MGS and PES.

 

Rock Revolution,Blue Wii, Hellboy, Silent Hill, International Track & Field all outsourced.

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Kinda weird that Konami could of had this rock genre in games in their hands, if they had only released Guitar Freaks over here, now they are late and it's gonna be hard to get some ground on Guitar Hero.

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It doesn't look that bad… it doesn't look that good either.

 

Only 40 songs on disc, none of which are masters, and the omission of singing.

 

Seems pretty bad to me.

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Kinda weird that Konami could of had this rock genre in games in their hands, if they had only released Guitar Freaks over here, now they are late and it's gonna be hard to get some ground on Guitar Hero.

 

I saw it in an arcade the other day.

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Two words...

 

Fuck that. :blank:

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I saw it in an arcade the other day.

 

Yeah I think the Arcade got it, but in Japan they've had it on the PSX and PS2 systems, they never brought that over here. They only believed in their DDR.

 

(Damn pressing wrong button!)

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Shame for Konami having no idea to have Guitar Freaks worldwide then make a crap music game this year.

 

Guitar Heroes is base on Guitar Freaks.

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Konami might have started this GuitarFreak/Hero phenomena, but they didn't bring it to the masses like Harmonix did with Guitar Hero.

 

So, to keep the metaphor going, they started the bandwagon, left it, but jumped back on when someone else made it lucrative.

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