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Wii Philosophy and General Discussion

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i have to say, i feel games have been getting easier for a while, not just on the wii, but the problem is were nintendo seem to be focusing, look at E3, we got a load of wii fitness, but not alot else. fair enough we did see mario galexy and metroid prime 3, but i got the idea that nintendo were really showing off the ideas and games that only mildly interested me, i mean i fully intend to buy wii fitness, dont get me wrong its a good idea and i havew high hopes, but its hardly the most exciting thing to watch.

 

i suppose its simply a case of rose tinted glasses, i look back at the excitment i had for the cube and don't feel it for the wii, but its probebly more to do with me then nintendo. and i am actualy excited to see what wii sports 2 will be like, but at the same time im longing to find out about the next zelda, project H.A.M.M.E.R. (bugger to type that) im forgetting that smash bros, mario kart, metroid and mario galexy are just around the corner maybe im looking to far into the future, and maybe thats whjy the games got little e3 coverage, they will be with us fairly soon and nintendo want to show off NEW ideas.

 

i think the biggest irony is that most of us have spent years moaning about inovation, and now that its here were uncomfortable and want the status quo back.

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The Wii's problem is that it's not a DS. Why develop on something that isn't a DS?

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The people saying Nintendo doesn't make Core games any more is incredibly unfounded. Within a year we'll have Super Paper Mario, BWii, Metroid Prime 3, Super Mario Galaxy, Super Smash Bros. Brawl and Mario Kart Wii from Nintendo alone.

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whether the Wii-remote is all it was cracked up to be.

 

Pretty much everything that could be said about the philosophy has been said already , so I will briefly say that IMO it seems that Nintendo are going in the right direction. I have 10 Wii games so far (none of which have disappointed me) and many more on the horizion that I am going to want to purchase so what more could I want.

 

Regarding the quoted bit above - one thing that has really surprised me is how quickly I have become accustomised to the Wii-mote. I remember thinking WTF (like many others) when it was first announced but just recently I spent a week completely hammering Paper Mario on the VC but when I returned to my Wii collection I realised just how comfortable and well-implented the Wii-mote has become.

 

Yes, there have been games that haven't got it right, but if so many games at this early stage in the Wiis life have got the controls so right then things can only get better and I really can't see me wanting to return to standard controllers any time soon.

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The people saying Nintendo doesn't make Core games any more is incredibly unfounded. Within a year we'll have Super Paper Mario, BWii, Metroid Prime 3, Super Mario Galaxy, Super Smash Bros. Brawl and Mario Kart Wii from Nintendo alone.

 

Exactly. There's plenty on the Wii to please everyone.

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When you pick up a Wii game box in store you're seeing a snapshot advertisement. What's the first thing you think about?

 

I ALWAYS think about the motion controls and how fun they could be. Wii represents the unknown, the excitment of something new. This is why I bought Excite Truck, Warioware, The Godfather, Harry Potter etc.. All because of the "new" way of controling the game. And I have yet to be dissapointed by driving the wiimote, swinging and grabbing mafia types and casting spells with my arm.

 

Bring all genres on. This time next year we will think Wii is the greatest thing ever. Oh, hang on...we won't. Why? Because by then we will be complaining that Wiiware isn't as good as we wanted, and we want a new Wii channel, better than "check mii out"...It's a never ending circle. And why not?...We would have nothing to say if we didn't complain. It's the British way no?

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I think Nintendos philosoph is alright, but the problem is that they ranting and shoving casual games down our throats, when we know there are some good Hardcore games comming out for example RE Chronicles, Prime, SSBB, Kart and so on then we hear about Disastaer and Hammer but the problem i have is that they dont talk about these new titles all us Hardcore or non casual gamers want is some hope that these new IPS havent been dropped or just something about a new shooter comming out we are just annoyed that they never talk about their other games, myself i am hoping that i hear about MKart, Disaster, HAmmer(rumour has it, its been canelled), Serieous Sam ( i wish) Unreal( I Wish)

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Well, I'm definitely in the target market as I haven't owned a console since the original Playstation release (I got mine back in 1995). I skipped the generation afterwards completely, why? Because all I saw was the same shit tarted up with better graphics and costing a lot more. FPS, Driving, Sports, RPG. It just looked really really tired, so I passed on it and have been without a console for 8 years. My gaming needs have been met by a few franchise FPS on my Mac (Star Trek/Wars), MAME, and most recently a Gameboy Micro.

 

Now the Wii looked innovative because the control interface wasn't the same, which meant that either the same old games would be different because they had to accomodate a new control paradigm or the games would change. I was still not interested until I saw the Gottlieb pinball simulator and that more was on the way (I can only dream of a Bally one with 8-Ball Deluxe on it). Well, that sold it for me and I decided that a Wii with a few games was a better investment than a Macbook Pro (spousal negotiations: some of you will understand).

 

Now I'm looking at other stuff, and it feels good at my age to be getting back into console gaming again because the control mechanics seem much more exciting. The fact that the Wii is such a success that 3rd party developers will be jumping on board universally is also great news, because I've not been interested in a Nintendo-branded game since Donkey Kong 3 in the arcades.

 

I'm just jazzed to see what's next. The zapper already demonstrates the genius of the control interface: you can build a lightgun for £10 without worrying about how much support there'll be for a specialised controller -- genius! It's the first time I've thought that a FPS could work on a home console, and it's down to the wiimote-nunchuk combo.

 

Now I just need to get one of these bloody things!

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What concerns me more is that Nintendo's philosophy actually didn't change so much.

They still try to maximise their profit when others sell their consoles at a loss. Now I'm not asking them to accept losses but better hardware and getting out even of the deal wouldn't be too shabby. Sure graphics don't matter in the end but while the other consoles can do heavy bumpmapping to increase the details a lot the Wii will not be able to achieve the same results.

Also they are as secretive as ever. So far only EA got access to the Mii's. How is this supposed to take off if nobody is allowed to use them?

They also limit online to selected developers and it also seems they aren't too keen on sharing the technological knowledge to get the maximum out of the console.

And while we're at online, how exactly are we supposed to ever play a solid online game. I'm not willing to enter friend codes for every game and don't even have a lobby system. I rarely went online with the DS for exactly that reason.

 

 

And I'm with Ash that they ignore the hardcore audience and with hardcore audience I mean the people who stuck with them during the GC era - some like me only had a GC and no other console of that generation. (Whenever I use hardcore in my little rant I will refer to this definition. If you don't like the word hardcore replace it with lalala).

Back then Nintendo treated us to quite a few nice games, especially with the help of Capcom. At most of the shows they really presented what we wanted to see. I wasn't disappointed with any of the shows and on the faults they made with GC they promised to improve with the Wii.

DVD Playback, region free (?), Online, MP3 and Smash Bros for launch etc.

Now where is any of that?

 

 

Instead of actually trying to satisfy the need of the people that kept them alive during the GC they try to appeal to others with non-games now - of course this don't mean they can't be appreciated by everyone. Sure they are a company and profit is most important to them but this E3 was somewhat a joke. Almost all of the presentation was about the balance board. I think most of the consumers will know about that thing a month prior to release at best. The audience of the show however wanted to see more about upcoming games and that's exactly what we were not given. Not at E3 and not during the last few month. Instead all we hear about is Brain Training here and Brain Age there.

I don't know how you feel about it but I don't play games to train my brain, I play them to relax. And I won't use a balance board either to do sports if I can go jogging with a few friends instead.

 

 

However I don't find the lineup lacking. After all the console isn't out for so long and it has a nice amount of games so far. More will surely come rolling in soon, especially with devs shifting focus.

 

So in the end I had to accept that Nintendo is a company like any other and not a good friend who actually cares about the gamers who care about Nintendo.

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What concerns me more is that Nintendo's philosophy actually didn't change so much.

They still try to maximise their profit when others sell their consoles at a loss. Now I'm not asking them to accept losses but better hardware and getting out even of the deal wouldn't be too shabby. Sure graphics don't matter in the end but while the other consoles can do heavy bumpmapping to increase the details a lot the Wii will not be able to achieve the same results.

 

Sony and Microsoft are both trying to maximize profits, just their profits don't come in the video game industry. Whatever Sony lose from selling Blu-Ray players, they're going to make 10 times as much back when Blu-Ray wins the format wars. You're very nieve if you think Sony and Microsoft are taking these losses out of the goodness of their hearts, it's simply because it will make them more money in the long term.

And I think the Wii's lacking graphics were more so that they could encourage people to develope on their console (as most games will require to be exclusive). It was impossible for Nintendo to convince people to develope for the GameCube, would people really spend $25 million+ developing HD games for the Wii?

 

Also they are as secretive as ever. So far only EA got access to the Mii's. How is this supposed to take off if nobody is allowed to use them?

They also limit online to selected developers and it also seems they aren't too keen on sharing the technological knowledge to get the maximum out of the console.

 

SEGA used Mii's in their pachinko game in Japan (random fact). Mii's integration will come, but most third parties don't seem to care more then to slap on some motion controls so perhaps it's better Nintendo limit them to who's going to use it properly.

Online dev kits were sent out in April, and again third parties didn't care too much about developing for the Wii before it was launched so I don't think Nintendo have done alot wrong there. If they had them ready 6 months before launch, would anyone have developed an online game for the Wii?

Also we don't know what Nintendo tell developers so I guess the last point is moot.

And while we're at online, how exactly are we supposed to ever play a solid online game. I'm not willing to enter friend codes for every game and don't even have a lobby system. I rarely went online with the DS for exactly that reason.

 

FC's are Mii specific, you only need to enter them once and it'll be universal for all games when you use that Mii.

 

 

And I'm with Ash that they ignore the hardcore audience and with hardcore audience I mean the people who stuck with them during the GC era - some like me only had a GC and no other console of that generation. (Whenever I use hardcore in my little rant I will refer to this definition. If you don't like the word hardcore replace it with lalala).

 

There are only 2 first-party franchises which sold over a million on the GC which don't have a Wii sequel annouced - Pikmin and Star Fox. I'm sure a new Pikmin and Star Fox will come sooner or later anyway, I honestly don't understand how you came to that conclusion.

 

Back then Nintendo treated us to quite a few nice games, especially with the help of Capcom. At most of the shows they really presented what we wanted to see. I wasn't disappointed with any of the shows and on the faults they made with GC they promised to improve with the Wii.

DVD Playback, region free (?), Online, MP3 and Smash Bros for launch etc.

Now where is any of that?

 

Funnily enough every one of Capcom's games was a failure, Resi Evil 4 did sell well but it was still very below Capcom's estimates. I still can't believe people are shocked that games like Metroid and Smash were delayed, Nintendo always just said stuff like 'We hope it'll be a launch game', and this was from a head of marketing. Sure enough it's poor Nintendo do it, but so do Sony, Microsoft and tons of other companies in many different industries.

 

Instead of actually trying to satisfy the need of the people that kept them alive during the GC they try to appeal to others with non-games now - of course this don't mean they can't be appreciated by everyone. Sure they are a company and profit is most important to them but this E3 was somewhat a joke. Almost all of the presentation was about the balance board. I think most of the consumers will know about that thing a month prior to release at best. The audience of the show however wanted to see more about upcoming games and that's exactly what we were not given. Not at E3 and not during the last few month. Instead all we hear about is Brain Training here and Brain Age there.

 

Actually the audience of E3 was delighted that the Balance Board was unveiled, cause it was pretty much the only thing they could write about. The gaming press made up the minority at E3, and sure people like IGN and Gamespot can write home about a new MGS trailer or whatever, but the majority of the audience was the mainstream. All the US TV networks, all the US newspapers, all the mainstream internet news sites etc, that's who was at E3, and that's who Nintendo were talking to.

 

Even then we still got release dates for the Wii's biggest 3 games, the unveiling of Mario Kart Wii, some new games were annouced online and tons of new footage / screenies of Mario and Metroid. It was a pretty good result, when you consider how minor E3 is nowadays.

 

I don't know how you feel about it but I don't play games to train my brain, I play them to relax. And I won't use a balance board either to do sports if I can go jogging with a few friends instead.

 

then why not play Metroid, Mario, Smash Bros, Battalion Wars, Fire Emblem, Mario Kart and all the other third party games instead of complaining 0_o.

 

 

However I don't find the lineup lacking. After all the console isn't out for so long and it has a nice amount of games so far. More will surely come rolling in soon, especially with devs shifting focus.

 

Indeed, 2007 is set to be one awesome year for games, and 2008 should really reveal where the Wii's going in terms of casual / hardcore-ness, and how third parties are going to treat the console.

 

So in the end I had to accept that Nintendo is a company like any other and not a good friend who actually cares about the gamers who care about Nintendo.

 

Again, there really isn't much more Nintendo could do to keep us more dedicated fans. They're hardly going to shun the 20 million people who sold hundreds of millions of GameCube games now are they?

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DVD Playback, region free (?), Online, MP3 and Smash Bros for launch etc.

Now where is any of that?

 

I'm totally with you on the region-free thing: if it works for the cart-based handhelds (I'm assuming the DS, like GBA, is region-free), why not do it for the console? Grey market importing is not going to be a significant revenue-drain if dates are close. My main issue is that there's invariably a Japanese title I want that doesn't make it outside of Japan. I'm nuts for Shanghai, and I'm positive that there'll be a Shanghai title in Japan, but I'm also sure it won't leave the island which annoys me, but if I can import it, then fine (I had to do that with the GBA Shanghai, and Mr. Driller Ace, which was superior to other versions outside of Japan).

 

I suppose if I can get my Wii modded that'll work, but I believe Sony's efforts of late have made that unlikely, so we just have to hope that Nintendo see the light and knock it off.

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I'm totally with you on the region-free thing: if it works for the cart-based handhelds (I'm assuming the DS, like GBA, is region-free), why not do it for the console? Grey market importing is not going to be a significant revenue-drain if dates are close. My main issue is that there's invariably a Japanese title I want that doesn't make it outside of Japan. I'm nuts for Shanghai, and I'm positive that there'll be a Shanghai title in Japan, but I'm also sure it won't leave the island which annoys me, but if I can import it, then fine (I had to do that with the GBA Shanghai, and Mr. Driller Ace, which was superior to other versions outside of Japan).

 

I suppose if I can get my Wii modded that'll work, but I believe Sony's efforts of late have made that unlikely, so we just have to hope that Nintendo see the light and knock it off.

 

The difference between handheld consoles and home consoles is that TV's have differences globally. Displays / volatages / inputs are different world wide and regoin free games have a huge potential to go wrong.

 

It was annoying the Wii wasn't region free though, PS3 managed somewhat but even then some games arn't region free. There is alot of if's and but's that hold it back.

 

I'm sure a Freeloader will come about sooner or later anyway.

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I suppose if I can get my Wii modded that'll work, but I believe Sony's efforts of late have made that unlikely, so we just have to hope that Nintendo see the light and knock it off.

 

I have a modded Wii but support with Japanese games is still quite limited. US games work well though. Filled the summer drought with Super Paper Mario :)

 

 

Sony and Microsoft are both trying to maximize profits, just their profits don't come in the video game industry. Whatever Sony lose from selling Blu-Ray players, they're going to make 10 times as much back when Blu-Ray wins the format wars. You're very nieve if you think Sony and Microsoft are taking these losses out of the goodness of their hearts, it's simply because it will make them more money in the long term.

 

Sure if they win the console war it will make them more money but it could also cost them their head. And currently the PS3 is close to such a situation.

What I mean is that these companies told us that we get a product that's worth more than it costs and Ninty tells us that we're paying for their profits. Sure nobody can blame them to do so - if I were them I'd be the same - but in the end it feels strange.

 

And I think the Wii's lacking graphics were more so that they could encourage people to develope on their console (as most games will require to be exclusive). It was impossible for Nintendo to convince people to develope for the GameCube, would people really spend $25 million+ developing HD games for the Wii?

 

Now who's naive now? If HD graphics were cheap enough to produce Nintendo surely would go down the HD route as well. This decision was entirely business wise, that it is developer friendly is just a side-effect and if Wii won't keep the lead the only thing we'll get are PS2 ports (as we do now) because downscaling everything and porting it to pretty different hardware wouldn't be worth the cost. And games are mainly made for the platform that is most successful.

 

Online dev kits were sent out in April, and again third parties didn't care too much about developing for the Wii before it was launched so I don't think Nintendo have done alot wrong there. If they had them ready 6 months before launch, would anyone have developed an online game for the Wii?

 

Well Ubisoft ported Blazing Angels and Midway Mortal Kombat. Both had already working online multiplayer. Yet the Wii ports didn't have online, but why should they sacifice a potential selling point when everything was there already.

 

 

FC's are Mii specific, you only need to enter them once and it'll be universal for all games when you use that Mii.

 

Yes this is how we expect it to be but Mario Strikers Charged online mode tells a different story.

 

 

still can't believe people are shocked that games like Metroid and Smash were delayed, Nintendo always just said stuff like 'We hope it'll be a launch game'

 

I'm not shocked, we got a solid launch but the matter of the fact is that they claimed it until very shortly before release.

And Iwata personally said at E3 that he will personally see to it that the next iteration of Smash Bros will be a launch title.

Doesn't sound like "we hope" to me.

 

 

then why not play Metroid, Mario, Smash Bros, Battalion Wars, Fire Emblem, Mario Kart and all the other third party games instead of complaining 0_o.

 

I did play them all except for Fire Emblem.

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The difference between handheld consoles and home consoles is that TV's have differences globally. Displays / volatages / inputs are different world wide and regoin free games have a huge potential to go wrong.

 

All are rubbish reasons. The EU/UK have multi-standard TVs as common; no one in the States/Japan is likely to import a PAL title without knowing what's involved. Voltage only applies to the console itself; again, if you're going that route you already should know the potential issues.

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All are rubbish reasons. The EU/UK have multi-standard TVs as common; no one in the States/Japan is likely to import a PAL title without knowing what's involved. Voltage only applies to the console itself; again, if you're going that route you already should know the potential issues.

 

All I know is when people bought US PS2's they had to buy seperate signal converters and whatever. I'm honestly no expert, but there are alot of issues preventing it.

 

As I said, the regoin-locking code will be broken sooner or later anyway (Nintendo always make it easy to break) so there shouldn't be a problem come 2008.

 

Sure if they win the console war it will make them more money but it could also cost them their head. And currently the PS3 is close to such a situation.

What I mean is that these companies told us that we get a product that's worth more than it costs and Ninty tells us that we're paying for their profits. Sure nobody can blame them to do so - if I were them I'd be the same - but in the end it feels strange.

 

But that's the point, the only reason Sony and Microsoft are charging the consumer more money for their consoles is so, in the long-term, they can make more money, just like Nintendo. They're all companies, all 3 of them want to maximize profits, stop thinking Sony and Microsoft are losing money in their video game's department to benefit the consumer, it's simply not true.

 

Now who's naive now? If HD graphics were cheap enough to produce Nintendo surely would go down the HD route as well. This decision was entirely business wise, that it is developer friendly is just a side-effect and if Wii won't keep the lead the only thing we'll get are PS2 ports (as we do now) because downscaling everything and porting it to pretty different hardware wouldn't be worth the cost. And games are mainly made for the platform that is most successful.

 

I'm not sure what you're saying. As I said, HD-graphics are extremely time consuming and expensive. Nintendo couldn't compete with Sony and Microsoft in the HD department cause they had no-where near the financial backing to do it, so they opted for a different route. As for PS2 ports, they arn't going to keep coming forever, hell the 2007 line up already has some exclusive Wii-built games on it (Zack and Wiki, NiGHTS 2, RE:UC, MySims, Dragon Blade etc).

 

Well Ubisoft ported Blazing Angels and Midway Mortal Kombat. Both had already working online multiplayer. Yet the Wii ports didn't have online, but why should they sacifice a potential selling point when everything was there already.

 

The PS2 / Xbox Live online interface and coding will be very different to whatever Nintendo's is. As you say, they're ports, and as such the one feature which would require huge amounts of re-coding and change was sacrificed. (They can say what they want in interviews, but with EA, Activision and Atari all having online games lined up for 2007 I don't believe the 'tools' weren't there for those games to be online.)

 

Yes this is how we expect it to be but Mario Strikers Charged online mode tells a different story.

 

Actually the Mario Strikers Leading Director said that's how it was, hence how I came to the conclusion in the first place :/.

I'm not shocked, we got a solid launch but the matter of the fact is that they claimed it until very shortly before release.

And Iwata personally said at E3 that he will personally see to it that the next iteration of Smash Bros will be a launch title.

Doesn't sound like "we hope" to me.

 

I guess that's how it worked out, I really don't care what Nintendo said but if you feel they lied to you or whatever then go buy another console, cause Microsoft, Sony, and any other third party developer is going to spew the same lies in order to help their console or game.

 

I did play them all except for Fire Emblem.

 

I suggest you play Fire Emblem, it's a very underated game.

 

Also, can I just applaud you for missing out alot of my points and replies, I guess you just didn't have a response :(.

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All I know is when people bought US PS2's they had to buy seperate signal converters and whatever. I'm honestly no expert, but there are alot of issues preventing it.

 

As I said, the regoin-locking code will be broken sooner or later anyway (Nintendo always make it easy to break) so there shouldn't be a problem come 2008.

 

Well, if they're going to make it easy, then that's cool. I sure wouldn't want to end up with a doorstop, and I doubt that the Japanese units will be multi-voltage so there's no way I'm running one through a voltage converter.

 

The problem I remember with the original Playstation was that Sony started to actively combat modding, so that some of the newer games would run code to look for it somehow and refuse to play, I'm not into that. If Nintendo takes a region-free policy in the future and won't try to mess with people who had modded systems I'll definitely look into it (of course, I'd have to find out about some kind of Japan-only title to entice me).

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But that's the point, the only reason Sony and Microsoft are charging the consumer more money for their consoles is so, in the long-term, they can make more money, just like Nintendo. They're all companies, all 3 of them want to maximize profits, stop thinking Sony and Microsoft are losing money in their video game's department to benefit the consumer, it's simply not true.

 

I claimed at no point that they wanted to benefit the consumer and I don't know how you came to that conclusion. And whether it's of benefit to them in the long term or not doesn't affect me as a consumer.

If you'd know me in real life you'd know that I was always going on about that MS and Sony are evil and Nintendo is good (I like to exaggerate) but with the Wii I somehow got the feeling that Nintendo is evil as well just not as evil. Note that evil most certainly isn't the appropriate word but as I said I tend to exaggerate.

 

I'm not sure what you're saying. As I said, HD-graphics are extremely time consuming and expensive.

 

I replied to that part.

I think the Wii's lacking graphics were more so that they could encourage people to develope on their console (as most games will require to be exclusive)

 

I guess that's how it worked out, I really don't care what Nintendo said but if you feel they lied to you or whatever then go buy another console, cause Microsoft, Sony, and any other third party developer is going to spew the same lies in order to help their console or game.

 

Yes of course and I laugh about them as well. But only because they talk crap this doesn't mean Nintendo should talk crap as well and lately I got the feeling that especially when Reggie talked there were lots of superlatives but no real meat behind it.

 

I suggest you play Fire Emblem, it's a very underated game.

 

I'm not really a fan of turn based battles and until the Wii came along strategic games on the PC were just more control friendly.

 

Also, can I just applaud you for missing out alot of my points and replies, I guess you just didn't have a response :(.

 

I stood corrected on some points and on others I felt that what you understood was quite different than what I was trying to say and I was just too lazy to elaborate on that.

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I claimed at no point that they wanted to benefit the consumer and I don't know how you came to that conclusion. And whether it's of benefit to them in the long term or not doesn't affect me as a consumer.

If you'd know me in real life you'd know that I was always going on about that MS and Sony are evil and Nintendo is good (I like to exaggerate) but with the Wii I somehow got the feeling that Nintendo is evil as well just not as evil. Note that evil most certainly isn't the appropriate word but as I said I tend to exaggerate.

 

Evil? It sounds to me like you're just growing up, and learing that the big wide world isn't all nice and cuddly. Video game have always been about making money, at least Nintendo still try to make money by selling great games (While Sony maximize their profits by releasing their console in order to win the format wars - something that won't benefit any PlayStation Fans). Way I see it, they're all evil, but Nintendo are the least.

 

Yes of course and I laugh about them as well. But only because they talk crap this doesn't mean Nintendo should talk crap as well and lately I got the feeling that especially when Reggie talked there were lots of superlatives but no real meat behind it.

 

Nintendo have done this for years, Sony are doing very much what Nintendo did (and fiailed at) during the GameCube. You can criticize them all you like, but it's something which in a year people will look back on and say "oh well".

 

 

I'm not really a fan of turn based battles and until the Wii came along strategic games on the PC were just more control friendly.

 

Fair Enough, was just a suggestion :P

 

I stood corrected on some points and on others I felt that what you understood was quite different than what I was trying to say and I was just too lazy to elaborate on that.

 

Again, fair enough. Some points just left me very confused (mainly the Nintendo forgetting their core userbase stuff), so I felt I should reply. WE obviously have disagreements on certain issues, all I can say is we should wait until 2008 to see what happens. I do have doubts on what the Wii can offer, but I know 2007 is one hell of a crazy ass year for awesome games, and 2008 will reveal whether the Wii is going to be the console of the generation.

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