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The Bard

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Everything posted by The Bard

  1. Dark Souls III

    @Daft Get yourself to Untended Graves and beat Champion Gundyr, use his soul to make Prisoner's Chain which gives you a massive buff to Vig. Vit. End. The one caveat is that it increases damage taken by 10%, which is an effect you can completely offset by equipping Ring of Steel Protection which ups defense by 10%. Add Havel's ring to that and you should be able to equip some some fucking swole ass hench armour sets while still being able to roll dodge at regular speed. Ps. Havel's ring is transposed from soul of Stray Demon up in Farron Keep.
  2. Dark Souls III

    Dancer of the Boreal Valley is just the dopest Boss design/ animation set I've ever seen. The move where she ignites her finger and strikes the floor is too cool. Currently halfway through both Grand Archives and Archdragon Peak. Peak's a pretty nifty place to farm souls because there's this sorcerer that keeps respawning knights that give 4000 souls and take about three hits to kill.
  3. Dark Souls III

    Yeah I did it, and was fucking stunned when I got up the spiral stairwell. And then cried. The archers seem more doable this time around, for one their shots don't converge on you, and there are hiding spots in place to protect you from each one of them. Tell me you found the hidden wall with the two fuck off lizards ready to ruin your shit down the massive ladder? Trapped between two bosses at the moment. Might farm some souls to up my dex, out of materials to upgrade the Katana past +7
  4. Dark Souls III

    Dis game purdy
  5. Hyper Light Drifter

    It's one of the best games I've played over the last couple of years, no hyperbole. Short, sweet and challenging.
  6. Dark Souls III

    So I was listening to a Paradise Lost audiobook while playing as par course, and wasn't really paying particularly close attention because both the game and PL can be fairly demanding. Ran into the stray demon in Farron's Keep though, and this plays right as I kill the lil bitch - Him the Almighty Power Hurled headlong flaming from the ethereal sky, With hideous ruin and combustion down To bottomless perdition, there to dwell In adamantine chains and penal fire, Who durst defy the Omnipotent to arms. Explosive orgasm. Favourite gaming moment ever.
  7. Dark Souls III

    Think it depends on the weapon and your stat allocation. I'm not far behind you guys at the moment, and pretty much my most reliable weapon is still the Estoc I started out with.
  8. The Witcher 3: Wild Hunt

    Turns into one of the great Witcher quests later on, but man that shit bastard frog. And then the fucking airbender cunt blowing sand up everyone's crack on the beach. After that everything was smooth sailing. Any word on what Blood and Wine is actually going to consist of? New map? Size? etc...
  9. Dark Souls III

    I went with the Assassin (Dex/ Int build) and I just got the Uchigatana. Pretty much steamrolling through the Cathedral at the moment, and shit is getting soulsy as fuck. Still haven't come across anything as immediately impenetrable as Sen's Fortress, but I'm really liking that you never really feel bottlenecked. Also the game seems freakishly liberal with Bonfires, most of which don't seem to be reused for shortcuts. @dwarf gourami I think we're swapping playstyles from the first game - I mained the Zweihander last time. Absolutely brutal weapon, but the long windup and absolute catastrophe that can ensue when you miss got a little tedious. Turned the soul from the Crystal Sage into a rapier which scales amazingly with Int. and pretty well with Dex. Going to give it a shot later on when my stats are up. Guys. This game is well good.
  10. The Witcher 3: Wild Hunt

    Has anyone started Hearts of Stone yet? The fucking frog drove me goddamn crazy. Way to start your DLC with a wet fart.
  11. Dark Souls III

    If you don't feel like you earned a rap about kamikaze stabbing fools in the dick, you got self esteem issues, kid.
  12. Dark Souls III

    Ah fair enough. My last GPU was a 7870, really good series of cards. I grab the Estoc, put it to your codpiece Shield on my back, two handed technique Straight at your bones, homes, I wanna see cabbage Dwarf G the savage, doing your gonads much damage. Praise the sun, Solaire and the ring of Havel My life is played out like a Jheri curl, I'm ready to die.
  13. Doom (May 13th)

    Anyone else find the open beta supremely unsatisfying? The player toolset, mobility etc is often amazing, but for some reason I can't articulate, actually killing your opponents doesn't feel gud.
  14. Titanfall 2 (PS4/PC/XBO)

    The original pretty well sits alongside the best multiplayer shooters ever made. I re-installed it a few days ago, but it's tragically empty - the only mode anyone's playing is attrition which is a complete disservice to what's actually fun in the game ie. the mobility. Couldn't find a single match on Hardpoint or CTF, even after EA put the game on access and made all the map packs free. People have no idea what they're missing. Anyway, really excited for the sequel, here's hoping it actually has a player base. Can't wait to see what they do when they're not constrained by XB360 architecture.
  15. Dark Souls III

    What card you running now? I've heard the game's got crash issues with 7 series Nvidia, but if you've got a mid range card from the last 2-3 years you should be pretty much good to run it (spoilers: it's not a huge looker).
  16. Dark Souls III

    Any of you goons playing this on PC? Wouldn't mind having someone reliable to summon when I inevitably get stuck on some twatflap boss.
  17. Bloodborne

    Of course, but it's pretty much because every other game seems so intent on leading all horses to water and leaving nobody behind, that when you start you expect it here as well. It's a really old school mentality, except it never feels cheap because it wasn't created like an arcade game to create bottlenecks where you'd die and be forced to put more coins in. I kind of think of the Souls games as pretty much the same thing as learning a song by ear - you figure out all the notes that comprise a string of bars, learn out how to play them in sequence and when you're done you move on to the next set. Eventually you get good enough at your instrument that you can sight read. I donno, maybe that's dumb, but I get the same sort of satisfaction from both.
  18. Bloodborne

    @Hero\-of\-Time Literally stunned that you managed that first area so easily. That was a huge learning experience for me because I died there maybe a good thirty times, either at or on the way to the boss. But you learn the systems, become a little more cautious and observant and get the hang of what the game expects from you. Found the rest of the game to be a great balance between challenge and gratification. Let us know how you get on with Gascoigne and Amelia.
  19. Dark Souls III

    Er it's a little bit good. Also a lottle bit good.
  20. Bloodborne

    Yup yup, thank fuck. Still remember that time we spent a good forty five minutes trying to coop to no avail. 173. I feel like I should be able to do this boss, but it's been over a year since the game came out and I don't have the same ninja skills I used to. Oh my god, just teamed up with some absolute fucking champion and took Ludwig down on the first try. That is absolutely not a boss that can be done easily single player at all. You need to take turns aggroing him, at least in his first form because his attacks are fucking devastating. Still up for some coop doe if anyone's game.
  21. Bloodborne

    Guys I just bought Dark Souls 3 and my brain won't let me play it until I finish Old Hunters. Problem is, I started the damn thing on NG2+, and am getting absolutely tanked by Ludwig. Anyone willing to hop on for a little coop sesh? I could really use the help, otherwise there ain't no way I'm ever going to beat him.
  22. Dark Souls III

    There's no way this will be the last game of its type from Miyazaki, but I really hope they try their hand at something totally different and give us a few years of space between this and (hypothetically) Bloodborne 2 or DS4. Anyway, playing it right now and I'm already completely enamoured with it.
  23. Gears of War 4 (11th Oct)

    That's actually a pretty great cover, and the marines look a little more reasonably proportioned. Been playing Ultimate Edition recently, and I'm struck at how uneventful the entire campaign is. You get combat fatigue because there's almost nothing to do but go through a string of arena fights with a small variety of enemies. You get combat fatigue by the end of it, especially since you work out the fairly simple tactics needed to dispatch any combination of enemies early on. It was always fun in coop but there's been ten years of genre innovation since that game came out, so I'm hoping they've got some new ideas. I'm liking the direction The Coalition seems to be taking the series in so far - a little more atmospheric, centered around light horror elements, without squad chatter that seems as though it could have been lifted straight from a CoD chat lobby. Very much hoping it comes to PC as hinted recently if they don't totally fuck up the port this time. The section they chose was total garbage, but as dark as it was you could see from the environments that they made some changes to the aesthetic design. Architecture looked more gothic than the bombed out neoclassical buildings from the first trilogy. I'll get this so long as it comes out on PC. Still nostalgic for those good 'ol times back when the N-E crew used to tear it up online very night.
  24. Psychonauts 2

    The first one was a great idea narrative design wise - using the way the elements in the world are organised to tell your story rather than just have a bunch of text or cutscenes. One of the first games I can remember that made me feel that it was doing story in a way that you couldn't get in another medium. Too bad it was Schafer's first 3D game and played kinda bad though.
  25. Nuclear Throne (PC/PS3/PS4/PSVita/Xbox One)

    This game is amazing, but so so much better in coop. Yet to find a competent buddy to play it with though. And yeah, it's hard as fuck. I haven't played it since it came out for real but I did find that while it was in early access, dying was more frustrating than it should be just because the early levels have very little variation to them and you have to sit through them, until the difficulty ramps up to nuclear armageddon level a few levels later. So yeah, the only real frustration for me was the stark disparity between the first two levels, which you would have to sit through repeatedly, and the mid game. Will get on this again soon.