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WackerJr

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Everything posted by WackerJr

  1. Advance Wars 1+2 Re-Boot Camp (Spring 2022)

    I’m assuming they’ll combine the ‘Map modes’ (can’t remember the name, but the non-story battles). I recall Advance Wars 2 included most of, if not all, of the maps from the first game. This was one of the those moments when originally playing it that it dawned on me just how large the game was & what great value it was!
  2. I’ve just finished the Danganronpa trilogy on PS4 and really enjoyed it. I guess it’s a little like Phoenix Wright with a Hunger Games / Battle Royale-style twist. If you enjoy the Phoenix Wright gameplay or ‘whodunnit’ stories then you’ll probably enjoy it.
  3. Switch eShop Thread

    Thanks @Glen-i and @darksnowman I’ll keep persevering. At least I’m not alone!
  4. I could see this as a real possibility. While I predict just a non-gameplay trailer, they weren’t ready just a couple of months ago and preparing something for E3 isn’t a 2-minute job. Combined with them wanting to create a strong impression along with the potential to overshadow any other Zelda remakes coming this year, they may not want to. If that was what they’re considering, I don’t think my own personal disappointment in that decision would make much difference to them...
  5. Switch eShop Thread

    Has anyone else been having issues downloading updates or software recently? For the past few days I get an error message on any download or when attempting to update a game. I’m getting error code 2123-1502. A quick search suggests there could be an issue with the latest Switch ‘stability’ update. Is anyone else getting this? If so, has anyone found a solution?
  6. General Switch Discussion

    I agree completely! While it may take a while to put together an E3 demo, these games were fantastic examples of how to get positive promotion for your games, from both the media & public. Both games had a lot of expectations riding on them, BotW especially with it’s emphasis on updating the Zelda gameplay, and it worked to win people over & get a hugely positive buzz around it.
  7. The first E3 press conference I really remember was 2001 and the GameCube reveal, and being stunned by the graphics (including the short but sweet Link vs Ganondorf showdown). 4-minute highlight reel of Nintendo E3 2001 For years after that I was always confused as to why these conferences were filled with charts and explaining how their company had performed so well, when all people wanted to see were games! It may have taken a few more years but thankfully they all finally cottoned on! I’m often excited and regularly disappointed when these conferences don’t live up to the hype (see E3 2010 Microsoft’s Kinect demo, E3 2008 Wii Music, E3 2003 Pac Man Vs, E3 2002 Miyamoto lost Link’s sword during Wind Walker demo). My fondest memories though, as others have said, include the incredible reaction to the Twilight Princess reveal, Reggie’s introduction, 2017 and Michel Ancel showing genuine appreciate to the audience response to Beyond Good & Evil 2, and 2018 with Grant Kirkhope playing DK live.
  8. I’ve predominantly managed to avoid leaks so far, as you can probably tell by my predictions: I sadly think the pandemic will still have had a massive affect on the state and numbers of games revealed and I expect very little on some of the big titles previously announced. • Metroid 4 / Splatoon 3 = nothing • Bayonetta 3 = a brief character shot to show “yes it’s still being made!” • Zelda: BotW2 = a few seconds of non-gameplay trailer. And the gameplay: • Mario Golf, No More Heroes 3, Pokémon Legends, Great Ace Attorney = lots of gameplay. • Smash Bros character reveal = surely a certainty, but the surprise of who... I’m going with Professor Layton at the start, then concluding with Sora, which will also then lead to a final bonus slot of Mickey Mouse! • New DK, Advance Wars & F-Zero. • Zelda Oracle games, which will disappoint us all by being ports as opposed to using the new Link’s Awakening art style. • Ring Fit Adventure 2 & Mario vs Rabbids 2 (not in the same game though!) • The Mother logo, but teasing us by not revealing if it’s finally the Mother 3 port, Mother 4 or making us all worry it’ll simply be Earthbound 0... then revealing all will be coming to Switch! I’ve gone too far into the world of unrealistic expectations now haven’t I....!?
  9. Your 2021 Gaming Diary

    Paw Patrol Mighty Pups: Save Adventure Bay (Switch) Please don’t judge me! [emoji1] I feel the world is split between those who have never heard of Paw Patrol & those like me that, due to having or working with young children, know way too much about the ridiculously popular group of rescue pups and their dictator-come-leader Ryder. Unlike the first Paw Patrol Switch game, which was a 2D platformer, this is a basic 3D platformer & actually enables 2-player co-op so my wife & I could play with our 4 year-old Paw Patrol fan. There are no health bars to worry about, nor can your character fall off the playing area. There are always 2 characters on screen, so when playing co-op you each take control of a pup, with everything on one playing area on screen so no split screen here. While I preferred this, it inevitably leads to times where you’re both stuck at opposite ends of the screen with the camera refusing to pan out any further. As you can imagine, when playing with a young child this happens all too frequently & invariably there were tantrums when one of us (guess!) couldn’t move further at times. It looks & sounds just like the show when it boots up. Sadly I assume the budget didn’t allow any more official music beyond the title screen, plus only one of the characters was voiced. It didn’t spoil the game for my daughter, but was really noticeable. This was a little odd considering we have countless toys that all recite lines of dialogue from the show, yet the game is probably the most expensive Paw Patrol ‘toy’ we own and yet the developers couldn’t even include ANY other speech!? Look, everyone knows it was never going to be Game of the Year material, nor does it set out to be. The main gameplay & mini games are suitable for much younger gamers & to this extent I actually think they do a good job with that target audience. I was very disappointed with the shortcuts taken though, such as the lack of voices, official music, and with only 7 levels this is still a very disappointingly short experience.
  10. Your 2021 Gaming Diary

    Danganronpa V3 (PS4) With this I complete the full series to date. Gameplay doesn’t deviate from the established routine of the previous games, which sees another set of students involved in a deadly ‘killing game’. You explore the school setting & further the dialogue in the story before someone suddenly meets an unfortunate demise, at which point you search for evidence before entering a courtroom to try and deduce who the culprit is. The courtroom gameplay feels particularly Phoenix Wright-esque, where the majority of times you are trying to present evidence that contradicts somebody’s statement. To mix things up though during the trials, sometimes you’ll have to complete a minigame to solve a particular problem. There are more mini games then the previous titles, including a basic racing game or a Minesweeper-style one. For me these games, in the most part, are the best in the Danganronpa series. The presentation as a whole has been more refined, plus the twists, turns & revelations in each case still felt fresh & continually surprised me. Despite this, I still came away slightly disappointed. The humour was frequently more juvenile than the first two games, which fell flat a little too often for me. I won’t spoil anything, but I found the story to be the least satisfying out of the series so far. Not to say it was bad, far from it. The mysteries and murders were still excellently done, I just preferred the overall stories in the previous two games. Although of course I may have been a little fatigued from the 50+ hours of this visual novel series beforehand... I enjoyed the trilogy and I’m now ready to move on from the series & maybe take a short break from the visual novel genre.
  11. General Switch Discussion

    I’ve never been a fan of their “New” branding (“New Nintendo DS”, “New Super Mario Bros”, etc), but Nintendo do seem to be fond of that naming convention so I agree it does seem plausible. When this new model is finally revealed I initially thought they’d need to have software to demonstrate why we need to buy this new model over the current one, and this was the reason they were putting off the reveal (that, plus the fact they’re still selling bucketloads of Switches every week!). I’m now not sure as this is the difficult one, since I assume they wouldn’t want to make a game that only runs on the new model & alienates the user base of millions. So how do they market this?
  12. General Switch Discussion

    Was I the only one disappointed by this Sonic Direct? While with Sonic Colours it’ll be nice to have a remake of a game with an ok reputation, the rest didn’t really warrant the Direct for me. The Sonic model in the Tokyo 2020 games freaked me out rather, and the ‘reveal’ of the new Sonic game for 2022 revealed, well, nothing else. Although strongly hinted that Sonic would be running perhaps...?
  13. Your 2021 Gaming Diary

    Part-Time UFO (Switch) A fun diversion for an evening. I played it in both solo & co-op modes for a few hours, which was enough to complete the game. Essentially you controlled your UFO & used it’s extendable claw (think Nintendo Badge Arcade’s fairground-style claw but without Arcade Bunny, the most unscrupulous Nintendo character since Tom Nook!) to pick up objects & pile them up into a specific form of tower. Objectives varied from forming a tower of cheerleaders to balancing monkeys on an elephant that’s riding a unicycle on a tightrope (yes, really!). I enjoyed HAL’s sense of humour with these bizarre scenarios & it created some memorable moments. The floaty controls were just fine, making precise lifts & drops challenging but not impossible. It also added an edge of unpredictability, without being too frustrating, as to whether the objects were going to go exactly where you wanted, slightly out but enough to keep your tower erect, or whether it was simply going to crumble to the ground! There were bonuses & small cutscenes to unlock by completing the added objectives in each level, but to be honest I didn’t see the appeal in spending hours mastering the levels to get a few seconds of cutscenes. Overall, not a long game & not one I’ll return to, but the few hours I had with the game were thoroughly enjoyable.
  14. Game Builder Garage

    Well I didn’t see this coming! The variety towards the end of the trailer really has me interested. I guess ultimately how easy will this be & how much leniency will the player have to create their own game from it? What age are they aiming this at? Lots of questions, but I’m excited by this!
  15. I agree. I really didn’t like the Game Gear version, due to the reduced screen size & some of the buggy changes they made to some of the boss battles. The Master System version remains one of my favourite games on the system though. I remember the music for all of the zones, and the location of the hidden emeralds & 1-ups is still imprinted to this day! Great challenge @Cube and good luck with the 8-bit Sonic 2 & it’s ridiculous difficulty spikes! If you have the choice between Game Gear & Master System versions then pick Master System, if nothing else then for the first boss alone!
  16. Football Season 2020-21

    Absolutely agree. The message is dampened and suddenly the story of the protest becomes about the scenes of chaos shown, of the idiots causing harm, vandalism, breaking laws, and potentially infecting 100s of people with a disease millions are fighting hard to get safe from. Idiotic!
  17. Playstation Plus Free Games

    At first I was quite excited, as I was planning on buying Stranded Deep, although admittedly besides a couple of reviews I hadn’t read up much about it. Going by the comments from @Ganepark32 and @Tales though, I’m going to lower my expectations (a LOT!).
  18. Like many others, TMNT was one of my favourite announcements. I’m a little torn though, as while I like the look of the gameplay & understand the retro graphical style they chose, I would rather they’d have made it look more like the newly announced Asterix and Obelix: Slap them All! which looks like it was taken directly out of the comics.
  19. It’ll be interesting to see how involved Nintendo are with this. Like has already been said, I predict a Direct, which is fine with me. They’ll get the audience that would usually watch a Direct, and should gain a few more who are looking at the offerings from E3. I guess it also means they can show off glimpses of more games and then the developers can potentially show off more of their games in the days that follow. I do miss the Treehouse demonstrations though. One of Nintendo’s better ideas.
  20. Your 2021 Gaming Diary

    Night Trap (Switch) Urgh! (Not a term I usually begin a post with!) Reminiscent of attending an uninteresting workshop or course, where you know the information is useful, but you’re feverishly wanting it to finish so you can get on with your life. I’ve read it’s history & how it was discussed in Congress and thus importance of this title in video game history, so for my own knowledge & experience I’m glad I played it. Frankly though, I can’t believe this was an enjoyable game back in 1992 never mind now! Sadly I missed most of the story since it usually played out in a separate room to where the action was happening. With just one-second intervals to correctly time each action button press & stop the intruders, I quickly got overwhelmed & multiple failure screens. My gameplay sessions resorted to writing down when & where I hit the action button to progress the story & replaying it repeatedly until I defeated enough to reach the end. Frustratingly, and more a product of its time, were the lack of checkpoints, with just one at the halfway mark of the 30-minute story. Failures meant replaying the same sections over again with no way of skipping. Thankfully I only had to spend around 3 hours before succeeding in reaching the end, and I’ve no desire to replay it. As a relic of gaming history I’m glad it was resurrected, but I found it more of an educational rather than enjoyable experience.
  21. Space Cadets was great

    I remember watching this. I was engrossed although morally torn. I still can’t believe that, even in 2005, this was given the green light & like you said @Josh64 seemed to be given a substantial budget. I’m pleased to read that Johnny Vaughan at least intervened on some of the most embarrassing suggestions. I don’t want to say more about the end at risk of spoiling anything. It was an interesting social experiment if nothing else, and unsurprisingly I can’t recall anything else since quite like it.
  22. Balan Wonderworld

    They say there’s no such thing as bad press, and if that’s the case then Balan is doing really well! Read today about the amazing observation that one of the tunes from it is virtually identical to one from Ghostbusters! Link to news article & clips to compare It may be a fairly generic spooky theme tune, but that’s got to be more than a coincidence as some of those music sequences are identical!
  23. N-E Café Podcast

    Enjoy your break everyone. I can imagine the effort involved by yourselves, along with all the editing, uploading, etc. and it’s appreciated by everyone that listens I’ve no doubt.
  24. Balan Wonderworld

    If you enjoyed the demo then feel free to go for it. Like you, I’m a huge fan of 3D platformers, but I found the demo absolutely dreadful & was so disappointed considering the pedigree of people behind it. I know it was only a demo & so the finished game should be so much better, but the lack of review copies to many sites is also another red flag. Was this the boss fight that many sites are reporting on because it has a strong potential to cause seizures in those at risk of having them? I did watch a clip (as I’m fortunate not to be one of those people) and it wasn’t an easy thing to watch. I know the publishers have said a Day One patch will fix it, but to release a game with such a potentially harmful scene in it is reckless & unprofessional. @Josh64 if you do get it then do let us know your opinions, especially with the lack of reviews out there. Hopefully it is much better than I fear it is!
  25. N-E Café Podcast

    Some great ideas for revivals of older games. It brought back memories of playing 2-player Super Kick Off and being thrashed at Sensibie Soccer too (great game but I was no competition for my friends!). I agree that seeing Sensible Soccer or Cannon Fodder revived would be great. Good shout about Command & Conquer @Vileplume2000 I only really played Red Alert but it was excellent! There were some good (& surprisingly difficult) Disney games back in the 8 / 16-bit era. I haven’t bought the recent Aladdin / Lion King ones, but remember playing them, and enjoyed the ‘Did You Know Gaming’ episode where they explained just why level 2 (the frustrating monkey puzzle) was so tough.
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