Jump to content
NEurope

jammy2211

Members
  • Content count

    1,081
  • Joined

  • Last visited

Everything posted by jammy2211

  1. Monster Hunter Tri

    500k sold at full retail price is a huge success. Equally is a game like Zack and Wiki with low developement costs and without a marketing budget, albeit I'm sure the figure weren't as favourable as alot of people dream up as it did get hit hard by retail price cuts (In America anyway). It all depends on context really.
  2. Monster Hunter Tri

    You have alot of figures wrong, for every copy Capcom manufacture it'll cost rougly $4 in shipping / manufacturing / taxes, then an additional $6 to pay royalties to Nintendo (Which they pay during manufacturing, not after the game is sold). That puts costs of making 500k of the game around $5 million. Then they'll sell to retail each copy around $30 dollars per copy, albeit I'm basing that off the cut UK retailers take so it could be more or less. Retailers won't take all 500k up at once, either, but you can see the figures become less favourable. Sure Capcom can still make a tidy profit if they sell alot of those copies at full retail price, but how often does that happen on the Wii? There are often costs like translation, server hosting, PAL Conversion, marketing (maybe lol) etc. It doesn't look like a great 'deal' to me.
  3. Monster Hunter Tri

    And that's pretty much why it doesn't make alot of sense for Capcom to market this game in the west, and ultimately raises questions to the point of bring it to the West at all. New IP's are becoming less common because, well, whats the point. Why try and make a big new brand when Capcom can just release another Devil May Cry or Resident Evil or Street Fighter and be guranteed to have large sales before they've even spent a penny on the marketing. A new IP can keep low on marketing but get big sales from press hype and strong reviews. This has it's only gambles too, and doesn't seem as prevalent for a game on the Wii then PS360. I think EA is the best example of this, they're desperately struggling to get a huge IP they can release every 1-2 years on PS360 and get huge sales. Activision and Call of Duty, Ubisoft have Assassin's Creed, EA are still struggling somewhat I think.
  4. Monster Hunter Tri

    The Developement costs are irellevent to be honest, as the Japanese sales will cover them. The real costs will be from producing enough copies to fill retail and maintaining and setting up the server in the west, which isn't really going to be worth it if it doesn't sell that big. The last Monster Hunter sold a good 550k in the west, but I think Capcom were put off as that was majorly helped by retail price cuts and PSP bundles, both of which will have cut the revenue they made from the game heavily. If it's built up a fanbase who'll buy the next at launch then they could justify it, maybe. They'll try Monster Hunter 3 out in America for sure, I've got a feeling it's going to struggle for sales in Japan though which may put them off porting at all.
  5. Monster Hunter Tri

    I do have a feeling VGChartz figures are over-tracked, albeit it was probably helped alot by being one of the only PSP games on the market to get good reviews in that period, less competition will always lead to greater sales. I think it was bundled at some point too? I know the PS2 game was a sales disaster, and when you're spending alot of money to translate, convert, manufacture, ship and pay royalties on the game while having a capable server being setup and maintained it just doesn't work out financially viable. As for marketing the game, not gonna happen. Costs too much money, it'd make much more sense Capcom spending a marketing budget on another Resident Evil game for Wii or something.
  6. Dead Rising: Chop Til You Drop (BEST NAME EVER?!)

    Oh I hope this isn't a sign of whats going to happen to Dead Rising 2. Still need Dead Rising to come to the PS3 anyway, sigh.
  7. The Conduit

    I've just never been bothered by a graphical tear or slow framerate now and then. Guess it just doesn't bother me, I grew up playing games online on the PS2 though, so I've probably just been accutomed to this sort of thing lol. But yeah, it would appear I did miss the point. My apologies. I do think a smooth frame rate is especially important for the Wii though, with an FPS. It'd be hard to keep track of the controls when you start running at < 15 FPS, so hopefully High Voltage can nail it.
  8. Nintendo Business/Sales Discussion

    I think GTA III's attatch rate to Wii Fit / Mario Kart was similiar when it launched. It does seem odd comparing the top selling games, nor do I really see the point 0_o. PS2's attatch rate fall is generally more attributed to the pre-owned market, no one buys PS2 games first hand now and it was pretty much like that into it's later life cycle. Wii's not been heavily effected by this yet but it does pose some interesting problems for the consoles future years.
  9. Monster Hunter Tri

    If Monster Hunter could turn Capcom a profit in the West, then they'd bring it to the west. It's just common sense, it's obviously lost them money in the past bringing it over here so why bother in the future? You thinking MH3 would sell well or whatever is great, but Capcom have market research, previous sales / finance figures of the game to go by, rather then you and your... thinking. I still think MH3 will come to America though, just not Europe unless it's a surprise hit.
  10. The Conduit

    You're right, The Conduit is better looking then Uncharted and Dead Space. Consistenly speaking, of course.
  11. Monster Hunter Tri

    The only reason it's not been released is because Capcom don't see any profit in the game for them. Perhaps Capcom should employ you in charge of their finances instead though? You seem to have a better perspective then Capcom on how to make money...
  12. The Conduit

    Well, that could be useful, if all 3 of my flatmates bring their Wii to our uni house, and have their own TV's to play it on, and all buy The Conduit. I need some other multiplayer games, you can only play Smash Bros and Mario Kart 64 so many times lol. Mario Galaxy and MEtroid Prime had far more style then this. And they looked technically better too, but they had style too. Maybe The Conduit has just been, hiding it's aulustrious jungle settings and awesome ice capped mountain peaks for later trailers or something?
  13. Dead Rising: Chop Til You Drop (BEST NAME EVER?!)

    Looked quite interesting, I do wonder if this is a sort of trend we may expect, PS360 games being completely redesigned on the Wii but being the same game, of sorts? I'd rather just see this come to the PS3 to be honest . Always gutted I've not been able to get it, the Wii version looks alright mind you.
  14. The Conduit

    It has no split screen multiplayer... wtf 0_o. Can't believe I just read that lol. I was sort of starting to see parralels to this and the Goldeneye / Perfect Dark on the N64 . Arg. But mmm, I dunno how it'll turn out, I really can't figure this game out lol.
  15. Sonic and the Black Knight

    Good rant mcj, I find it amusing all the Sonic fanboys hyping up every possible game in the hope that it'll be good. It's like what? 4 months since Unleashed came out, and that was yet another complete let down. I just don't get how SEGA get away with it like this, if Activision made one bad Call of Duty or Capcom one bad Resident Evil they'd have their market eaten up by all the other publishers and the series would be null and void. Sonic Team can just keep releasing poor game after poor game and the fanbase keep coming back to swallow it up 0_o.
  16. Nintendo Business/Sales Discussion

    It's a full retail release, no one's going to buy Halo 3 (first hand) once the 'expansion pack' is out.
  17. Fragile Dreams

    It'll sell alot better in the west, that doesn't mean it needs to sell well though. But yeah it won't be Japan exclusive I'm sure, no one makes a new IP like this and then keeps it in just Japan... Europe though? Might depend on USA performance.
  18. Fragile Dreams

    This has to come out in the West, it's going to flop hard if it relies on just Japan sales 0_o.
  19. Nintendo Business/Sales Discussion

    It was Halo 3 and Super Mario Galaxy. And er, it's hard to tell who'll win out. Probs SMG as the new Halo thingy will kill Halo 3 sales.
  20. Free Radical Closing

    Battlefront 3 has been moved to another developer, they did the PSP version of battlefront I think. It's still alive, just that build has been moved to a team who didn't build it, and have never worked on PS360. 0_o.
  21. 2K Boss Hits Out At Wii Titles

    There is definitely a stigma about the Wii among some major publishers and developers. Alot of developement teams who are more successful on the PS360 sort of look down on the Wii, shuddering at the thought of developing for it. Epic Games were the only ones to come out publically and say it, but then I don't think anyone else has done better off the HD systems this gen then Epic lol. The difference between the PS2 and PS1 gen is publishers are seeing good returns on PS360 developement so it's hard to justify taking support away from the systems, especially when the studio's you allocate to Wii software probably don't want to develope for it. All my experience is based on Western developement though, which will always focus on PS360, just like they've ignored the DS for it's entire lifetime (Aside from stuff like Petz etc). I'm not sure what the attitude is like over in Japan but developement over there is turning more and more like the west.
  22. Moto GP Wii

    I didn't really both to expand on my statement, but I think you pretty much did. Shooters, racers, if they look bad, then that's pretty much a sign how far the rest is going. Most of the games you listed looked great at the time, I really don't get where you pulled some of them from either 0_o. Body Harvest was a great looking N64 game, especially when you consider the fact it was this huge open world with vehicles and everything, stuff that does restrict graphics potential. Boom Blox I think looked alright too, nice style, couldn't ask for much more. Obviously it varies from genre to genre (And generation to generation).
  23. Moto GP Wii

    Megaman 9 looked great.
  24. Moto GP Wii

    If a game looks ****, then it's pretty much a testament to how the whole game is going to pan out. Games can look amazing but be pretty crap, I can't think of an example the other way round.
×