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Bren

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Everything posted by Bren

  1. Modern Warfare 2

    yep, thats why theres a silencer...
  2. Weight Loss 2010!

    Maybe losing fat and gaining muscle? I've started goin back the gym, i really need to lose a stone, and its GONNA GET GONE, i have too! Anyways, im thinkin of taking a pic each week, after a few months that should give me an idea as to where im headed, much better than monitoring weight i think!
  3. What's your definitive hairstyle?

    Mines sorta stayed the same, only gettin a bit longer or shorter, i really dunno what to do wit it at the mo, its nt short, but not long, its just shit lol. WHAT SHALL I DO!? RAWWWR
  4. Post Your Purchases

    £150 - 200 im willing to spend, got a mitsubishi colt, one of the newer ones. Am i going to need a new head unit?
  5. Post Your Purchases

    Nice The Rock So yeah, speakers anyone?
  6. Post Your Purchases

    its shit I bought Brutal legend for a tenner from Sol on here, also bought Afro samurai on the 360 a few weeks back, crackin game for a fiver, would recommend it to anyone who likes the show. Its also got the best soundtrack to a game ever! I dont care HOW chavvy this sounds, because i not into modifying cars or any of that, but i really need some new speakers and a bass ting for my car, anyone got knowledge on whats decent? I dont want a stupid lookin thing, just sumthin i can put in the boot to make my music not sound so crap!
  7. PlayStation 3 Console Discussion

    http://www.develop-online.net/news/33995/Now-developers-PS3s-are-hit-by-system-errors?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+developmag%2Fifbh+(Develop)&utm_content=Google+Reader Now this isnt good, i hope it sorts itself out for the devlopers sake lol
  8. PlayStation 3 Console Discussion

    oh dear http://kotaku.com/5482328/ps3s-suffering-from-global-network-lockdown
  9. The Wrasslin' thread

    Ah first time iv poked my nose in the general forum in a while, and this thread has brought back so many memories ha. Ill post some greats as i find em! hji-LbJ2AX Part 2 is linked below it, this was on the first VHS i got of wrestling, god i watched that so many times God i wish JR commentated EVERYTHING AHHH! Best promo ever, i loved Kane when i was 11 and my brother was a big Undertaker fan, this was such a big match for us, AHH! Shivers down the spine! Best entrance ever? Im on a wrestlemania 14 buzz at the moment, i remember plenty of events i had on video, this is gonna be a big post haha. ahaha, i loved this match
  10. Xbox 360 Console Discussion

    Just cained Dantes Infero, lent it off me mate, fuck its a good game! Enjoyed every minute of it
  11. Bioshock 2

    The bioshock posters inthe special edition had a secret on them! Wish id got these now, would of looked mint to have them framed!
  12. Aliens vs. Predator

    Think thats got somethin to do with your router settings or sumthin, mine used to do that with my mate, found out he was strict and i was moderate, wudnt let us do shit, got it sorted though
  13. Prison Break: The Conspiracy

    lol, looks just as bad as the lost game, but i enjoyed that because i love lost, will pick this up when its a fiver lol
  14. Xbox 360 Console Discussion

    im lendin assassins at the mo, finished the main game few days ago, is it worth gettin the add-ons? How many hours extra do they add? And any new achievys ? Assassins achievys are fun to go after, cept the feathers
  15. Anti-Police

    Some are good, some are bad, been caught a few times wit smoke just chillin, doin no harm, they just let you off, and have a joke to be fair. But then theres been other times when iv done nothing wrong, and they talk down to you like your a piece of poop! Either way, i dont really care Because thats what kids do, when i was a young'un i'd do the same, i was doin no harm, just chillin with your mates, its called 'going out'
  16. Fable III

    Play the second, its such a nice lookin game, quite easy to play, its just a game you can relax on! I spent so many hours craftin me hero to perfection. Realllly love that game lol, iv got a completely perfect and completely evil character ready for the third, cant wait > Also, its girlfriend friendly Im happy they're going to make it true co-op, the last one was so dissapointin with co-op, 2 players crammed into a screen, camera would fuck up, always stoppin one player from goin too far away, REALLLY annoyin. I hope on this 2 players can just explore the world together over live and do anythin, go anywhere, not be restricted to stay with your other person. Another thing i like the sound of is the dog, acting more like a dog, i wanna see it hunt down some rabbits n rip their guts out, which apparently it will... maybe not the guts tho
  17. Fable III

    Woop! So theres more info coming out about Fable III, I couldnt get enough of the first two. Just hope moleyneux keeps his promises this time round. New vidoc : http://kotaku.com/5470427/your-first-look-at-fable-iii-in-action Three major shifts in gameplay mechanics will make Fable III the most innovative entry in the popular role-playing game franchise, developer Peter Molyneux told a gathering of journalists today at Microsoft's X10 event. Fable III will present three key changes in play: In-game touching, highly-customized weapon morphing and the challenge of ruling a kingdom. Molyneux demonstrated the game for Kotaku and other reporters at Microsoft's big X10 showcase in San Francisco. The event highlighted the Xbox 360's biggest 2010 games. "You will start out the game as the 18-year old [child] of your Fable II character," Molyneux said. "You'll find that Albion is being ruled by a tyrant. You are going to storm the castle with all of the people who follow you you're going to take him down and then people are going to come to you and say, 'You promised you would eradicate slavery.You promised turn factories into orphanages. You promised to stop childhood labor'. "We are going to make your time as a ruler a little bit tough." Fable III will also include a major overhaul of the on-screen user interface. Molyneux said that he looked at first-person shooters for inspiration, admiring the way they can give information without numbers or graphs. The look of Fable III we were given featured a screen entirely devoid of icons, maps or bars. Fable III won't display experience points, Molyneux said. Instead your experience is shown by the number of followers you have, something dictated by your skill as a hero, a combatant, a ruler and a promise keeper. Forget about a health bar, too. "We made the health bar one pixel and we thought, 'What are we doing man? No one is going to do that. Let's do what shooters do so well and make the world your health bar,'" Molyneux said. Breakthrough One: Touching The importance of context will also play a role in how you interact with the game's other characters as well, Molyneux said. Players will guide Fable III's hero, perhaps with wife, children and, yes, a dog, through the game, using a new context-heavy system that focuses on the player's character grabbing hold of non-player characters to interact with them. The play mechanic is in part inspired by Ico's hand holding, Molyneux said as he pointed to the screen at an image of a young man running through a cobble-stoned street to a house. "I live here with my wife," he said. "We allow you to get married again. You can have children again and a dog. The dog is much more dog-like... make sure your dog never sees a rabbit. The dog in Fable III hates rabbits." The scene on the big screen television then shifts as the character runs through the town, following his dog as he "is scenting" your daughter. Molynuex explains that his in-game wife is worried that their daughter has been kidnapped and has asked him to go get her. In the live presentation, Molynuex's character finds her playing with other children in another part of town. You can still use the directional pad to choose facial expressions to decide how to interact, in this case deciding whether to praise or scold your daughter. "You tell her off and now we can take her home," Molyneux said. "In Fable II you press the A button. In III you use a trigger. When you press the trigger the most appropriate thing happens. This time you comfort her because she is upset. You pull the trigger again and you take her hand and guide her." On the television the hero, holding his young daughter by the hand, gently leads her through the street. "This is using all of our AI because it is highly context-sensitive," he said. On TV, the hero tries to lead his daughter to a pub, but she pulls back, pointing out that her mom, your wife, had asked you to stop going to the pub. "In creating this system I thought, how can I use touch to increase the drama. of a moment, especially if someone pissed me off," he said. That could be done, Molyneux says, by allowing you to grab someone by the scruff of the neck and drag them down into your dungeon and throw them in. Molyneux's character then walks up to a homeless man and takes him by the hand. The man follows, saying that he thinks he's taking him home for a dinner. Then the man stops in his tracks as they turn a corner and a factory looms ahead. "We're going to sell him to the factory," Molyneux says. The man, visibly frightened, begins to pull away, but the character continues to drag him to the factory. The homeless man begins to beg, "Don't sell me to those fiends. You might as well put a bullet in my head." Molyneux says all of the contextual touching will also work in cooperative modes, allowing you to interact with other players in the same way. The co-op will also allow you to separate in game, he said. "You could go off earning money, while I go off to kill people," Molyneux said. "It's a true co-op experience." Breakthrough Two: Weapon-Morphing Another major new feature of the game is a tweak to morphing. While a character's look will still morph to suit the gamer's play style, the way it happens has been completely overhauled. The game will also apply morphing to your weapon. "Weapons morph from boring things when you first pick them up to really interesting things depending on the way you use them," he said. The color, texture and what's written on them is controlled by what you kill with them. The size and length, sharpness and curvature is dictated by how often you fight and the duration of those battles. Whether a weapon drips blood or glow depends on if you kill innocent or evil people. Finally, all of that is blended with your actual Gamerscore to create your weapon. "So your weapon is completely unique to you," he said. "You can trade your weapon if you like. There will be thousands of totally unique weapons in the game. On screen, characters fight in caverns, the dungeons of Fable III. One begins to glow, sprou Breakthrough Three: Kingdom-Ruling While the ability to rule kingdom and act on your impulses, for the good or the bad, is an important part of Fable III, it only comes into play about halfway through the game, Molyneux said. And don't worry, he added, it won't make the game a real-time strategy title. "I love the idea of the map in an RTS," he said. "But I don't want the mechanic of an RTS, all I want is its sense of power." One way Fable III does that is by allowing players to pass judgments as law, changing the fabric of the kingdom. "Conventionally, a game is all about a hero's journey," he said. "You start weak and build up your power, take on the bad guy and then the credits roll. "We decided why stop there." Key to the second half of the game is carefully balancing your need to attract followers with promises, and the followers insistence that you keep your promises. "On the journey to becoming king... the temptation is to promise everything," he said. "Then you become king and you realize, 'Oh shit baby, this is not so simple. "Look at Obama. He came into power and promised to shut down Guantanamo Bay. It should have been easy, pick up the phone and close it, but it isn't."ting fiery red wings and horns as he swings a sword into people. Another character sprouts glowing blue wings. Another character hoists an axe straight up in the air above his head, spinning around twice before leveling the axe and tearing into an enemy. -- So after all that, anyone else lookin foward to this? I cant wait
  18. Halo: Reach

    ahhh want want want! Did they show the new sniper at all in that vid? Wanna see how they much better it looks
  19. Bioshock 2

    Just played for a bit, only chance iv had to play it without people about, i love it! xD I've been searchin everywhere, findin some crazy little rooms. A woman in a toilet made me shit myself, iv missed bioshock :P Im playin it through on hard, and it isnt that bad, had 2 health vials left after a big daddy, is there an even harder difficulty? I cant remember if bioshock 1 had one after hard? Bah wish i didnt have work tomorow, i could get lost in Rapture all night :'(
  20. Bioshock 2

    Had a quick blast before, got the rapture edition from Zavvi, the lil book you gets nice lil hardback thing, lotsa nice art in there, sorta wish I'd gone for the special edition with the bigger book. Anyway, played a bit online (not startin story till im on me own, in a dark room) for about 30 mins, its pretty fun, not fun enough to get addicted to (aka cod), but a good time waster, ill enjoy gettin me achievys on the online modes woop!
  21. Bioshock 2

    woo mines at home, wont have chance to play it tonight because the girlfriends comin up :'( ARGGGH WOMEN!
  22. Modern Warfare 2

    same with me, i played a few games and i think iv just had enough of cod, same happened with cod 4, 3 months of playing a few hours a week has done me. And that fuckin care package glitch is doin me nut in, put me right off! Im hopin bioshock multiplayer is fun, ill move onto that till bad company 2 woop
  23. Modern Warfare 2

    Highrise, afghan and Skidrow are the best maps, so easy to get nukes on them rude boiiis
  24. Bioshock 2

    Just had a despatched confirmation Email from Zavvi, hopin it in time for weekend!
  25. Bioshock 2

    Zavvi has it for £30, and thats the rapture edition, comes with a hardback art book, crackin deal!
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