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Posts posted by BowserBasher

  1. So the one for the free choice of fighting an opponent is simply holding Y+R and pressing A or start? How was that never found? I'm always pressing buttons like that. I mean there's only so many buttons on the SNES controller and I thought that these kind of cheat codes would be the first to be tried,

  2. And done! 200cc gave me a few issues but it was more my own fault on Sky-High Sundae by messing up on the last lap. Had a few races where I'd also get Mario Karted near the end of the race which made me restart, but I'm all done. Roll on Wave three.......in like a year! 😆 

  3. 3 hours ago, Dcubed said:

    You may want to rethink your current preferred Kart/Character combo setups now...

    Or just carry on as you were cause you are gonna just get Mario Karted on the last corner whatever you pick. Or you like the kart you drive now, or the fact that if you're playing Baby Park it really doesn't matter what you chose.



    I can only imagine the chaos that 200cc will be, as you'll be spending half the track having to brake

    Surprisingly not a lot. Yes it's chaotic at time, but there really is only the one hairpin bend that needs any breaking, and that's like half a seconds worth for me.


    I've now done 3* for all new cc of cups up to 200cc including mirror, except 200cc on Copter (is it copter) the one with Sky-High sundae. The floaty glidey stuff is messing me up on both occasions I tried just now. I'm not having trouble with the other three tracks so I'm sure I'll be done by tomorrow.

    • Like 1

  4. 3 hours ago, Glen-i said:

    Come back to me when you're not doing it in the typical Time Trial setup, then I'll be impressed.

    Also, I can't imagine that the time lost correcting your flight path makes it worth it.

    I'm sure I read that it is like marginally quicker to do the shortcut but not really worth it.

  5. Anyone else feel that Nintendo upped the AI's game with this booster pack? I've noticed that their banana dropping game is much more coordinated in that they place them in groups or in much more strategic places, like before boxes or jumps. But I've also noticed, and correct me if I'm wrong, but they are THROWING RED SHELLS BACKWARDS NOW!!!!

    • Haha 1

  6. 13 minutes ago, Glen-i said:

    Someone mentioned it's more a rip-off of Wreck-It Ralph.

    Yep, along with Sweet Sweet Canyon these remind me of Sugar Rush from Wreck it Ralph, which by the way was ripe for a racing game based of levels from that, I still don't know why we didn't get it.

    Anyway, enjoy

    And this last one I am very proud of


    • Haha 2

  7. So did anyone actually watch SummerSlam? Pretty much shows HHH is running it from 



    IO SHIRAI being called up (Now IYO SKY) and shock of the night for Dakota Kai resigning both are now in a stable with the return of Bayley

    Also the Last Man Standing match between Brock and Roman was actually deserving of the LMS gimmick. What a battle and a wreck and possible the new best ring spot ever.


    We also seem to have our Clash at the Castle main event with Drew as number one contender, so I really hope they pull the trigger and give us the ending we deserve.

  8. Just had to say well done George for that amazing qualifying session. Mercedes are starting to look like they are getting closer to the top two each week. Great race pace and now some really good one lap times too. It's going to be a good race tomorrow.

  9. 3 minutes ago, Dcubed said:

    See, issue with this data mine is that the others could just be fake placeholders to throw off the scent of the real course list.

    Which is why I always take this with a 10lbs bag of salt. Heck even Nintendo could be doing it just to mess with people. They put those in and "let people find it" only to then mess it all up by completely changing it for the next release. 

  10. 10 minutes ago, Glen-i said:

    You can make an argument for some Fire Emblem characters also falling into that (Lucina and Chrom), but I decided against that just so @BowserBasher would have to play 5 FE characters in a row if he went through the roster in order. Yes, I'm a scoundrel.

    You know me too well, also, thanks you scoundrel!

    At least Pyra is there, plus Hero (Kamikaze!!!!)

  11. So I kept seeing talk of a leak that has been proving right with the Wave two tracks. Never knew about it so went looking around 

    It seems to be this and that this person was able to see the prefixes for the games that the track was from. And after the release of wave to details this seems right.

  12. Nice, Think it may be one to grab right away being Minecraft it may be caught after a bit more than others. I gotta keep my full set up to date (apart from the two that had P2 variants) I have all characters. So missing a Bayo and was it Corrin that had the other P2 one? Which I've never been fussed about.

  13. 5 hours ago, Dcubed said:

    Nah, we need to make it even longer! MK8DXBCPW2 it is! :p

    The arcade tracks are rubbish, nobody wants them.  Namco couldn't design a good MK track (or a good MK game) if their lives depended on it.

    Fair enough, honestly looking back at them they really aren't any that stand out or are memorable. Heck, you can't even hold your item behind you can you. I could ever find the way to do it.

  14. 11 hours ago, Dcubed said:


    Can we just say MK or booster pack, way too many letters.

    But this is what we need, don't make them all Tour tracks.

    After playing the Arcade MK whilst I was away, I have thought could those be included. But then they feel different to normal mainline game tracks, they are all wider and just don't seem to have as many corners as normal tracks. I think they really are designed for the arcade machine so that you don't end up crashing every 10 seconds. But maybe tighten them up and have them in Mario Kart Ultimate when they (please please) release it.

    • Haha 1