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Everything posted by Glen-i
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Luckily, it was a maths problem, so it didn't matter.
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Wait, I know this one! Ok, I've got it! What's happened is that you... have played less games.
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Lil Gator Game is a 3D platformer open world game developed by MegaWobble and published by Playtonic Games, as part of their Playtonic Friends program. It was released for Switch in 2022 You play as "Lil Gator" (It's a nickname, you don't know his actual name) an impossibly cute alligator kid, whose older sister has come home from college. Lil Gator wants to play a live action role play of a game awfully similar to The Legend of Zelda. However, his sister has assignments to work on, and blows Lil Gator off. Lil Gator decides to expand the scope of this game with the help of his friends, while also making a lot more friends around the island to help him with his ambition. All to entice his sister into joining in. The game does a fantastic job of framing the whole thing through a child's perspective. Make-believe powers everything in this game, with seemingly non-sensical occurences being explained by "Just go with it". It's really quite funny, as well. What I didn't expect was to actually tear up a little at the end. It's a heartfelt plot and expertly told. I won't spoil why, obviously. I know what you're thinking, now. "But this is an open-world game, right? You surely can't have enjoyed it?" Well, yeah... Where Xenoblade, Zelda, and Pokémon have all failed spectacularly in getting me to see any benefit to open-world games, it's a small little indie game that actually manages to *gasp* not bore me to tears! I put it down to one incredibly key difference between this and it's bigger counterparts, and that's the size of it. Lil Gator Game took me about 9 hours to 100% complete, and 2 of those were me faffing about with the ragdoll item. (A completely useless item that lets you subject Lil Gator to ragdoll physics at the press of a button) Geez, it's mad to think that if BotW was less then 20 hours long, it might not be the worst Zelda game I've ever played. The game is one big Banjo-Kazooie style collectathon. Friends function as the main collectable, with scraps of paper acting as the less substantial collectible. Scraps of paper can be used as currency to unlock various tools to use. Some are helpful, like the bubble gum that lets you drift upwards, while others are, well, like the ragdoll. The game takes a lot of cues from Zelda games, especially BotW, with climbing being limited by a stamina wheel, and shield surfing. Climbing is a lot quicker, mind, which is nice. And that sums up the game nicely. It won't take more then 5 minutes to get from one side of the open-world to the other. The game employs a relatively low polygon look (One of the options even makes the game a lower resolution) with a cel-shaded style, it looks great. Then again, I've always been a fan of the low-poly aesthetic. The music is probably the weakest aspect, it's not bad, but it doesn't stand out compared to the rest of the game. Anyway, straight after that, I played... In quite possibly the biggest form of mood whiplash you could ever do in gaming, I played through Disco Elysium: The Final Cut. It's a tabletop role-playing style game developed by ZA/UM. It was first released on PC in 2019, and then came out on Switch in 2021. The game takes place in fictional seaside town, Martinaise. You play as a person who has had such a massive drug and alcohol bender, that he's completely forgotten everything about himself. It's up to you to guide this wretch of a man on his journey to discover who he is and what he's doing there. Suffice to say, this game is depressing at times, and at other times, bloody hilarious. It's all very surreal and absurd, which probably comes down to the 24 voices in your head. Yes, instead of a typical Dungeons & Dragons style party, you're guided by various aspects of our drug addicted amnesiac's psyche. Authority, hand-eye coordination, and logic are some of the things that help you on your quest, or not. You level up mostly by completing side tasks. And you can use the level up points you accumalate to improve these 24 parts of yourself. But you need to be careful, if you lopside too many upgrades to one particular part of you, it could become overpowering and end up being detrimental to you. You need to thread the needle, and it's an interesting dynamic. Also, these 24 voices in your head all have opinions. Some of them are.. to the point. These 24 aspects of you also determine how successful you are at skill checks decided, fittingly, by dice rolls. High stats in the corresponding skill will make these dice rolls more in your favour. (Although a double 1 will always result in a failure, double 6 is a guaranteed success) You can use clothing you gather to help bolster these stats, and if you're really desperate, you can use drugs, but this can have some negative side effects. The plot is captivating, no other words for it, really. I was engaged throughout. It's philosophical, and the tone of it all is oppressing. Also, I got the best ending on my first attempt. Nailed it! Unfortunately, and I don't know if this is a thing in other versions, but the Switch version is prone to crashing... a lot. It got me really in the habit of saving after every conversation. It got to a ridiculous peak when the game crashed during the credits. Luckily, there was no post credits scene, so I didn't miss anything at least. Despite that, I recommend Disco Elysium. Just, maybe not the Switch version.
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Honestly? I can't get on board with the idea of giving Meta access to my data. I want to avoid that whenever possible. Of course, it could end up being unavoidable if Twitter keeps imploding on itself.
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Nintendo Switch Online + Expansion Pack: N64 & SEGA Mega Drive (& GBA!!)
Glen-i replied to Julius's topic in Nintendo Gaming
Lol, I bet he hasn't even touched any of the stadiums yet. -
I'm unreasonably angry at the way @BowserBasher just casually drives by at the end. I've just failed epically, and he has the nerve to drive like a normal person!?
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Wave 5 drops on July 12th.
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Pokémon Presents: 27th February 2023 @ 14:00 GMT
Glen-i replied to Julius's topic in Nintendo Gaming
I guess I'll put this here. Finally, a more in depth look to how it bloody works. Me and my insomnia will ensure that my Snorlax is the crappiest Snorlax ever! -
Theme night this week! Yup, custom items. Been a while since we did this. Here are the items in play tonight. You know what are better then items? Triple the items! So that's all there is (Apart from the coin, which is there to prevent the leaders from being too difficult to hit). Boomerang getting three throws is a happy accident. See you tonight at 8pm.
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Nintendo Switch Online + Expansion Pack: N64 & SEGA Mega Drive (& GBA!!)
Glen-i replied to Julius's topic in Nintendo Gaming
You're a more patient person then I am, @EEVILMURRAY. Even with save states, I don't think I can handle how crummy rental Pokémon are. -
I've just started watching Black Mirror myself. I mean, I'll watch anything Charlie Brooker puts out, really.
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Sorry, guys. Vector has gotten way too good at curating his image, and there's no way in hell he's letting that game out into public knowledge.
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It's one of those competitive Pokemon giveaways based on Pokémon VGC championships, so it's good for Double Battles.
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Stock format tonight at 8pm.
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Nintendo Switch Online + Expansion Pack: N64 & SEGA Mega Drive (& GBA!!)
Glen-i replied to Julius's topic in Nintendo Gaming
Well, similar thing, really. All or Nothing is a badge that raises Mario's attack by 1, the cool thing being that it only costs 4 BP. It's in the badge shop after you finish Chapter 4. The downside is that if you mess up an action command, you do 0 damage, which isn't an issue, really. By that point of the game, most people have the BP and badges to make Mario really powerful and steamroll a lot of bosses. Crystal King's biggest hurdle is that damn beam attack! It's tricky to block, and the punishment of getting frozen is devastating! But this can be circumvented by equipping Feeling Fine and Multibounce to deal with the mini crystals he summons. Have those on, use some attack up badges to fill out the rest of your BP, and he's cake! And yes, Goombario is easily the second best partner in the game. I prefer Watt's attack piercing capabilities personally, but you can't deny the power of the Charge + Multibonk combo. -
@Dcubed and I have been dipping in and out of Smash Remix. It's a really excellent mod! I was literally coming here to tell Red about that, actually... It's very cool that they've mostly stuck to keeping it restricted to characters from the N64 era. Kinda like an alternate reality where Smash 64 received content updates and Mother 64 actually happened. Yeah, I know, Dark Samus sticks out like a sore thumb, but I believe that was before the modders were sure they could actually make completely new characters in this game.
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Game's out now. It's silky smooth, and absolutely gorgeous. Normally, sprite based games look ugly and smeared when upressed to HD, but not this. Absolutely crisp and beautiful. Game's so clever, you should buy it.
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Start now, lost can't make it.
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In that case, I'll join. Gimme a sec. EDIT: 150cc, no CPU's, seeing as there's 6 people
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OK, it's just 3 people, I'm gonna cancel it for this week.
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Double Dragon Gaiden: Rise of the Dragon (27th July 2023)
Glen-i replied to Julius's topic in Nintendo Gaming
Considering how absolutely packed Autumn is, I'm not surprised. Fine by me!- 18 replies
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Nintendo Switch Online + Expansion Pack: N64 & SEGA Mega Drive (& GBA!!)
Glen-i replied to Julius's topic in Nintendo Gaming
It's because of the badges. Game weirdly gets mostly easier after a certain threshold. I find it's after you get the "All or Nothing" badge. That thing is busted! By the time you get to Bowser, you should have 30 BP and 50 HP at least. Which makes you broken. Not as broken as having 30 BP, and 5 HP, mind you. But still OP. -
Player's Choice tonight at 8pm.
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Relatively smooth considering, well, except that last match. Accidentally unplugged my Gamecube controller from sheer laughter after getting K.O'd by falling asleep on a platform slowly moving off screen. So, it was a good night all round. Also appreciate the western style impromptu shootout @Ike and I got into near the end.
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Oh, yeah, it's certainly likely, but the reason I thought it would consist of characters from Tour was because it'd require the least effort to transfer them to 8 DX. All they'd have to really do is make some animations compatible with bikes. But Wiggler being there means that the MK team seem fine with going the full hog if neccessary. Just as long as Funky doesn't come back. MK Wii made me sick to death of him.