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Glen-i

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Everything posted by Glen-i

  1. I'm not gonna dispute that you know a veritable ton about Pokemon, but seriously, that kind of statement is not gonna help you one bit.
  2. Hey, you know how I say we need to stop thinking of good ideas because they'll never happen and we'll just disappoint ourselves? Well, this isn't one of those times... STOP TRYING TO GIVE BAD IDEAS TO NINTY!
  3. You're completely right, it's absolutely baffling. It can't honestly be that hard to add an extra page on the eShop saying something like... This game is also available in 60Hz, please select the version you would like to download. Please note that the 60 Hz version only has an English (and French, if it applies) language option. Make equivalent pages for each language the eShop supports and there, simple! Done! Everyone wins!
  4. I knew that was your plan all along. Still went for it! Because I'm a sucker for some Mystery Dungeon!
  5. Time to update this again! I got around to finishing Sin and Punishment: Successor of the Skies Not Star Successor! No matter what the WiiU menu might tell you... It's pretty common knowledge that I dislike Shooters in general, but there are a few exceptions, and they generally tend to be games that utilise the Wii pointer. The game is mindless fun, that provides a pretty good challenge, even though I played it on Easy. (Yeah, forgot to mention, this game is hard, and I suck at it) I'd explain the story, but no-one really cares and it doesn't even make sense. It's just an excuse to blow stuff up! Although the stuff blowing up could easily involve you. Probably will as well. The visuals are... uhhh... not so great when there aren't explosions and bullets everywhere, the cutscenes don't do this game any favours. You know, I'd appreciate the cutscenes a little more if your faces weren't in them. But in the end, it's all about the gameplay and this has it in spades! It is a shame that there are no online leaderboards anymore, but that's just a sign of the times, the game is still plenty enjoyable! Next up is... Uhhh... hang on... Oh, right! Puz7 & Dra: Super Mario B. Catchy name! Puzzle & Dragons is a match 3 puzzle game with a heavy RPG element. You build a team of different characters and try to tackle dungeons, level up, and use a mixture of smart team setup, quick stylus movement, and a little bit of luck to not die horribly. While most of these match-3 puzzle games tend to let you make one move at a time, Puzzle and Dragons lets you drag one colour around as much as you want in a given time to try and get rid of as much at once, which results in stronger attacks, and hopefully victory. Try not to let enemies attack, otherwise you'll be dangerously close to losing all your health and dying. This means that moves generally have to have a lot of thought behind them before being made, in order to clear as much at once to avoid letting enemies attack. It's quite an addictive format that works fantastically well and the team setup function allows for many different strategies. Do you go for a mix of colours in your team, so you're always attacking? Or do you focus on one colour and unleash hell on opponents at the risk of running out of that one colour, leaving you defenseless? You could play it defensively, having lots of characters that specialise in healing skills, or even a team that lays on tons of status effects, wearing the enemy down. It's surprisingly deep, and allows for a lot of experimentation. It got me hooked very quickly. This game is basically the Super Mario Bros version of Puzzle & Dragons that was bundled along with Puzzle & Dragons Z. It's clever when you think about it. You bundle a more approachable, more beginner friendly version and add some instantly recognisable characters to get new players to understand the game and maybe move on to Z. Oh, sorry. Did I say "Beginner friendly"? What I meant to say was that this is the hardest Mario game I've ever played! No joke! It is brutal! This game will chew you up and spit you out with no problem what-so-ever! You must have JavaScript enabled on your device to view Miiverse posts that have been embedded in a website. @Hero\-of\-Time. Creepy...7 of those games were replays, 2 of those 7 were remakes of games I've previously played (Majora's Mask 3D and Xenoblade Chronicles 3D) Out of the new games that came out this year that I have played, I'm kinda torn between Shantae & the Pirate's Curse, EarthBound Beginnings (It counts as this year!) and Puzzle & Dragons Z for Game of 2015. Still early days, of course. Here's to the next 6 months!
  6. You only have yourself to blame for your disappointment. Multiple languages equals 50 Hz. Why do you constantly fail to understand that?
  7. Don't lump that game with this. At least P&D got rid of the Free-to-play aspect for the console version.
  8. Hey, did you hear? Mystery Dungeon is getting a new installment in 2016. Sucks to be you, but awesome to be me! I've said it before and I'll say it again, I think Mystery Dungeon is better than the mainline series. It's a matter of opinion!
  9. While he's at it, he could go and show mine. I feel unfairly judged, just because I mentioned some names. I'm 95% sure it was the second scenario.
  10. I'm satisfied with it. I blatantly bought it to speed up Smash and to make MH4U much more enjoyable than it already would have been. I knew what to expect from it, mainly because I bought a DSi XL (Loved that thing, convinced me that big screens are the way to go, also Flipnote, which inevitably got me into drawing).
  11. Just gonna point out that Black/White had seasons. It actually affected some of the paths you could take. A cave even changed completely in Winter. Seasons have been done. It's one of the many reasons 5th gen is my favourite. (Along with good story, fantastic Pokemon designs and the absolutely glorious Pokemon World Tournament mode. Oh! And the music is amazing! Makes the content in 6th gen and ORAS look like a complete joke!)
  12. I say you should give it another chance. Mix Flowers for when you need to hit multiple targets, and then wail on single targets with Copy Flowers. That's all you need. You'd be amazed at how much damage you can do with the right equipment and enough practice. DCubed will do the exact same thing if it's 60 Hz.
  13. Go play Red/Blue and then play Black/White and tell me how they're so similar!
  14. OK, seriously, Ronnie. You clearly haven't got a clue about Pokemon games.
  15. I've proven to @Dcubed that all 3 forms can be beaten in around 10 minutes if you know what you're doing. Partners In Time may be the worst of the lot, but it's still great! I will happily pick this up!
  16. I do like using the coloured pencils. They're probably my favourite tool after the markers. I used them a lot in New Art Academy. I also tend to use other tools to add effects and such. You must have JavaScript enabled on your device to view Miiverse posts that have been embedded in a website. View post in Miiverse Paints for the flame, Pastels were used in the background and I used spray paint for some of the glow effects. Come to think of it, does Atelier have spraypaints? For what it's worth, I knew nothing about drawing until I started Art Academy on DSi. The lessons work if you put in the time, I'm living proof of that.
  17. You know how I feel, no markers = no buy. It's a matter of principle. They were my favourite tool, which means I would inevitably go back to just using Pokemon Art Academy. I really should finish some of my drawings...
  18. Well, this guy used an emoticon, that instantly rules me out. I can say with 100% certainty that I have never used a single one.
  19. Oh, well. I learned something today! All I wanted was to be Shaggy...
  20. Well, it's not Goafer, VSPhoenix or me. They're browsing this thread at the same time as me. Now come on @dazzybee, let's go look for clues in the kitchen. We can make comically oversized sandwiches!
  21. The major problem I see with Pokemon on home consoles isn't really the games themselves, it's Game Freak. You'd have to be barmy to think that the 3DS games were utilising the 3DS well. Awful frame rate at times, graphics that are about as good as Golden Sun Dark Dawn (A DS game). They have a reputation for struggling to get to grips with hardware. (That said, they have proven that once they get the hang of it, they can knock it out of the park with the likes of Gold/Silver, Black/White, and Black/White 2) I just couldn't trust them to make a console RPG. Personally, I'd want a different company to tackle it, maybe not sticking so rigidly to the handheld formula. (Oh, and @Dcubed, I hate you for suggesting Bayonetta: Hawlucha edition! I would totally buy that just based on the concept!)
  22. Well, that's surprising... 3DS version is better in every way though, so giving that a miss.
  23. Worth noting that SMB 3's levels were some of the shortest in the history of Mario games. Not a bad thing, of course. But I wouldn't be surprised if the majority of Mario Maker levels were around the same length.
  24. And Octoman from F-Zero!
  25. Uhhhhh... What? The 2D Mario's have always been around the 60-70 level mark... (OK, except SMB 2 USA) Say what you will about the more modern Mario's but lack of levels is not a problem.
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