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Glen-i

N-E Staff
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Everything posted by Glen-i

  1. The Legend of Zelda: Skyward Sword HD

    Look, it's OK to admit you suck at Wii Sports Resort.
  2. The Legend of Zelda: Skyward Sword HD

    This guy gets it!
  3. Princess Peach Showtime (March 22 2024)

    The end of that level was a great comedic moment. "Alright! We found the bomb!" ... "OH NO! We found a bomb!" Got a good chuckle out of me.
  4. Super Smash Bros. Ultimate Online Thread

    Alright, @RedShell. Question. Did you mean for the P logo to start glowing Pink whenever Peach does her Final Smash?
  5. Persona 3 Reload (2nd February 2024)

    Hell, why limit it to Persona? Atlus RPG's in general have super stylish menus! SMT, Radiant Historia, Tokyo Mirage Sessions. They're masters of that craft!
  6. Super Smash Bros. Ultimate Online Thread

    It's a sword, I'll allow it.
  7. F-Zero X - All N64 Games

    How this series got a movie continues to baffle me to this day and will do so for the rest of my life.
  8. Super Smash Bros. Ultimate Online Thread

    Right, now we're doing a theme. Princess Peach: Smashtime! "Princess Peach: Showtime!" came out quite recently, marking the first time Peach has been the sole protagonist in a game in 19 years! So here's a theme revolving around most of the transformations she has in that game. Yes, I had to cut down on the Swordfighters to ones that almost exclusively use their sword in Smash. Anyway, if Dillon was playable, we could've had a Cowgirl Peach representation, just saying. Daisy's not invited, no-one likes her. Peach tolerates her, and you all know it. Mii Swordfighter is allowed, but the Mii must actually be wielding a sword, so no Goemon, for example. There is one costume restriction tonight. Joker - No School Uniforms allowed The stages are either stages from games that Peach is in, or ones that sorta fit a location that is in Showtime. Items are restricted to Mario ones. Format - Stamina, 3 stock, 150 HP FS Meter - On See you at 7:30pm.
  9. Your 2024 Gaming Diary

    Arzette: The Jewel of Faramore is an "interactive animated adventure" game developed by Seedy Eye Software and released on all modern platforms in Feburary this year. It's a spiritual successor to the infamous Zelda games that were made for the Phillips CD-i system. The key difference here is that Arzette aims to change one major aspect about those games. That is, to not have atrocious gameplay. Everything else? Nah, Arzette embraces the crummy production values that made the Zelda CD-i games so infamous by hiring some of the original animators of those cutscenes as well as a couple of cameos from the Link and Zelda voice actors. The Kingdom of Faramore has recently sealed away the evil demon Daimur in a magic book. Afterwards, the traitourous Duke Nodelki is sentenced to scrub all the floors in Faramore. Yes, it's literally the plot of The Wand of Gamelon with character names changed, and it's really funny! However, Duke Nodelki manages to use the Jewel of Faramore to free Daimur, forcing Princess Arzette to set off on a journey to gather the shards of the Jewel of Faramore, and seal Daimur away again. The structure of the game is very similar to Shantae: Half-Genie Hero. The world is split up into selectable levels that contain a whole bunch of secrets and upgrades to find to eventually unlock more levels and find more secrets and upgrades. Progress is normally made by helping various NPC's find things they need, you're meant to be doing it because you're a good person and all that, but secretly, you're doing it to see more cutscenes. The concept of "Personal Space" doesn't exist in Faramore The aesthetic is pretty much spot on. Characters contort in that unmistakable CD-i way. It could be so easy to be mean-spirited about this, but there is a genuine feeling that the creators have a fondness for these games, and it shows in the little details. For example, there'll be a noticable pause after cutscenes, as if the game was reading from a disc quite slowly, because that's how the CD-i works. The actual gameplay is really solid, it's somewhat similar to Zelda 2, but with a focus on finding upgrades, a lot like a Metroid game. These upgrades make up a huge part on how the game avoids a lot of the irritating aspects of the CD-i Zelda games, as well as just good game design in general. The game took me 4 and a half hours to get everything, and it was an utter joy from start to finish. I hope this gets a sequel, would love to see more disturbing charming cutscenes. I mentioned this before, but Arzette's face here looks a lot like...
  10. Also, right after we finished, I just remembered how to initiate Single-Pak play. You press minus on the Game selection screen. Something to keep in mind for when one of us unlocks more tracks on F-Zero.
  11. Princess Peach Showtime (March 22 2024)

    Yeah, this is my biggest gripe about it. I like a good collectible, but mandating that you need all of them, and only revealing that you need all of them right before the finale is a terrible way to go about it.
  12. BTW, if you don't want to bother with the absolutely insane reqirements for unlocking the Jet Vermilion, someone has made a handy password generator to get it straight away. Just press L, R, Plus, R, L, Minus on the car select screen in Grand Prix to get to the password screen.
  13. Princess Peach Showtime (March 22 2024)

    I always thought Super Princess Peach was kinda middling. Anyway, cleaning up the last of the collectibles. Agreed with the consensus that Detective is the weakest Peach. It's fine the first time, but repeat playthroughs lose all of the impact when you already know what to point at.
  14. Stellar Blade (PS5 - 2023)

    It's an action game, of course it will be compared to FromSoftware's work. Because that's the only kind of action game that has existed ever, apparently.
  15. I was considering doing a smaller post for the Let's GO starters, but when I started looking into them, their most interesting trait (Being obscenely powerful) is actually more due to how borked that game's stat mechanics are, so I won't bother. Generation 8, or Sword and Shield, are set in Galar, a region based on the United Kingdom. It's not the first mainline game to be in HD, but it is the first new generation to not allow the player to use every Pokémon precisely because of that High Definition. Grookey's (GROO-kee) main method of attacking enemies is to whack it with a stick. Simple, yet effective. The stick is attached to it's head, in case you're wondering. The first three gyms in Galar are, Grass, Water, and Fire. So the starters all perform about equally in the early game. Thwackey (THWAK-ee) has two sticks, so twice the beatings! Speaking of which, the Pokédex states that it can get too into clobbering it's opponent that it doesn't notice when it's knocked them out. The implications of that are a little disturbing, to be honest. If you didn't realise that this starter line has a common theme of drummers, Rillaboom (RIL-uh-boom) will make it painfully clear. You can't actually tell from the artwork, so here's the model for when it's in battle. I lowkey love the grin on it's face here No idea where it keeps that tree stump, by the way. It can drum on that stump to manipulate roots, and you see that in it's signature attack, "Drum Beating", an 80 power, physical grass attack which always lowers the opponents speed. This is good, because Rillaboom's speed is a bit mediocre. Anyway, the Galar starters have the most clear-cut theme between them in the series, they also do a good job of matching the country their region is based off of. Each of the final evolutions represent one of the three aspects of media that the UK is quite well known for. Rillaboom represents music, obviously, but I'm fairly certain that Rillaboom is also referencing the Cadbury's Gorilla. That sounds a bit too specific for a Japanese game to refer to, but one of the Pokémon designers on this game is from the UK, so it wouldn't surprise me one bit if he at least suggested the concept, if not outright designed it. Rillaboom is a pretty solid Pokémon for playthroughs. It's worst stat is one it doesn't need, and it's Attack stat is surprisingly high. But it's when you start to bring it into the competitive scene that it really starts to shine. Rillaboom's Hidden Ability is "Grassy Surge", which activates Grassy Terrain whenever Rillaboom enters battle. Combine this with "Grassy Glide" a 70 power Grass move that always goes first on Grassy Terrain, and that mediocre speed stat suddenly doesn't matter anymore. This all served to make Rillaboom the best Grass starter in the entire series... for precisely one generation. Oh well... The Gen 8 starters all have Gigantamax forms, by the way. They got them when the DLC dropped, because Charizard was just more important. So yeah, these also have a recurring theme. Where most Pokémon grow massive for Gigantamax, the three starters stay relatively the same size, at least, as far as their bodies are concerned. Instead, something else grows bloody massive. In Rillaboom's case, it gets a whole drum kit! It's still not as good as using the normal Dynamax Rillaboom though, because the mechanic is not very well balanced. Scorbunny (SKOHR-buh-nee) is a very clever name. No, that's about it. That's all I've got. It was the most popular starter Pokémon when they were revealed before the game came out. Raboot (RAB-boot) is not as clever a name as Scorbunny. Cinderace (SIN-deh-race) is an even worse name, but it is the final evolution, so there's stuff to talk about. The whole Scorbunny line represents the UK's absolute favourite waste of time, football! You know, if the footballs were set on fire and punted at the other teams face. Actually, it would be better if actual football was like that. Why isn't football like that? Anyway, Cinderace is a weird case of a starter Pokémon having two signature moves. No idea why, but it does, the first one is "Pyro Ball" a 120 power... Wait, 120 POWER!? What the actual hell!? It's also got 90% accuracy! For context, that's stronger then Fire Blast and 5% more accurate! It's not even remotely balanced, and would single handedly cement Cinderace as the best Galar starter in battle, but that ain't all this rabbit has in it's hat. It's second signature move is "Court Change". Apart from crowbarring a Tennis reference on a Football based Pokémon, it swaps the side that certain effects (Such as Light Screen or Stealth Rock) are on. So for example, if the opponent uses Stealth Rock, and then you use Court Change, well, now the Stealth Rock is on the opponent's side. The Singles meta kinda revolves around entry hazards, so this move is really good there! But wait, there's more! Cinderace has amazing Attack and Speed, and for the extra cherry on top, it has the Hidden Ability, "Libero". This ability is exactly the same as Greninja's "Protean", so Cinderace can change it's type to whatever attack it's using. For the same reason as Greninja, this is an amazing ability. Probably too amazing, actually. Because Cinderace with Libero became incredibly dominant in the competitive scene, so it got nerfed in Scarlet/Violet. Nowadays, Libero only changes Cinderace's type once per switch in. So once you choose a type, you're stuck with that type until you switch Cinderace out. This "Once per switch in" nerf also applies to Protean, by the way. So yes, Game Freak literally said "Cinderace is too powerful? Better nerf Greninja!" Greninja these days is nowhere near as useful as it used to be because of that. This also meanly nerfed Kecleon, but no-one cares because Kecleon is dreadful in the mainline games. Gigantamax Cinderace has a big massive ball to kick around. Because of Libero, this is one of the rare Pokémon whose Gigantamax form is actually worth using. All of this makes Cinderace easily the best Galar starter, both in standard playthroughs and the competitive scene. It'd be better then Blaziken if it wasn't for the nerf it got in the next generation, but it's still great, despite that. I don't think I've ever chosen a starter as quickly as I have with Sobble (SAH-bull). What can I say? Chameleons are the coolest animal! According to the Pokédex, when Sobble gets scared, it starts crying. This is bad, because it's tears have the chemical punch of 100 onions, so you'll start tearing up too. Drizzile (DRIZ-zyle) is there, being unnoteworthy. Inteleon's (in-TELL-ee-un) name in German is "Intelleon" Just an amusing thing I noticed. Unlike the other two starters, it's not obvious what the theme is here until the final evolution, but Inteleon is very obviously meant to invoke James Bond. It shoots water out of it's fingers, has a membrane on it's back that can function as a paraglider, and has a second eyelid that helps it see greater distances. Because of this, Inteleon represents the movie industry in the "British media" thing going on this generation. (Yes, I know, James Bond was originally a book thing, but no-one associates that franchise with the books, come on.) It's also my favourite starter Pokémon ever. I mean, it's a chameleon spy that literally fingerbangs it's opponents! Yes, it always reminds me of that song from South Park, Inteleon being a James Bond expy only makes that funnier! Inteleon's signature move is "Snipe Shot", an 80 power, Special Water attack that ignores any moves or abilities that redirects attacks to make sure it hits the intended target. What the game never actually tells you is that Snipe Shot has a high critical rate as well. So it's a pretty good move, even in Singles. Unfortunately, despite how much I like it, I have to accept facts and tell you that Inteleon is the big loser of the Galar starters. It's not terrible, but it pales in comparison to the other two. Mostly because it doesn't have a good Hidden Ability. "Sniper" may be thematically fitting, but Inteleon is just way too frail to rely on critical hits. Even ignoring my chameleon bias, this is still the cleverest Gigantamax form in the entire game. The only part of Gigantamax Inteleon that gets huge is it's tail, which becomes ridculously long and functions as a makeshift sniper tower. Which is helpful because Inteleon also gets a sniper rifle made out of water. See Blastoise? That's how you have a weapon and not look completely dumb! Not worth using over the normal Dynamax form, mind. So that wraps it up. And I honestly think these are the best selection of starters the series has ever had. Absolutely top tier designs, with a clear theme between them, and not a single one I dislike. Cinderace may be my least favourite of the three, but I still like it, and the other two are absolutely amazing! Obviously, Inteleon is still the best, even if it sucks in battles!
  16. N-E Mario Kart 8 DX Get Together

    OK, yeah, that might be the greatest Banana throw ever! The best thing is, it landed right behind a coin, so I literally couldn't see it until it was too late.
  17. N-E Mario Kart 8 DX Get Together

    No, you misremember. You can't get Lightning (Or a Bullet Bill) in the first 30 seconds of a race. After that, there's no limit. EDIT: Got gazumped more times then I'd like this week.
  18. N-E Mario Kart 8 DX Get Together

    A computer passed through an item box right after the lightning hit, and got really lucky. Better then getting two lightnings far apart, mind. Less devastating.
  19. Monster Hunter Wilds (2025)

    Hey! Don't lump me in with that. Lil Gator Game is great! ...That's all I've got. They're generally big for the sake of being big, and get rid of more intricate level design to do so. Also, my favourite series are slowly morphing into one big blob of empty fields, and it's depressing.
  20. Balatro (PS, Xbox, Switch, Steam)

    Please the let the two stakes changed be the ante increasing ones, please the let the two stakes changed be the ante increasing ones, please the let the two stakes changed be the ante increasing ones!
  21. Monster Hunter Wilds (2025)

    Well, that's an easy pass for me, if true. I already think Worlds' maps are too large.
  22. N-E Mario Kart 8 DX Get Together

    Player's Choice tonight at 8pm.
  23. Princess Peach Showtime (March 22 2024)

    I've made a few jokes about how Showtime is just one glorified audition reel to get her Smash moveset changed so she doesn't have to share it with that parasite Daisy.
  24. Actually, in Smash, that's a happy coincidence. Because Darkest Lariat has a similar animation in the Pokémon games. Mind you, it looks a lot more natural in Smash. Darkest Lariat's animation is a bit naff in the Pokémon games. Just to clarify, in case anyone misunderstood, when I say Alolan Whip is a completely made up move, I meant that the Pokémon games don't have an attack called "Alolan Whip" Also, I think Dark is a fitting secondary type for it, if you view Incineroar as the "Heel Wrestler". You know? The perceived "villain" in WWE?
  25. Prince of Persia: The Lost Crown

    I deffo don't have an Ubisoft account and I played the demo... EDIT: Yep. I'm right. You can skip that by saying "Maybe Later" but apparently, that only works on the Switch version. Portability coming in clutch, and I played it docked!
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