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  1. Past hour
  2. Did Pokémon Sleep ever get released?
  3. Pokemon Unite will undoubtably be shown, probably a release date.
  4. Genuinely intrigued by what could be shown here. Outside of New Pokémon Snap, we have nothing on what's happening over the year. Exciting! But also nerve wracking!
  5. Today
  6. For me, roguelites always become much better once achievements are involved, i.e. trophies. Don't get me wrong, I loved it on the Switch but it would be even better with trophies on a PlayStation I'm weird like that Speaking of roguelites...I really hope the new The Binding of Isaac DLC (Repentance) gets a console date soon. It'll be out on 31st March on PC but I need it on my PS5. NOW! Anyways, a few more hours to go I should get to sleep early so I can wake up early with a right amount of sleep and be productive. But nah...it's video games. I gotta watch it right then and there. I'll get by with only a few hours in dreamland
  7. N-E Café Podcast

    Here's the second. N-E Café Excerpts [050] Interview: Nick asks Jonnas: Donkey Kong ‘94
  8. N-E Café Podcast

    Thanks for the banter @Jonnas And if anyone missed them. We did interviews with staff members for our 50th episode. They've now started to appear as separate episodes on my Youtube Channel. N-E Café Excerpts [050] Interview: Lee asks Sam: Super Mario Bros. Advance
  9. Pokémon 25th Anniversary

  10. Persona 5 Strikers (23/2/21)

    I'm interested, but I'm gonna wait for some impressions first. Unlike Hyrule Warriors, I know basically nothing about Persona 5 outside anything that's in Smash Ultimate, so it's gotta be solid.
  11. The Star Wars Thread

    Yeah, can definitely be odd seeing the graphical style be somewhat refined going from one episode to another, before downgrading somewhat going into the next!
  12. N-E Café Podcast

    So, continuing from yesterday: You also brought up an interesting topic, on how walking simulators (story-driven games in general, really) should be measured. As I said in the Gaming Diary thread, 1979 Revolution - the game with the clunkier interface - felt more immersive thanks to how disjointed everything felt. The game would introduce sudden and impractical QTE segments, as well as arbitrary tasks with no tutorial or introduction ("Put this bandage in that wound, quick!") that actually mirror the chaos and stress of the situation, and how unprepared our main character is to handle it. By contrast, Life is Strange had the cleaner and simpler UI, but it also meant that the player instinctively understands how the game is structured and how everything works. Furthermore, the time rewind mechanic encourages experimentation and bold behaviour from the player, but none of that reflects on the main character's dialogue, that remains as socially awkward as a regular teenager should be. So, which game should get the higher score in "Gameplay"? The one that feels outdated, but fitting to the story and setting? The cleaner and more fine-tuned game, but whose interface doesn't enhance the story much? The way we approach these kinds of games is different than how we approach action-heavy games, like platformers, shooters, or adventure games. Does it make sense to use the same x/10 scoring system with Edith Finch, Ethan Carter, or Phoenix Wright? There was another idea you brought up, the question of would Edith Finch be better as a film... I don't think it would. There a lot of things that wouldn't work as well in a film: Not to say it would be impossible to do a film adaptation or anything, but doing so in that medium would have a much different feel than how the videogame presents it. (Sorry if this post feels like a ramble)
  13. The GameStop....swizzle?

    Work is some jet fuel has arrived and there may be another attempted excursion to the moon. Doubled pretty much today may have doubled again by tmw - not been following only just been informed by someone no idea whats driving it if it isnt the idea of shorts closing positions(tho if hedges agreed to push prices enough to encourage paper hands to help out their closes....hmm...how many apes are still out there buying.....💎✊🏾)
  14. Yesterday
  15. Just 100%'d Bowser's Fury, (no spoiler pics to prove it needed) great fun! Really enjoyed that, much more than I thought I would. It genuinely felt like a full fledged (if much shorter) Mario game. Really interesting to see them shake things up again and experiment like this, the formula definitely works for a future game. I did think it was a bit weird that you could nab a cat shine, make the lighthouse glow, turn your back to it, then spin the camera around again and it would have gone back to being corrupted and new course elements would have magically appeared in that split second. That took a while to wrap my head around, so that would definitely need some work. But overall, had a great time.
  16. The Star Wars Thread

    Chronological order is best. Some three episode arcs are strange. There are a few where the middle episode is in an early season...and the episodes immediately before and after are a few seasons later.
  17. The Star Wars Thread

    I'm happy to go with whatever you think is best! Thanks for the link, so start with episode 16 of season 2, got it! I really can't promise I'll stick with it, but will give it a try and see... ...At some point in the next 70 days
  18. PlayStation 4 Console Discussion

    Oh wow haha, I actually had everything typed out before that edit of yours and must have forgot to submit my reply That Platinum will be mine, definitely picking this up on PlayStation (please don't have any stupid trophies...). Probably my second favourite Star Wars campaign next to the original Battlefront II. I haven't played KOTOR, which sounds blasphemous coming from me, but I didn't have an easy way to access it growing up, and experienced a lot of that era (and The Old Republic MMO) through it's music, The Old Republic Galactic Timeline Records (which are awesome), and Wookieepedia entries, as well as parts of Let's Play's, so that'll be a weird one to get around to at some point (though hopefully we won't be waiting too long at this rate for that to be ported over too). And both I believe of us I believe, nice memory! I think H-o-T mentioned wanting to revisit it when it leaked on the eShop to see how it holds up, and I'm always down to play mid-2000's Star Wars games where I get to be a clone in a meaningful campaign, because they're better than what we got from EA. Yeah, I said it. Don't @ me. Or do. I don't discriminate. I really think PlayStation might have broken an embargo with how early they stuck it up... Original Battlefront and Battlefront II next please!
  19. Skyward Sword had very organic dungeons and levels (that is, the area around the dungeons). By that I mean that each place felt like an actual interconnected place, rather than a series of individual rooms strung together. For example, the Ancient Cistern tells a story with its ambiance, but in order to navigate it, you need to change floors constantly and have a good understanding of which parts of the dungeon are being changed and manipulated. Something very similar happens with the Timestone dungeons: as interesting as it is, the timeshift a mechanic, but using one to redesign the dungeon you've seen so far, and having to navigate a ship layout from both the inside and outside to even get to that point, that's the level design part. And then there's the entire concept behind the Sky Keep, which is one of the most fascinating ideas in this game. The areas surrounding the dungeons are designed differently though, as they're meant to be replayed and toyed with. Sure, the first time you visit Eldin, you're going up and down the mountain to find the collectibles, but later on, that entire area gets turned into a stealth segment, and now you need to use your acquired knowledge of the layout to get around. It's a design philosophy that's reminiscent of 32/64 bit platformers. I will say that I think the dungeon&level design in OoT and MM are both better than SS on the whole. If you're measuring SS's worth in comparison to Ocarina, I think it's fair to be underwhelmed.
  20. Star Trek Masturbatathon

    Main characters in Star Trek Prodigy. I really like them. And no filthy humans in sight (although we know Janeway will pop up).
  21. Netflix

    I didn't think it was *that* bad, but the forced sexual angst was unnecessary "Why would I do that?" "Because you're a guy, and I'm hot" Emmy award winning scripting there. Length was perfect, of a second season happens and is as long I'll give it a whirl. Unlike Warrior Nun which went nowhere very quickly. Currently testing Behind Her Eyes, because all women within earshot at work won't shut up about it, and it's starting to make waves on the Facebook feed.
  22. Your 2021 Gaming Diary

    I've decided that Sekiro just isn't for me. I was buzzing after the Lady Butterfly and Genshiro fight but since then I've found that when I'm up against most bosses or sub-bosses, I'm actively trying to find ways of cheesing them. I appreciate what Miyazaki has tried to do here and when it works it's brilliant (Genshiro is better than any boss I've come across in any of his other games) but those moments don't come across often enough. I think it's great how they've tried to put less emphasis on just rolling and dodging (this was especially a problem with the combat in Dark Souls 3) and so trying to make the combat feel like actual, aggressive swordplay was a pretty brave decision, but it's just not my cup of tea. I'm also not a fan of skill trees, and it's a shame they're in the game. Maybe one day I'll come back to it. Next up: Raging Loop on Switch and Bowser's Fury.
  23. Super Smash Bros. Ultimate

    Super Smash Bros. Ultimate Mr. Sakurai Presents Pyra/Mythra to be shown on March 4th Now up on the main page. N-Europe will have the full Roundup article posted, shortly after next week's presentation. - - - - -
  24. Switch eShop Thread

    Tony Hawk’s Pro Skater 1 and 2 grinds onto the Switch Now up on the main page. Check the article for the press release and the latest trailer. - - - - - Narita Boy launches on March 30th, 2021 Also up on the main page. Check the article for the press release and the latest trailer. - - - - -
  25. Star Wars: Republic Commando storms the Switch eShop Now up on the main page. Check the article for the press release and the latest trailer. - - - - -
  26. Kingdom Hearts HD Collection (PS4) 31st March

    Looks like I've reached the final dungeon. Which means: Back to the coliseum. There seems to be another cup waiting for me
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