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Embracer buys a load of studios then shuts some down because it has no money
Julius replied to Ashley's topic in General Gaming Discussion
It's official: Take-Two Interactive is set to acquire Gearbox Entertainment for $460 million (source). Embracer continues to embrace new levels of completely warranted comeuppance. -
StephenAnawn joined the community
- Yesterday
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Won't be watching until I've come back to and completed the game, but Episode 1: Shaping the World of Inside Final Fantasy VII Rebirth has just been released on the PlayStation channel: Love stuff like this.
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All-new PlayStation Plus: Premium / Deluxe | Extra | Essential
Hero-of-Time replied to Julius's topic in Other Consoles
I blame your influence on me over the years. -
Dug out my copy of Super Princess Peach and have decided to play through it. Honestly can't remember the last time I played it. I remember very little about it other than I loved it. Time to wipe the slate clean and start a new save file. Crazy that it's nearly 20 years old now! Anyway, I've played through the first 2 worlds this evening and its been great. It feels so weird going from Princess Peach: Showtime! to this. Showtime is very slow and clunky but this feels super smooth and fast. It actually feels like a Nintendo game. I had a look at who made it and came across this. They've had their hand in a stupid amount of games. Seriously impressive. Makes sense that they made The Legendary Starfy (awesome game). Super Princess Peach shares a similar visual style.
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All-new PlayStation Plus: Premium / Deluxe | Extra | Essential
drahkon replied to Julius's topic in Other Consoles
*looks up what Skul is* H-o-T, what's happening with you? I'm all for it -
Looking back on Pokémon Starters (Alola - Gen 7)
Jonnas replied to Glen-i's topic in Nintendo Gaming
Incinerorar is my main in SSBU, there's no way he isn't my favourite of this bunch. Plus, I like wrestling. Plus plus, wrestlers with feline themes specifically tend to be my jam ('sup, Tekken King?). This one would've made sense as a fire/fighting-type, but Game Freak soured their own fanbase on the combo, I guess. Decidueye's line is pretty nifty, and I do feel like he got shafted in the long run. Good on Pokkén for including him. Primarina does nothing for me. Not a bad design, I'm just very neutral on her. And if you hadn't cleared me up on her being an opera singer, I'd think for sure her theme was ballet. A really good set overall. Look, I don't care what his Neutral B is called: Incineroar's side B (the well-executed one) is an actual, proper Lariat. The only reason his Neutral B looks like that, and is called a Lariat, is because his fighting style is very clearly modeled after Zangief from Street Fighter. I think "performative arts" is the most probable theme. Pro Wrestling and Opera speak for themselves, and as for Archery... I'd argue that ancient fighting styles are generally "performed", rather than "practised": swordplay, muskets, and archery are more used for spectacle these days than anything else. -
Nintendo Switch Online + Expansion Pack: N64 & SEGA Mega Drive (& GBA!!)
Jonnas replied to Julius's topic in Nintendo Gaming
Finally! At last, Nintendo has brought us all of the titles they had originally promised. ... Lots of omissions still (Wario Land 4's absence is bizarre), but at least there aren't any specific titles left hanging anymore. -
Nintendo Switch Online: Game Boy / Game Boy Color
Dcubed replied to Julius's topic in Nintendo Gaming
Oh and here’s another one I just got! (And it’s the shot that clocked Tiny to boot!) Also I’m posting this shot I took earlier on in the game ‘cause funnies… -
Metal Gear Solid: Master Collection (Vol. 1 - 24th October 2023)
Hero-of-Time replied to Julius's topic in Nintendo Gaming
Today I started setting about tackling all 300 VR missions and have made decent progress. These are incredibly fun. I never played Special Missions back on the PS1 and so this is a new experience for me. There's a lot of trial and error involved and you can deviate from what the game wants you to do and think outside the (just a) box. The time trials can be a little tight at times but with a little practice and memorisation they can be beaten after a few attempts. I've finished all the weapon challenges, both standard and advanced, and so there's just the stealth and special missions left to do.- 36 replies
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Nintendo Switch Online: Game Boy / Game Boy Color
Dcubed replied to Julius's topic in Nintendo Gaming
We doing MG vids? Yeah, we’re doing MG vids. Here’s a nice Chip Shot Montage for you… Also… Why does Luigi look so buff in this game!? -
All-new PlayStation Plus: Premium / Deluxe | Extra | Essential
Hero-of-Time replied to Julius's topic in Other Consoles
Skull has been on my wishlist for a while. -
Previews indicate that gameplay shares similarities with Sekiro.
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Just started my own playthrough... quite enjoying it so far! The Metroid Dread influence is obvious and very welcome. Level design seems pretty solid and the game exhudes confidence in its gameplay and level design. Playing on the normal difficulty and the game seems to offer a fair challenge, gotten a good few Game Overs so far; I do appreciate how it has the confidence to not mollycoddle the player with checkpoints. I was a bit concerned that the full game might end up feeling too combat heavy, but so far that doesn't seem to be the case; as the combat and platforming is well balanced, and the game doesn't signpost the right direction to go so obviously (unless you choose to enable the hint system of course). All told? Very impressed with what I've played so far Can't say I'm very interested in the story or characters (though the option to play the game in Persian/Farsi language is really cool; and I selected the option immediately), but the gameplay is tops; and that's all that matters. And yes, game does indeed look tits in S3D
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Proud of you @Josh64
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Another cracking episode of X-Men 97. Shame that my D+ runs out on Sunday. This will be the last episode I get to watch until I decide to resubscribe, which will probably be when there are a lot of new shows/movies built up for me to watch.
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Happy birthday (of growth)!
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Ooh nice, I was thinking about buying this on PC the other day so I might have to get it next time I see a discount
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Well at least I'll have a version that won't require any sort of silly Ubisoft always online DRM login bullshit I suppose. But yeah... I can't say no to playing this game in S3D, it's gonna look tits! Yup. Jump powerups are always the best!
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Penny's Big Breakaway (From the developers of Sonic Mania)
Hero-of-Time replied to Dcubed's topic in Nintendo Gaming
Here's how the patch changes the performance of the Switch version. -
If you bought a physical copy you could have just sent it back. Put an hour or so into this, yesterday evening. Pretty fun so far. I love how fast and fluid the movement is. Makes for a very pleasant experience when zooming around the map, even more so now that I've unlocked air dash. I was thinking about Metroidvania type games when playing this and there's nothing more satisfying about them than unlocking either the air dash or double jump moves. Makes traversal so much more fun.
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Took some time off work to extended the Easter weekend and so done some gaming this morning. Just finished up playing Robocop: Rogue City. A lot of people gave the game praise when it released last year and I can see why. The game is very much a love letter to the original movies and the developers have done a cracking job recreating the feel of those movies. It's the same guys who made Terminator: Resistance, which I loved and played back in 2019, so I shouldn't be surprised by the quality of the game. What's great about both this game and Terminator is that not only do they both respect the source material but also add to it in a meaningful way. Arguably they do a better job than some of the movie sequels in these franchises. Gameplay wise, it's a tightly packed 10-12 hour game. Again, just like Terminator: Resistance. You have a very small open world area to explore (downtown Detroit) in between missions that allow for side quests and then the main missions themselves are very action based FPS sections. The gunplay is excellent. Murphy feels weighty (as he should) but never sluggish, and using his signature gun, the Auto 9, is stupidly satisfying. It's very powerful and you will be popping heads off criminals very easily with it. They aren't shy about the blood and gore. Love it. This right here is a great example of the type of game that we need to see more of. It's a well crafted, not bloated and very fun AA experience, that doesn't waste your time and just gets down to business straight away. Certainly one for you to buy, @lostmario if you were to ever pick up a PS5.
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And as soon as I buy the Switch version, the EGS PC version immediately gets 3D Ultra support for the Spatiallabs 3D display... FFS...
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Bloody hell, I never realised how utterly dire the platform was for western-developed sports games... Pretty much nothing of note until 1998, two whole years into the console's life. A console with not a single Baseball or American Football game in the US for two whole years is just utterly dreadful... even the SEGA Saturn had managed much better! Granted, sports games would come eventually, but they'd come far too late. Thank God that the N64 had ISS for Europe, that was its big saving grace as far as traditional sports games go and it was a belter, but it's also only one game and one sport.
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Power Pros Baseball 5 JP release: 26th March 1998 PAL release: N/A NA release: N/A Developer: Diamond Hear Publisher: Konami N64 Magazine Score: 78% One simple change makes this a huge improvement over Power Pros 4: when the ball is pitched, a target appears on screen for you to aim at. It still needs incredibly quick reflexes, but you now have a chance of hitting the ball. The computer is still completely perfect, though, catching pretty much everything you hit while they always hit a large gap between your players. Another new feature is the scenario mode, which gives you a bunch of in-progress games and you need to try and win from that position. It’s very similar to the scenario mode from International Superstar Soccer. The RPG mode also returns, but there’s just an immense amount of text involved in it, so it’s difficult to keep track of what is going on. Interestingly, there’s still no N64 baseball game that has released in the USA. Remake or Remaster? I would like to see an English version of one of the RPGs in these games. Official Ways to get the game There’s no official way to play Power Pros Baseball 5
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Nintendo Switch Online + Expansion Pack: N64 & SEGA Mega Drive (& GBA!!)
Dcubed replied to Julius's topic in Nintendo Gaming
Surprised that they aren't bigging up the 4 player multiplayer here. That's one of the game's biggest features, and having another online mutiplayer F--Zero game is a big deal Pro-tip. Make sure you feather the accelerator when making those tight turns, as mashing the A button while turning allows you to turn much more tightly than normal (The attact mode demo actually shows you this trick!). The game calls this a "Blast Turn". Also, pick JB Crystal, it's easily the best car.